OpenSim::RigidTendonMuscle Member List

This is the complete list of members for OpenSim::RigidTendonMuscle, including all inherited members.
_activeForceLengthCurveOpenSim::RigidTendonMuscle [protected]
_activeForceLengthCurvePropOpenSim::RigidTendonMuscle [protected]
_controlIndexOpenSim::Actuator_ [protected]
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_forceVelocityCurveOpenSim::RigidTendonMuscle [protected]
_forceVelocityCurvePropOpenSim::RigidTendonMuscle [protected]
_indexOpenSim::Force [protected]
_inlinedOpenSim::Object [protected]
_isDisabledPropOpenSim::Force [protected]
_maxContractionVelocityOpenSim::Muscle [protected]
_maxContractionVelocityPropOpenSim::Muscle [protected]
_maxControlOpenSim::Actuator [protected]
_maxIsometricForceOpenSim::Muscle [protected]
_maxIsometricForcePropOpenSim::Muscle [protected]
_minControlOpenSim::Actuator [protected]
_modelOpenSim::ModelComponent [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_numStateVariablesOpenSim::Actuator [protected]
_optimalFiberLengthOpenSim::Muscle [protected]
_optimalFiberLengthPropOpenSim::Muscle [protected]
_optimalForceOpenSim::PathActuator [protected]
_overrideForceFunctionOpenSim::Actuator [protected]
_passiveForceLengthCurveOpenSim::RigidTendonMuscle [protected]
_passiveForceLengthCurvePropOpenSim::RigidTendonMuscle [protected]
_pathOpenSim::PathActuator [protected]
_pathPropOpenSim::PathActuator [protected]
_pennationAngleAtOptimalOpenSim::Muscle [protected]
_pennationAngleAtOptimalPropOpenSim::Muscle [protected]
_propertySetOpenSim::Object [protected]
_propMaxControlOpenSim::Actuator [protected]
_propMinControlOpenSim::Actuator [protected]
_propOptimalForceOpenSim::PathActuator [protected]
_refNodeOpenSim::Object [protected]
_tendonSlackLengthOpenSim::Muscle [protected]
_tendonSlackLengthPropOpenSim::Muscle [protected]
_typeOpenSim::Object [protected]
Actuator()OpenSim::Actuator
Actuator(const Actuator &aActuator)OpenSim::Actuator
Actuator_()OpenSim::Actuator_
Actuator_(const Actuator_ &aActuator)OpenSim::Actuator_
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, const SimTK::Stage &lowestValidStage)OpenSim::ModelComponent [inline, protected]
addDiscreteVariables(const Array< std::string > &discreteVariableNames, const SimTK::Stage &dependentOnStage)OpenSim::ModelComponent [protected]
addInControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const OpenSim::Actuator_ [virtual]
addModelingOption(const Array< std::string > &optionFlagNames)OpenSim::ModelComponent [protected]
addNewPathPoint(const std::string &proposedName, OpenSim::Body &aBody, const SimTK::Vec3 &aPositionOnBody)OpenSim::PathActuator
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
addStateVariables(const Array< std::string > &stateVariableNames)OpenSim::ModelComponent [protected]
applyForce(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aForce, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
applyForceToPoint(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, const SimTK::Vec3 &aForce, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
applyGeneralizedForce(const SimTK::State &s, const Coordinate &aCoord, double aForce, SimTK::Vector &generalizedForces) const OpenSim::Force [protected]
applyTorque(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aTorque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
calcPennation(double aFiberLength, double aOptimalFiberLength, double aInitialPennationAngle) const OpenSim::Muscle [virtual]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
computeActuation(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
computeEquilibrium(SimTK::State &s) const OpenSim::Actuator_ [inline, virtual]
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &generalizedForce) const OpenSim::RigidTendonMuscle [protected, virtual]
computeIsometricForce(SimTK::State &s, double activation) const OpenSim::RigidTendonMuscle [virtual]
computeMomentArm(SimTK::State &s, Coordinate &aCoord) const OpenSim::PathActuator [virtual]
computeOverrideForce(const SimTK::State &s) const OpenSim::Actuator [protected]
computePotentialEnergy(const SimTK::State &state) const OpenSim::Force [protected, virtual]
computeStateVariableDerivatives(const SimTK::State &s) const OpenSim::ModelComponent [inline, protected, virtual]
copy() const OpenSim::RigidTendonMuscle [virtual]
OpenSim::ModelComponent::copy(DOMElement *aNode) const OpenSim::Object [virtual]
copyData(const RigidTendonMuscle &aRigidTendonMuscle)OpenSim::RigidTendonMuscle
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system) const OpenSim::RigidTendonMuscle [protected, virtual]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
equilibrate(SimTK::State &s) const OpenSim::RigidTendonMuscle [inline, virtual]
evaluateForceLengthVelocityCurve(double aActivation, double aNormalizedLength, double aNormalizedVelocity) const OpenSim::Muscle [virtual]
Force()OpenSim::Force
Force(const Force &aForce)OpenSim::Force
Force(DOMElement *aNode)OpenSim::Force [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getActivation(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getActiveFiberForce(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getActiveFiberForceAlongTendon(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getCacheVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
getCacheVariableIndex(const std::string &name) const OpenSim::ModelComponent [protected]
getControl(const SimTK::State &s) const OpenSim::Actuator [virtual]
getControls(const SimTK::State &s) const OpenSim::Actuator_ [virtual]
getControls(const SimTK::Vector &modelControls, SimTK::Vector &actuatorControls) const OpenSim::Actuator_ [virtual]
getDebugLevel()OpenSim::Object [inline, static]
getDefaultControls()OpenSim::Actuator_ [inline, virtual]
getDescription() const OpenSim::Object
getDiscreteVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [virtual]
getDiscreteVariableIndex(const std::string &name) const OpenSim::ModelComponent [protected]
getDisplayer() const OpenSim::PathActuator [virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getFiberForce(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getFiberLength(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getFiberLengthAlongTendon(const SimTK::State &s) const OpenSim::Muscle [virtual]
getForce(const SimTK::State &s) const OpenSim::Actuator [virtual]
getGeometryPath() const OpenSim::PathActuator [inline]
getIndexOfSubsystemForAllocations() const OpenSim::ModelComponent [protected]
getInlined() const OpenSim::Object
getLength(const SimTK::State &s) const OpenSim::PathActuator [virtual]
getLengtheningSpeed(const SimTK::State &s) const OpenSim::PathActuator [virtual]
getMaxContractionVelocity() const OpenSim::Muscle [inline, virtual]
getMaxControl() const OpenSim::Actuator [inline]
getMaxIsometricForce() const OpenSim::Muscle [inline, virtual]
getMinControl() const OpenSim::Actuator [inline]
getModel() const OpenSim::ModelComponent
getModelingOption(const SimTK::State &state) const OpenSim::ModelComponent [virtual]
getName() const OpenSim::Object
getNormalizedFiberLength(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getNumStateVariables() const OpenSim::Force [inline, virtual]
getOptimalFiberLength() const OpenSim::Muscle [inline, virtual]
getOptimalForce() const OpenSim::PathActuator [virtual]
getOverrideForce(const SimTK::State &s) const OpenSim::Actuator
getOverrideForceFunction() const OpenSim::Actuator
getPassiveFiberForce(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getPassiveFiberForceAlongTendon(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getPennationAngle(const SimTK::State &s) const OpenSim::Muscle [virtual]
getPennationAngleAtOptimalFiberLength() const OpenSim::Muscle [inline, virtual]
getPower(const SimTK::State &s) const OpenSim::Actuator [inline, virtual]
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRecordLabels() const OpenSim::RigidTendonMuscle [inline, virtual]
getRecordValues(const SimTK::State &state) const OpenSim::RigidTendonMuscle [inline, virtual]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getRep()OpenSim::ModelComponent [inline, protected]
getSerializeAllDefaults()OpenSim::Object [inline, static]
getSpeed(const SimTK::State &s) const OpenSim::Actuator [virtual]
getStateVariable(const SimTK::State &state, int index) const OpenSim::ModelComponent [virtual]
getStateVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [virtual]
getStateVariableName(int index) const OpenSim::ModelComponent [inline, virtual]
getStateVariableYIndex(int index) const OpenSim::ModelComponent [inline, virtual]
getStress(const SimTK::State &s) const OpenSim::PathActuator [virtual]
getTendonForce(const SimTK::State &s) const OpenSim::RigidTendonMuscle [inline, virtual]
getTendonLength(const SimTK::State &s) const OpenSim::RigidTendonMuscle [virtual]
getTendonSlackLength() const OpenSim::Muscle [inline, virtual]
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
getZIndex(const std::string &name) const OpenSim::ModelComponent [protected]
hasChanged()OpenSim::Object [inline, protected]
hasGeometryPath() const OpenSim::PathActuator [inline, virtual]
includeAsSubComponent(ModelComponent *aComponent)OpenSim::ModelComponent
initState(SimTK::State &s) const OpenSim::RigidTendonMuscle [protected, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isCacheVariableValid(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
isDisabled(const SimTK::State &s) const OpenSim::Force [virtual]
isForceOverriden(const SimTK::State &s) const OpenSim::Actuator
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
markCacheVariableValid(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::ModelComponent
ModelComponent(const XMLDocument *aDocument)OpenSim::ModelComponent
ModelComponent(DOMElement *aNode)OpenSim::ModelComponent
ModelComponent(const ModelComponent &copy)OpenSim::ModelComponent
ModelComponentSet classOpenSim::ModelComponent [friend]
Muscle()OpenSim::Muscle
Muscle(const Muscle &aMuscle)OpenSim::Muscle
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
numControls() const OpenSim::Actuator [inline, virtual]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
OPENSIM_DECLARE_DERIVED(RigidTendonMuscle, PathActuator)OpenSim::RigidTendonMuscle
OpenSim::PathActuator::OPENSIM_DECLARE_DERIVED(PathActuator, Actuator)OpenSim::PathActuator
OpenSim::Actuator::OPENSIM_DECLARE_DERIVED(Actuator, Force)OpenSim::Actuator
OpenSim::Actuator_::OPENSIM_DECLARE_DERIVED(Force, Object)OpenSim::Force
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const RigidTendonMuscle &aRigidTendonMuscle)OpenSim::RigidTendonMuscle
operator==(const Object &aObject) const OpenSim::Object [virtual]
overrideForce(SimTK::State &s, bool flag) const OpenSim::Actuator
PathActuator()OpenSim::PathActuator
PathActuator(const PathActuator &aGenForce)OpenSim::PathActuator
postScale(const SimTK::State &s, const ScaleSet &aScaleSet)OpenSim::PathActuator [virtual]
preScale(const SimTK::State &s, const ScaleSet &aScaleSet)OpenSim::PathActuator [virtual]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
resetOverrideForceFunction()OpenSim::Actuator
RigidTendonMuscle()OpenSim::RigidTendonMuscle
RigidTendonMuscle(const std::string &aName, double aMaxIsometricForce, double aOptimalFiberLength, double aTendonSlackLength, double aPennationAngle)OpenSim::RigidTendonMuscle
RigidTendonMuscle(const RigidTendonMuscle &aRigidTendonMuscle)OpenSim::RigidTendonMuscle
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
scale(const SimTK::State &s, const ScaleSet &aScaleSet)OpenSim::PathActuator [virtual]
setActivation(SimTK::State &s, double activation) const OpenSim::RigidTendonMuscle [virtual]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setCacheVariable(const SimTK::State &state, const std::string &name, T &value) const OpenSim::ModelComponent [inline]
setChanged()OpenSim::Object [inline, protected]
setControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const OpenSim::Actuator_ [virtual]
setDebugLevel(int newLevel)OpenSim::Object [inline, static]
setDefaultsFromState(const SimTK::State &state)OpenSim::RigidTendonMuscle [protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setDisabled(SimTK::State &s, bool disabled)OpenSim::Force [virtual]
setDiscreteVariable(SimTK::State &state, const std::string &name, double value) const OpenSim::ModelComponent [virtual]
setForce(const SimTK::State &s, double aForce) const OpenSim::Actuator [virtual]
setIndexOfSubsystemForAllocations(SimTK::SubsystemIndex subsysIndex)OpenSim::ModelComponent [protected]
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setMaxContractionVelocity(double aMaxContractionVelocity)OpenSim::Muscle [inline, virtual]
setMaxControl(const double &aMaxControl)OpenSim::Actuator [inline]
setMaxIsometricForce(double aMaxIsometricForce)OpenSim::Muscle [inline, virtual]
setMinControl(const double &aMinControl)OpenSim::Actuator [inline]
setModelingOption(SimTK::State &state, int flag) const OpenSim::ModelComponent [virtual]
setName(const std::string &aName)OpenSim::RigidTendonMuscle
setOptimalFiberLength(double aOptimalFiberLength)OpenSim::Muscle [inline, virtual]
setOptimalForce(double aOptimalForce)OpenSim::PathActuator
setOverrideForce(SimTK::State &s, double value) const OpenSim::Actuator
setOverrideForceFunction(StateFunction *)OpenSim::Actuator
setPennationAngleAtOptimalFiberLength(double aPennationAngle)OpenSim::Muscle [inline, virtual]
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setSpeed(const SimTK::State &s, double aspeed) const OpenSim::Actuator [virtual]
setStateVariable(SimTK::State &state, int index, double value) const OpenSim::ModelComponent [virtual]
setStateVariable(SimTK::State &state, const std::string &name, double value) const OpenSim::ModelComponent [virtual]
setTendonSlackLength(double aTendonSlackLength)OpenSim::Muscle [inline, virtual]
setType(const std::string &aType)OpenSim::Object
setup(Model &aModel)OpenSim::RigidTendonMuscle [protected, virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateDisplayer(const SimTK::State &s)OpenSim::PathActuator [virtual]
updateFromXMLNode()OpenSim::RigidTendonMuscle [virtual]
updateGeometry(const SimTK::State &s) const OpenSim::Muscle [protected, virtual]
OpenSim::PathActuator::updateGeometry()OpenSim::Actuator_ [protected, virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updCacheVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
updDisplayer()OpenSim::Object [inline, virtual]
updGeometryPath() const OpenSim::PathActuator [inline]
updModel()OpenSim::ModelComponent
updOverrideForceFunction()OpenSim::Actuator
updRep()OpenSim::ModelComponent [inline, protected]
~Actuator()OpenSim::Actuator [virtual]
~Actuator_()OpenSim::Actuator_ [virtual]
~Force()OpenSim::Force [virtual]
~ModelComponent()OpenSim::ModelComponent [virtual]
~Muscle()OpenSim::Muscle [virtual]
~Object()OpenSim::Object [virtual]
~PathActuator()OpenSim::PathActuator [virtual]
~RigidTendonMuscle()OpenSim::RigidTendonMuscle [virtual]

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