OpenSim::WrapMath Member List

This is the complete list of members for OpenSim::WrapMath, including all inherited members.
CalcDistanceSquaredBetweenPoints(SimTK::Vec3 &point1, SimTK::Vec3 &point2)OpenSim::WrapMath [static]
CalcDistanceSquaredPointToLine(SimTK::Vec3 &point, SimTK::Vec3 &linePt, SimTK::Vec3 &line)OpenSim::WrapMath [static]
ConvertAxisAngleTo4x4DirCosMatrix(const SimTK::Vec3 &axis, double angle, double mat[][4])OpenSim::WrapMath [static]
ConvertAxisAngleToQuaternion(const SimTK::Vec3 &axis, double angle, double quat[4])OpenSim::WrapMath [static]
ConvertQuaternionToMatrix(const double quat[4], double matrix[][4])OpenSim::WrapMath [static]
GetClosestPointOnLineToPoint(SimTK::Vec3 &pt, SimTK::Vec3 &linePt, SimTK::Vec3 &line, SimTK::Vec3 &closestPt, double &t)OpenSim::WrapMath [static]
IntersectLines(SimTK::Vec3 &p1, SimTK::Vec3 &p2, SimTK::Vec3 &p3, SimTK::Vec3 &p4, SimTK::Vec3 &pInt1, double &s, SimTK::Vec3 &pInt2, double &t)OpenSim::WrapMath [static]
IntersectLineSegPlane(SimTK::Vec3 &pt1, SimTK::Vec3 &pt2, SimTK::Vec3 &plane, double d, SimTK::Vec3 &inter)OpenSim::WrapMath [static]
Make3x3DirCosMatrix(double angle, double mat[][3])OpenSim::WrapMath [static]
RotateMatrixAxisAngle(double matrix[][4], const SimTK::Vec3 &axis, double angle)OpenSim::WrapMath [static]
RotateMatrixQuaternion(double matrix[][4], const double quat[4])OpenSim::WrapMath [static]

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