_model | OpenSim::ModelComponentSet< Controller > | protected |
_objectGroups | OpenSim::Set< Controller > | protected |
_objects | OpenSim::Set< Controller > | protected |
_propertySet | OpenSim::Object | protected |
_propObjectGroups | OpenSim::Set< Controller > | protected |
_propObjects | OpenSim::Set< Controller > | protected |
addController(Controller *aController) | OpenSim::ControllerSet | |
addGroup(const std::string &aGroupName) | OpenSim::Set< Controller > | inline |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addObjectToGroup(const std::string &aGroupName, const std::string &aObjectName) | OpenSim::Set< Controller > | inline |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
adoptAndAppend(Controller *aObject) | OpenSim::Set< Controller > | inlinevirtual |
check() const | OpenSim::ControllerSet | virtual |
clearAndDestroy() | OpenSim::Set< Controller > | inlinevirtual |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
clone() const =0 | OpenSim::Object | pure virtual |
cloneAndAppend(const Controller &aObject) | OpenSim::Set< Controller > | inlinevirtual |
computeControls(const SimTK::State &s, SimTK::Vector &controls) const | OpenSim::ControllerSet | virtual |
computeNewCapacity(int aMinCapacity, int &rNewCapacity) | OpenSim::Set< Controller > | inline |
constructStorage() | OpenSim::ControllerSet | virtual |
contains(const std::string &aName) const | OpenSim::Set< Controller > | inline |
ControllerSet() | OpenSim::ControllerSet | |
ControllerSet(Model &model) | OpenSim::ControllerSet | |
ControllerSet(const ControllerSet &aControllerSet) | OpenSim::ControllerSet | |
ControllerSet(Model &model, const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::ControllerSet | |
copyData(const ControllerSet &aAbsControllerSet) | OpenSim::ControllerSet | |
DEFAULT_NAME | OpenSim::Object | static |
dump(bool dumpName=false) | OpenSim::Object | |
ensureCapacity(int aCapacity) | OpenSim::Set< Controller > | inline |
get(int aIndex) const | OpenSim::Set< Controller > | inlinevirtual |
get(const std::string &aName) | OpenSim::Set< Controller > | inline |
get(const std::string &aName) const | OpenSim::Set< Controller > | inline |
getAuthors() const | OpenSim::Object | inline |
getCapacity() const | OpenSim::Set< Controller > | inline |
getCapacityIncrement() const | OpenSim::Set< Controller > | inline |
getClassName() | OpenSim::Object | inlinestatic |
getConcreteClassName() const =0 | OpenSim::Object | pure virtual |
getDebugLevel() | OpenSim::Object | inlinestatic |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDisplayer() const | OpenSim::Object | inlinevirtual |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getGroup(const std::string &aGroupName) const | OpenSim::Set< Controller > | inline |
getGroup(int aIndex) const | OpenSim::Set< Controller > | inline |
getGroupNames(Array< std::string > &rGroupNames) const | OpenSim::Set< Controller > | inline |
getGroupNamesContaining(const std::string &aObjectName, Array< std::string > &rGroupNames) const | OpenSim::Set< Controller > | inline |
getIndex(const Controller *aObject, int aStartIndex=0) const | OpenSim::Set< Controller > | inlinevirtual |
getIndex(const std::string &aName, int aStartIndex=0) const | OpenSim::Set< Controller > | inlinevirtual |
getInlined() const | OpenSim::Object | |
getLast() const | OpenSim::Set< Controller > | inlinevirtual |
getMemoryOwner() const | OpenSim::Set< Controller > | inline |
getModel() const | OpenSim::ModelComponentSet< Controller > | inline |
getName() const | OpenSim::Object | |
getNames(OpenSim::Array< std::string > &rNames) const | OpenSim::Set< Controller > | inlinevirtual |
getNumGroups() const | OpenSim::Set< Controller > | inline |
getNumProperties() const | OpenSim::Object | |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getSize() const | OpenSim::Set< Controller > | inline |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
insert(int aIndex, Controller *aObject) | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
Set< Controller >::insert(int aIndex, const Controller &aObject) | OpenSim::Set< Controller > | inlinevirtual |
invokeAddToSystem(SimTK::MultibodySystem &system) const | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
invokeConnectToModel(Model &model) | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
invokeGenerateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
invokeInitStateFromProperties(SimTK::State &state) const | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
invokeSetPropertiesFromState(const SimTK::State &state) | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
ModelComponentSet() | OpenSim::ModelComponentSet< Controller > | inline |
ModelComponentSet(Model &model) | OpenSim::ModelComponentSet< Controller > | inlineexplicit |
ModelComponentSet(Model &model, const std::string &fileName, bool aUpdateFromXMLNode=true) | OpenSim::ModelComponentSet< Controller > | inline |
ModelComponentSet(const ModelComponentSet< Controller > &source) | OpenSim::ModelComponentSet< Controller > | inline |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
ModelComponentSet< Controller >::OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim::Object::OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const ControllerSet &aSet) | OpenSim::ControllerSet | |
ModelComponentSet< Controller >::operator=(const Set< Controller > &aSet) | OpenSim::Set< Controller > | inline |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
operator[](int aIndex) const | OpenSim::Set< Controller > | inline |
print(const std::string &fileName) | OpenSim::Object | |
printControlStorage(const std::string &fileName) const | OpenSim::ControllerSet | virtual |
printInfo() const | OpenSim::ControllerSet | virtual |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName) | OpenSim::Object | static |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
registerType(const Object &defaultObject) | OpenSim::Object | static |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
remove(int aIndex) | OpenSim::Set< Controller > | inlinevirtual |
remove(const Controller *aObject) | OpenSim::Set< Controller > | inlinevirtual |
removeGroup(const std::string &aGroupName) | OpenSim::Set< Controller > | inline |
renameGroup(const std::string &oldGroupName, const std::string &newGroupName) | OpenSim::Set< Controller > | inline |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
searchBinary(const Controller &aObject, bool aFindFirst=false, int aLo=-1, int aHi=-1) const | OpenSim::Set< Controller > | inline |
Set() | OpenSim::Set< Controller > | inline |
Set(const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::Set< Controller > | inline |
Set(const Set< Controller > &aSet) | OpenSim::Set< Controller > | inline |
set(int aIndex, Controller *aController) | OpenSim::ControllerSet | |
ModelComponentSet< Controller >::set(int aIndex, Controller *aObject, bool preserveGroups=false) | OpenSim::ModelComponentSet< Controller > | inlinevirtual |
Set< Controller >::set(int aIndex, const Controller &aObject, bool preserveGroups=false) | OpenSim::Set< Controller > | inlinevirtual |
setActuators(Set< Actuator > &) | OpenSim::ControllerSet | virtual |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setCapacityIncrement(int aIncrement) | OpenSim::Set< Controller > | inline |
setDebugLevel(int newLevel) | OpenSim::Object | inlinestatic |
setDescription(const std::string &description) | OpenSim::Object | |
setDesiredStates(Storage *yStore) | OpenSim::ControllerSet | virtual |
setDocument(XMLDocument *doc) | OpenSim::Object | inlineprotected |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setMemoryOwner(bool aTrueFalse) | OpenSim::Set< Controller > | inline |
setName(const std::string &name) | OpenSim::Object | |
setObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
setReferences(const std::string &references) | OpenSim::Object | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setSize(int aSize) | OpenSim::Set< Controller > | inlinevirtual |
setupGroups() | OpenSim::Set< Controller > | inline |
storeControls(const SimTK::State &s, int step) | OpenSim::ControllerSet | virtual |
toString() const | OpenSim::Object | |
trim() | OpenSim::Set< Controller > | inline |
updateFromXMLDocument() | OpenSim::Object | protected |
updateFromXMLNode(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | virtual |
updateXMLNode(SimTK::Xml::Element &parent) | OpenSim::Object | virtual |
updDisplayer() | OpenSim::Object | inlinevirtual |
updDocument() | OpenSim::Object | inlineprotected |
updModel() | OpenSim::ModelComponentSet< Controller > | inline |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
~ControllerSet() | OpenSim::ControllerSet | virtual |
~Object() | OpenSim::Object | virtual |
~Set() | OpenSim::Set< Controller > | inlinevirtual |