API  4.4
For C++ developers
OpenSim::ClutchedPathSpring Member List

This is the complete list of members for OpenSim::ClutchedPathSpring, including all inherited members.

_controlIndexOpenSim::Actuatorprotected
_indexOpenSim::Forceprotected
_modelOpenSim::ModelComponentprotected
_propertySetOpenSim::Objectprotected
actuationOpenSim::ScalarActuator
Actuator()OpenSim::Actuator
addCacheVariable(std::string name, T variablePrototype, SimTK::Stage dependsOnStage) constOpenSim::Componentinlineprotected
addComponent(Component *subcomponent)OpenSim::Component
addDiscreteVariable(const std::string &discreteVariableName, SimTK::Stage invalidatesStage) constOpenSim::Componentprotected
addInControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) constOpenSim::Actuatorvirtual
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize)OpenSim::Objectprotected
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList)OpenSim::Objectprotected
addModelingOption(const std::string &optionName, int maxFlagValue) constOpenSim::Componentprotected
addNewPathPoint(const std::string &proposedName, const PhysicalFrame &aBody, const SimTK::Vec3 &aPositionOnBody)OpenSim::PathActuator
addOptionalProperty(const std::string &name, const std::string &comment)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addStateVariable(const std::string &stateVariableName, const SimTK::Stage &invalidatesStage=SimTK::Stage::Dynamics, bool isHidden=false) constOpenSim::Componentprotected
addStateVariable(Component::StateVariable *stateVariable) constOpenSim::Componentprotected
addToSystem(SimTK::MultibodySystem &system) constOpenSim::Component
adoptSubcomponent(Component *subcomponent)OpenSim::Componentprotected
append_components(const Component &value)OpenSim::Componentinlineprotected
appliesForceOpenSim::Force
appliesForce(const SimTK::State &s) constOpenSim::Force
applyForceToPoint(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) constOpenSim::Forceprotected
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) constOpenSim::Forceprotected
applyTorque(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) constOpenSim::Forceprotected
assign(Object &aObject) overrideOpenSim::ClutchedPathSpringinline
checkPropertyValueIsInRangeOrSet(const Property< T > &p, const T &lower, const T &upper, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsInSet(const Property< T > &p, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsPositive(const Property< T > &p) constOpenSim::Objectprotected
clearConnections()OpenSim::Component
clearObjectIsUpToDateWithProperties()OpenSim::Objectinlineprotected
clone() const overrideOpenSim::ClutchedPathSpringinlinevirtual
ClutchedPathSpring()OpenSim::ClutchedPathSpring
ClutchedPathSpring(const std::string &name, double stiffness, double dissipation, double relaxationTau, double stretch0=0.0)OpenSim::ClutchedPathSpring
Component()OpenSim::Component
Component(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::Component
Component(SimTK::Xml::Element &aNode)OpenSim::Componentexplicit
Component(const Component &)=defaultOpenSim::Component
componentsOpenSim::Component
computeActuation(const SimTK::State &s) const overrideOpenSim::ClutchedPathSpringprotectedvirtual
computeEquilibrium(SimTK::State &s) constOpenSim::Actuatorinlinevirtual
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &mobilityForces) const overrideOpenSim::PathActuatorvirtual
computeMomentArm(const SimTK::State &s, Coordinate &aCoord) constOpenSim::PathActuatorvirtual
computeOverrideActuation(const SimTK::State &s) constOpenSim::ScalarActuatorprotected
computePathColor(const SimTK::State &state) const overrideOpenSim::ClutchedPathSpringprotectedvirtual
computePotentialEnergy(const SimTK::State &state) constOpenSim::Forceprotectedvirtual
computeStateVariableDerivatives(const SimTK::State &s) const overrideOpenSim::ClutchedPathSpringprotectedvirtual
connectToModel(Model &model)OpenSim::ModelComponent
constructInput(const std::string &name, bool isList, const std::string &propertyComment, const SimTK::Stage &requiredAtStage=SimTK::Stage::Instance)OpenSim::Componentinlineprotected
constructListOutput(const std::string &name, T(CompType::*const memFunc)(const SimTK::State &, const std::string &channel) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration)OpenSim::Componentinlineprotected
constructOutput(const std::string &name, T(CompType::*const memFunc)(const SimTK::State &) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration)OpenSim::Componentinlineprotected
constructOutput(const std::string &name, const T &(CompType::*const memFunc)(const SimTK::State &) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration)OpenSim::Componentinlineprotected
constructOutputForStateVariable(const std::string &name)OpenSim::Componentprotected
constructSocket(const std::string &name, const std::string &propertyComment)OpenSim::Componentinlineprotected
constructSubcomponent(const std::string &name)OpenSim::Componentinlineprotected
countNumComponents() constOpenSim::Componentinline
DEFAULT_NAMEOpenSim::Objectstatic
dissipationOpenSim::ClutchedPathSpring
dump() constOpenSim::Object
extendAddComponent(Component *subcomponent)OpenSim::Componentinlineprotectedvirtual
extendAddToSystem(SimTK::MultibodySystem &system) const overrideOpenSim::ClutchedPathSpringprotectedvirtual
extendAddToSystemAfterSubcomponents(SimTK::MultibodySystem &system) constOpenSim::Componentinlineprotectedvirtual
extendConnectToModel(Model &model)OpenSim::ModelComponentinlineprotectedvirtual
extendFinalizeFromProperties() overrideOpenSim::ClutchedPathSpringprotectedvirtual
extendInitStateFromProperties(SimTK::State &state) const overrideOpenSim::ClutchedPathSpringprotectedvirtual
extendPostScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendPreScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendRealizeAcceleration(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeDynamics(const SimTK::State &state) const overrideOpenSim::PathActuatorprotectedvirtual
extendRealizeInstance(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeModel(SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizePosition(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeReport(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeTime(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeTopology(SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendRealizeVelocity(const SimTK::State &state) constOpenSim::Componentprotectedvirtual
extendScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendSetPropertiesFromState(const SimTK::State &state) overrideOpenSim::ClutchedPathSpringprotectedvirtual
finalizeConnections(Component &root)OpenSim::Component
finalizeFromProperties()OpenSim::Component
findComponent(const ComponentPath &pathToFind) constOpenSim::Componentinline
findComponent(const std::string &pathToFind) constOpenSim::Componentinline
Force()OpenSim::Forceprotected
Force(SimTK::Xml::Element &node)OpenSim::Forceinlineprotected
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) constOpenSim::Componentinlinevirtual
GeometryPathOpenSim::PathActuator
get_appliesForce() constOpenSim::Forceinline
get_components(int i) constOpenSim::Componentinlineprotected
get_dissipation() constOpenSim::ClutchedPathSpringinline
get_GeometryPath() constOpenSim::PathActuatorinline
get_initial_stretch() constOpenSim::ClutchedPathSpringinline
get_max_control() constOpenSim::ScalarActuatorinline
get_min_control() constOpenSim::ScalarActuatorinline
get_optimal_force() constOpenSim::PathActuatorinline
get_relaxation_time_constant() constOpenSim::ClutchedPathSpringinline
get_stiffness() constOpenSim::ClutchedPathSpringinline
getAbsolutePath() constOpenSim::Component
getAbsolutePathString() constOpenSim::Component
getActuation(const SimTK::State &s) constOpenSim::ScalarActuatorvirtual
getAuthors() constOpenSim::Objectinline
getCacheVariableIndex(const CacheVariable< T > &cv) constOpenSim::Componentinline
getCacheVariableIndex(const std::string &name) constOpenSim::Component
getCacheVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getCacheVariableValue(const SimTK::State &state, const CacheVariable< T > &cv) constOpenSim::Componentinline
getClassName()OpenSim::ClutchedPathSpringinlinestatic
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponent(const ComponentPath &pathname) constOpenSim::Componentinline
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponentList() constOpenSim::Componentinline
getConcreteClassName() const overrideOpenSim::ClutchedPathSpringinlinevirtual
getConnectee(const std::string &name) constOpenSim::Componentinline
getConnectee(const std::string &name) constOpenSim::Componentinline
getControl(const SimTK::State &s) constOpenSim::ScalarActuatorvirtual
getControls(const SimTK::State &s) constOpenSim::Actuatorvirtual
getControls(const SimTK::Vector &modelControls, SimTK::Vector &actuatorControls) constOpenSim::Actuatorvirtual
getDebugLevel()OpenSim::Objectstatic
getDefaultControls()OpenSim::Actuatorinlinevirtual
getDefaultInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
getDescription() constOpenSim::Object
getDiscreteVariableIndex(const std::string &name) constOpenSim::Componentprotected
getDiscreteVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getDissipation() constOpenSim::ClutchedPathSpringinline
getDocument() constOpenSim::Objectinlineprotected
getDocumentFileName() constOpenSim::Object
getDocumentFileVersion() constOpenSim::Object
getGeometryPath() constOpenSim::PathActuatorinline
getImmediateSubcomponents() constOpenSim::Componentprotected
getInitialStretch()OpenSim::ClutchedPathSpringinline
getInlined() constOpenSim::Object
getInput(const std::string &name) constOpenSim::Componentinline
getInput(const std::string &name) constOpenSim::Componentinline
getInputNames() constOpenSim::Componentinline
getInputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getLength(const SimTK::State &s) constOpenSim::PathActuatorvirtual
getLengtheningSpeed(const SimTK::State &s) constOpenSim::PathActuatorvirtual
getMaxControl() constOpenSim::ScalarActuator
getMemberSubcomponent(MemberSubcomponentIndex ix) constOpenSim::Componentinlineprotected
getMinControl() constOpenSim::ScalarActuator
getModel() constOpenSim::ModelComponent
getModelingOption(const SimTK::State &state, const std::string &name) constOpenSim::Component
getName() constOpenSim::Object
getNumAdoptedSubcomponents() constOpenSim::Componentprotected
getNumImmediateSubcomponents() constOpenSim::Componentinlineprotected
getNumInputs() constOpenSim::Componentinline
getNumMemberSubcomponents() constOpenSim::Componentprotected
getNumOutputs() constOpenSim::Componentinline
getNumProperties() constOpenSim::Object
getNumPropertySubcomponents() constOpenSim::Componentprotected
getNumSockets() constOpenSim::Componentinline
getNumStateVariables() constOpenSim::Component
getOptimalForce() const overrideOpenSim::PathActuatorvirtual
getOutput(const std::string &name) constOpenSim::Componentinline
getOutputNames() constOpenSim::Componentinline
getOutputs() constOpenSim::Componentinline
getOutputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getOverrideActuation(const SimTK::State &s) constOpenSim::ScalarActuator
getOwner() constOpenSim::Component
getPower(const SimTK::State &s) const overrideOpenSim::PathActuatorinlinevirtual
getProperty(const PropertyIndex &index) constOpenSim::Object
getPropertyByIndex(int propertyIndex) constOpenSim::Object
getPropertyByName(const std::string &name) constOpenSim::Object
getPropertyIndex(const std::string &name) constOpenSim::Objectinlineprotected
getPropertyIndex() constOpenSim::Objectinlineprotected
getPropertySet()OpenSim::Objectinline
getPropertySet() constOpenSim::Objectinline
getRecordLabels() const overrideOpenSim::ScalarActuatorinlineprotectedvirtual
getRecordValues(const SimTK::State &state) const overrideOpenSim::ScalarActuatorinlineprotectedvirtual
getReferences() constOpenSim::Objectinline
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Objectinlinestatic
getRegisteredTypenames(Array< std::string > &typeNames)OpenSim::Objectstatic
getRelativePath(const Component &wrt) constOpenSim::Component
getRelativePathString(const Component &wrt) constOpenSim::Component
getRoot() constOpenSim::Component
getScaleFactors(const ScaleSet &scaleSet, const Frame &frame) constOpenSim::ModelComponentprotected
getSerializeAllDefaults()OpenSim::Objectinlinestatic
getSocket(const std::string &name) constOpenSim::Componentinline
getSocket(const std::string &name) constOpenSim::Componentinline
getSocketNames()OpenSim::Componentinline
getSpeed(const SimTK::State &s) constOpenSim::ScalarActuatorvirtual
getStateIndex(const std::string &name) constOpenSim::Componentprotected
getStateVariableDerivativeValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableNames() constOpenSim::Component
getStateVariableSystemIndex(const std::string &stateVariableName) constOpenSim::Componentprotected
getStateVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableValue(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getStateVariableValues(const SimTK::State &state) constOpenSim::Component
getStiffness() constOpenSim::ClutchedPathSpringinline
getStress(const SimTK::State &s) const overrideOpenSim::PathActuatorvirtual
getStretch(const SimTK::State &s) constOpenSim::ClutchedPathSpring
getSystem() constOpenSim::Componentinline
getTension(const SimTK::State &s) constOpenSim::ClutchedPathSpring
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasGeometryPath() const overrideOpenSim::PathActuatorinlinevirtual
hasModel() constOpenSim::ModelComponentinline
hasOwner() constOpenSim::Component
hasProperty(const std::string &name) constOpenSim::Object
hasProperty() constOpenSim::Object
hasSystem() constOpenSim::Componentinline
initComponentTreeTraversal(const Component &root) constOpenSim::Componentprotected
initial_stretchOpenSim::ClutchedPathSpring
initStateFromProperties(SimTK::State &state) constOpenSim::Component
InvalidScaleFactorsOpenSim::ModelComponentprotectedstatic
isA(const char *type) constOpenSim::Objectinlinevirtual
isActuationOverridden(const SimTK::State &s) constOpenSim::ScalarActuator
isCacheVariableValid(const SimTK::State &state, const std::string &name) constOpenSim::Component
isCacheVariableValid(const SimTK::State &state, const CacheVariable< T > &cv) constOpenSim::Componentinline
isComponentInOwnershipTree(const Component *component) constOpenSim::Component
isEqualTo(const Object &aObject) constOpenSim::Objectinline
isKindOf(const char *type)OpenSim::Objectinlinestatic
isObjectTypeDerivedFrom(const std::string &concreteClassName)OpenSim::Objectinlinestatic
isObjectUpToDateWithProperties() constOpenSim::Objectinline
makeObjectFromFile(const std::string &fileName)OpenSim::Objectstatic
makeObjectNamesConsistentWithProperties()OpenSim::Objectprotected
markCacheVariableInvalid(const SimTK::State &state, const std::string &name) constOpenSim::Component
markCacheVariableInvalid(const SimTK::State &state, const CacheVariable< T > &cv) constOpenSim::Componentinline
markCacheVariableValid(const SimTK::State &state, const std::string &name) constOpenSim::Component
markCacheVariableValid(const SimTK::State &state, const CacheVariable< T > &cv) constOpenSim::Componentinline
max_controlOpenSim::ScalarActuator
min_controlOpenSim::ScalarActuator
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::ModelComponent
ModelComponent(SimTK::Xml::Element &aNode)OpenSim::ModelComponentexplicit
newInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
numControls() const overrideOpenSim::ScalarActuatorinlinevirtual
Object()OpenSim::Objectprotected
Object(const std::string &fileName, bool aUpdateFromXMLNode=true)OpenSim::Objectexplicitprotected
Object(const Object &source)OpenSim::Objectprotected
Object(SimTK::Xml::Element &aElement)OpenSim::Objectexplicitprotected
OpenSim_DECLARE_ABSTRACT_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_ABSTRACT_OBJECT_TOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECT_TOpenSim::Objectrelated
operator<(const Object &aObject) constOpenSim::Objectvirtual
operator=(const Component &)=defaultOpenSim::Component
OpenSim::Object::operator=(const Object &aObject)OpenSim::Object
operator==(const Object &aObject) constOpenSim::Objectvirtual
optimal_forceOpenSim::PathActuator
OutputConstIterator typedefOpenSim::Component
overrideActuation(SimTK::State &s, bool flag) constOpenSim::ScalarActuator
PathActuator()OpenSim::PathActuator
postScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
potential_energyOpenSim::Force
powerOpenSim::Actuator
prependComponentPathToConnecteePath(Component &subcomponent)OpenSim::Componentprotectedstatic
preScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
print(const std::string &fileName) constOpenSim::Object
printComponentsMatching(const std::string &substring) constOpenSim::Component
printInputInfo() constOpenSim::Component
printOutputInfo(const bool includeDescendants=true) constOpenSim::Component
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true)OpenSim::Objectstatic
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true)OpenSim::Objectstatic
printSocketInfo() constOpenSim::Component
printSubcomponentInfo() constOpenSim::Component
printSubcomponentInfo() constOpenSim::Componentinline
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber)OpenSim::Object
registerType(const Object &defaultObject)OpenSim::Objectstatic
RegisterType(const Object &defaultObject)OpenSim::Objectinlinestatic
relaxation_time_constantOpenSim::ClutchedPathSpring
RenameType(const std::string &oldName, const std::string &newName)OpenSim::Objectinlinestatic
renameType(const std::string &oldTypeName, const std::string &newTypeName)OpenSim::Objectstatic
resetSubcomponentOrder()OpenSim::Componentinlineprotected
SafeCopy(const Object *aObject)OpenSim::Objectinlinestatic
safeDownCast(OpenSim::Object *obj)OpenSim::ClutchedPathSpringinlinestatic
ScalarActuator()OpenSim::ScalarActuator
scale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
Self typedefOpenSim::ClutchedPathSpring
set_appliesForce(const bool &value)OpenSim::Forceinline
set_components(int i, const Component &value)OpenSim::Componentinlineprotected
set_dissipation(const double &value)OpenSim::ClutchedPathSpringinline
set_GeometryPath(const GeometryPath &value)OpenSim::PathActuatorinline
set_initial_stretch(const double &value)OpenSim::ClutchedPathSpringinline
set_max_control(const double &value)OpenSim::ScalarActuatorinline
set_min_control(const double &value)OpenSim::ScalarActuatorinline
set_optimal_force(const double &value)OpenSim::PathActuatorinline
set_relaxation_time_constant(const double &value)OpenSim::ClutchedPathSpringinline
set_stiffness(const double &value)OpenSim::ClutchedPathSpringinline
setActuation(const SimTK::State &s, double aActuation) constOpenSim::ScalarActuatorvirtual
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setAppliesForce(SimTK::State &s, bool applyForce) constOpenSim::Force
setAuthors(const std::string &authors)OpenSim::Objectinline
setCacheVariableValue(const SimTK::State &state, const std::string &k, T value) constOpenSim::Componentinline
setCacheVariableValue(const SimTK::State &state, const CacheVariable< T > &cv, T value) constOpenSim::Componentinline
setControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) constOpenSim::Actuatorvirtual
setDebugLevel(int newLevel)OpenSim::Objectstatic
setDescription(const std::string &description)OpenSim::Object
setDiscreteVariableValue(SimTK::State &state, const std::string &name, double value) constOpenSim::Component
setDissipation(double dissipation)OpenSim::ClutchedPathSpring
setDocument(XMLDocument *doc)OpenSim::Objectinlineprotected
setInitialStretch(double stretch0)OpenSim::ClutchedPathSpring
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setMaxControl(const double &aMaxControl)OpenSim::ScalarActuator
setMinControl(const double &aMinControl)OpenSim::ScalarActuator
setModelingOption(SimTK::State &state, const std::string &name, int flag) constOpenSim::Component
setName(const std::string &name)OpenSim::Object
setNextSubcomponentInSystem(const Component &sub) constOpenSim::Componentprotected
setObjectIsUpToDateWithProperties()OpenSim::Objectprotected
setOptimalForce(double aOptimalForce)OpenSim::PathActuator
setOverrideActuation(SimTK::State &s, double value) constOpenSim::ScalarActuator
setOwner(const Component &owner)OpenSim::Componentprotected
setPropertiesFromState(const SimTK::State &state)OpenSim::Component
setReferences(const std::string &references)OpenSim::Objectinline
setSerializeAllDefaults(bool shouldSerializeDefaults)OpenSim::Objectinlinestatic
setSpeed(const SimTK::State &s, double aspeed) constOpenSim::ScalarActuatorvirtual
setStateVariableDerivativeValue(const SimTK::State &state, const std::string &name, double deriv) constOpenSim::Componentprotected
setStateVariableValue(SimTK::State &state, const std::string &name, double value) constOpenSim::Component
setStateVariableValues(SimTK::State &state, const SimTK::Vector &values) constOpenSim::Component
setStiffness(double stiffness)OpenSim::ClutchedPathSpring
shouldBeParallelized() constOpenSim::Forceinlinevirtual
SimTK_DEFINE_UNIQUE_INDEX_TYPE(MemberSubcomponentIndex)OpenSim::Componentprotected
speedOpenSim::ScalarActuator
stiffnessOpenSim::ClutchedPathSpring
Super typedefOpenSim::ClutchedPathSpring
tensionOpenSim::PathActuator
toString() constOpenSim::Object
traversePathToComponent(ComponentPath path) constOpenSim::Componentinlineprotected
traverseToStateVariable(const std::string &pathName) constOpenSim::Component
traverseToStateVariable(const ComponentPath &path) constOpenSim::Component
upd_appliesForce()OpenSim::Forceinline
upd_components(int i)OpenSim::Componentinlineprotected
upd_dissipation()OpenSim::ClutchedPathSpringinline
upd_GeometryPath()OpenSim::PathActuatorinline
upd_initial_stretch()OpenSim::ClutchedPathSpringinline
upd_max_control()OpenSim::ScalarActuatorinline
upd_min_control()OpenSim::ScalarActuatorinline
upd_optimal_force()OpenSim::PathActuatorinline
upd_relaxation_time_constant()OpenSim::ClutchedPathSpringinline
upd_stiffness()OpenSim::ClutchedPathSpringinline
updateFromXMLDocument()OpenSim::Objectprotected
updateFromXMLNode(SimTK::Xml::Element &node, int versionNumber) overrideOpenSim::Forceprotectedvirtual
updateXMLNode(SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) constOpenSim::Object
updCacheVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
updCacheVariableValue(const SimTK::State &state, const CacheVariable< T > &cv) constOpenSim::Componentinline
updComponent(const std::string &name)OpenSim::Componentinline
updComponent(const ComponentPath &name)OpenSim::Componentinline
updComponent(const std::string &pathname)OpenSim::Componentinline
updComponentList()OpenSim::Componentinline
updDocument()OpenSim::Objectinlineprotected
updGeometryPath()OpenSim::PathActuatorinline
updInput(const std::string &name)OpenSim::Componentinline
updMemberSubcomponent(MemberSubcomponentIndex ix)OpenSim::Componentinlineprotected
updModel()OpenSim::ModelComponent
updOutput(const std::string &name)OpenSim::Componentinline
updProperty(const PropertyIndex &index)OpenSim::Object
updPropertyByIndex(int propertyIndex)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
updSocket(const std::string &name)OpenSim::Componentinline
updSocket(const std::string &name)OpenSim::Componentinline
updSystem() constOpenSim::Componentprotected
~Component()=defaultOpenSim::Componentvirtual
~ModelComponent()OpenSim::ModelComponentinlinevirtual
~Object()OpenSim::Objectvirtual