OpenSim::Material Member List

This is the complete list of members for OpenSim::Material, including all inherited members.
_ambientColorOpenSim::Material
_defaultMaterialOpenSim::Material [static]
_descriptionOpenSim::Object [protected]
_diffuseColorOpenSim::Material
_documentOpenSim::Object [protected]
_inlinedOpenSim::Object [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_propAmbientColorOpenSim::Material
_propDiffuseColorOpenSim::Material
_propertySetOpenSim::Object [protected]
_propSpecularColorOpenSim::Material
_propTranslucencyOpenSim::Material
_refNodeOpenSim::Object [protected]
_specularColorOpenSim::Material
_translucencyOpenSim::Material
_typeOpenSim::Object [protected]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
copy() const OpenSim::Material [virtual]
OpenSim::Object::copy(DOMElement *aNode) const OpenSim::Object [virtual]
countObservers() const OpenSim::Object [inline]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getAmbientColor() const OpenSim::Material
getDebugLevel()OpenSim::Object [inline, static]
GetDefaultMaterial()OpenSim::Material [static]
GetDefaultMaterialName()OpenSim::Material [static]
getDescription() const OpenSim::Object
getDiffuseColor() const OpenSim::Material
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getInlined() const OpenSim::Object
getName() const OpenSim::Object
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getSerializeAllDefaults()OpenSim::Object [inline, static]
getSpecularColor() const OpenSim::Material
getTranslucency() const OpenSim::Material
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
hasChanged()OpenSim::Object [inline, protected]
isA(const char *type) const OpenSim::Object [inline, virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
Material()OpenSim::Material
Material(const std::string &aFileName)OpenSim::Material
Material(const Material &aMaterial)OpenSim::Material
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const Material &aObject)OpenSim::Material
operator==(const Material &aObject)OpenSim::Material [virtual]
OpenSim::Object::operator==(const Object &aObject) const OpenSim::Object [virtual]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setAmbientColor(const double aAmbientColor[3])OpenSim::Material
setChanged()OpenSim::Object [inline, protected]
setDebugLevel(int newLevel)OpenSim::Object [inline, static]
setDescription(const std::string &aDescrip)OpenSim::Object
setDiffuseColor(const double aDiffuseColor[3])OpenSim::Material
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setName(const std::string &aName)OpenSim::Object
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setSpecularColor(const double aSpecularColor[3])OpenSim::Material
setTranslucency(const double aTranslucency)OpenSim::Material
setType(const std::string &aType)OpenSim::Object
setupProperties()OpenSim::Material [protected, virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updDisplayer()OpenSim::Object [inline, virtual]
~Material()OpenSim::Material [virtual]
~Object()OpenSim::Object [virtual]

Generated on Sun Sep 25 00:19:48 2011 for OpenSim by  doxygen 1.6.1