OpenSim::TorsionalSpring Member List

This is the complete list of members for OpenSim::TorsionalSpring, including all inherited members.
_bOpenSim::TorsionalSpring [protected]
_bodyOpenSim::TorsionalSpring [protected]
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_endTimeOpenSim::TorsionalSpring [protected]
_indexOpenSim::Force [protected]
_inlinedOpenSim::Object [protected]
_isDisabledPropOpenSim::Force [protected]
_kOpenSim::TorsionalSpring [protected]
_modelOpenSim::ModelComponent [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_propertySetOpenSim::Object [protected]
_refNodeOpenSim::Object [protected]
_scaleFactorOpenSim::TorsionalSpring [protected]
_scaleFunctionOpenSim::TorsionalSpring [protected]
_startTimeOpenSim::TorsionalSpring [protected]
_targetPositionOpenSim::TorsionalSpring [protected]
_targetVelocityOpenSim::TorsionalSpring [protected]
_thresholdOpenSim::TorsionalSpring [protected]
_typeOpenSim::Object [protected]
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, const SimTK::Stage &lowestValidStage)OpenSim::ModelComponent [inline, protected]
addDiscreteVariables(const Array< std::string > &discreteVariableNames, const SimTK::Stage &dependentOnStage)OpenSim::ModelComponent [protected]
addModelingOption(const Array< std::string > &optionFlagNames)OpenSim::ModelComponent [protected]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
addStateVariables(const Array< std::string > &stateVariableNames)OpenSim::ModelComponent [protected]
applyForce(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aForce, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
applyForceToPoint(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, const SimTK::Vec3 &aForce, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
applyGeneralizedForce(const SimTK::State &s, const Coordinate &aCoord, double aForce, SimTK::Vector &generalizedForces) const OpenSim::Force [protected]
applyTorque(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aTorque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const OpenSim::Force [protected]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &generalizedForces) const OpenSim::TorsionalSpring [virtual]
computePotentialEnergy(const SimTK::State &state) const OpenSim::Force [protected, virtual]
computeStateVariableDerivatives(const SimTK::State &s) const OpenSim::ModelComponent [inline, protected, virtual]
computeTargetFunctions(SimTK::State &s, const Storage &aQStore, const Storage &aUStore)OpenSim::TorsionalSpring
copy() const OpenSim::TorsionalSpring [inline, virtual]
OpenSim::ModelComponent::copy(DOMElement *aNode) const OpenSim::Object [virtual]
copyData(const Force &aForce)OpenSim::Force
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system) const OpenSim::Force [protected, virtual]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
Force()OpenSim::Force
Force(const Force &aForce)OpenSim::Force
Force(DOMElement *aNode)OpenSim::Force [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getBValue(SimTK::Vec3 &aB)OpenSim::TorsionalSpring
getCacheVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
getCacheVariableIndex(const std::string &name) const OpenSim::ModelComponent [protected]
getDebugLevel()OpenSim::Object [inline, static]
getDescription() const OpenSim::Object
getDiscreteVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [virtual]
getDiscreteVariableIndex(const std::string &name) const OpenSim::ModelComponent [protected]
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getIndexOfSubsystemForAllocations() const OpenSim::ModelComponent [protected]
getInlined() const OpenSim::Object
getKValue(SimTK::Vec3 &aK)OpenSim::TorsionalSpring
getModel() const OpenSim::ModelComponent
getModelingOption(const SimTK::State &state) const OpenSim::ModelComponent [virtual]
getName() const OpenSim::Object
getNumStateVariables() const OpenSim::Force [inline, virtual]
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRecordLabels() const OpenSim::Force [inline, virtual]
getRecordValues(const SimTK::State &state) const OpenSim::Force [inline, virtual]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getRep()OpenSim::ModelComponent [inline, protected]
getScaleFactor()OpenSim::TorsionalSpring
getScaleFunction() const OpenSim::TorsionalSpring
getSerializeAllDefaults()OpenSim::Object [inline, static]
getStateVariable(const SimTK::State &state, int index) const OpenSim::ModelComponent [virtual]
getStateVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [virtual]
getStateVariableName(int index) const OpenSim::ModelComponent [inline, virtual]
getStateVariableYIndex(int index) const OpenSim::ModelComponent [inline, virtual]
getTargetPosition() const OpenSim::TorsionalSpring
getTargetVelocity() const OpenSim::TorsionalSpring
getThreshold() const OpenSim::TorsionalSpring
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
getZIndex(const std::string &name) const OpenSim::ModelComponent [protected]
hasChanged()OpenSim::Object [inline, protected]
hasGeometryPath() const OpenSim::Force [inline, virtual]
includeAsSubComponent(ModelComponent *aComponent)OpenSim::ModelComponent
initState(SimTK::State &state) const OpenSim::Force [protected, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isCacheVariableValid(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
isDisabled(const SimTK::State &s) const OpenSim::Force [virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
markCacheVariableValid(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::ModelComponent
ModelComponent(const XMLDocument *aDocument)OpenSim::ModelComponent
ModelComponent(DOMElement *aNode)OpenSim::ModelComponent
ModelComponent(const ModelComponent &copy)OpenSim::ModelComponent
ModelComponentSet classOpenSim::ModelComponent [friend]
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
OPENSIM_DECLARE_DERIVED(Force, Object)OpenSim::Force
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const Force &aForce)OpenSim::Force
operator==(const Object &aObject) const OpenSim::Object [virtual]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setBValue(const SimTK::Vec3 &aB)OpenSim::TorsionalSpring
setCacheVariable(const SimTK::State &state, const std::string &name, T &value) const OpenSim::ModelComponent [inline]
setChanged()OpenSim::Object [inline, protected]
setDebugLevel(int newLevel)OpenSim::Object [inline, static]
setDefaultsFromState(const SimTK::State &state)OpenSim::Force [protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setDisabled(SimTK::State &s, bool disabled)OpenSim::Force [virtual]
setDiscreteVariable(SimTK::State &state, const std::string &name, double value) const OpenSim::ModelComponent [virtual]
setIndexOfSubsystemForAllocations(SimTK::SubsystemIndex subsysIndex)OpenSim::ModelComponent [protected]
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setKValue(const SimTK::Vec3 &aK)OpenSim::TorsionalSpring
setModelingOption(SimTK::State &state, int flag) const OpenSim::ModelComponent [virtual]
setName(const std::string &aName)OpenSim::Object
setScaleFactor(double aScaleFactor)OpenSim::TorsionalSpring
setScaleFunction(Function *_scaleFunction)OpenSim::TorsionalSpring
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setStateVariable(SimTK::State &state, int index, double value) const OpenSim::ModelComponent [virtual]
setStateVariable(SimTK::State &state, const std::string &name, double value) const OpenSim::ModelComponent [virtual]
setTargetPosition(VectorFunction *aPosFunction)OpenSim::TorsionalSpring
setTargetVelocity(VectorFunction *aVelFunction)OpenSim::TorsionalSpring
setThreshold(double aThreshold)OpenSim::TorsionalSpring
setType(const std::string &aType)OpenSim::Object
setup(Model &model)OpenSim::Force [protected, virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
TorsionalSpring(const Body &aBody, double startTime, double endTime)OpenSim::TorsionalSpring
toString() const OpenSim::Object
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateDisplayer(const SimTK::State &s)OpenSim::ModelComponent [inline, virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updCacheVariable(const SimTK::State &state, const std::string &name) const OpenSim::ModelComponent [inline]
updDisplayer()OpenSim::Object [inline, virtual]
updModel()OpenSim::ModelComponent
updRep()OpenSim::ModelComponent [inline, protected]
~Force()OpenSim::Force [virtual]
~ModelComponent()OpenSim::ModelComponent [virtual]
~Object()OpenSim::Object [virtual]
~TorsionalSpring()OpenSim::TorsionalSpring [virtual]

Generated on Sun Sep 25 00:20:00 2011 for OpenSim by  doxygen 1.6.1