OpenSim
OpenSim 3.2
|
This is the complete list of members for OpenSim::HuntCrossleyForce, including all inherited members.
_index | OpenSim::Force | protected |
_model | OpenSim::ModelComponent | protected |
_propertySet | OpenSim::Object | protected |
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const | OpenSim::ModelComponent | inlineprotected |
addContactParameters(ContactParameters *params) | OpenSim::HuntCrossleyForce | |
addDiscreteVariable(const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const | OpenSim::ModelComponent | protected |
addGeometry(const std::string &name) | OpenSim::HuntCrossleyForce | |
addGeometry(const std::string &name) | OpenSim::HuntCrossleyForce | |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addModelingOption(const std::string &optionName, int maxFlagValue) const | OpenSim::ModelComponent | protected |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addStateVariable(const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const | OpenSim::ModelComponent | protected |
addToSystem(SimTK::MultibodySystem &system) const | OpenSim::HuntCrossleyForce | protectedvirtual |
applyForceToPoint(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) const | OpenSim::Force | protected |
applyTorque(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
clone() const =0 | OpenSim::Object | pure virtual |
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &generalizedForces) const | OpenSim::Force | inlineprotectedvirtual |
computePotentialEnergy(const SimTK::State &state) const | OpenSim::Force | protectedvirtual |
computeStateVariableDerivatives(const SimTK::State &s) const | OpenSim::ModelComponent | protectedvirtual |
connectToModel(Model &model) | OpenSim::ModelComponent | protectedvirtual |
ContactParameters() | OpenSim::HuntCrossleyForce | |
ContactParameters(double stiffness, double dissipation, double staticFriction, double dynamicFriction, double viscousFriction) | OpenSim::HuntCrossleyForce | |
ContactParametersSet() | OpenSim::HuntCrossleyForce | |
DEFAULT_NAME | OpenSim::Object | static |
dump(bool dumpName=false) | OpenSim::Object | |
Force(const Force &aForce) | OpenSim::Force | |
Force() | OpenSim::Force | protected |
Force(SimTK::Xml::Element &node) | OpenSim::Force | inlineprotected |
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::ModelComponent | protectedvirtual |
getAuthors() const | OpenSim::Object | inline |
getCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
getCacheVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getClassName() | OpenSim::Object | inlinestatic |
getConcreteClassName() const =0 | OpenSim::Object | pure virtual |
getContactParametersSet() | OpenSim::HuntCrossleyForce | |
getDebugLevel() | OpenSim::Object | inlinestatic |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDiscreteVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getDiscreteVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getDisplayer() const | OpenSim::Object | inlinevirtual |
getDissipation() | OpenSim::HuntCrossleyForce | |
getDissipation() const | OpenSim::HuntCrossleyForce | |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getDynamicFriction() | OpenSim::HuntCrossleyForce | |
getDynamicFriction() const | OpenSim::HuntCrossleyForce | |
getGeometry() const | OpenSim::HuntCrossleyForce | |
getInlined() const | OpenSim::Object | |
getModel() const | OpenSim::ModelComponent | |
getModelingOption(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getName() const | OpenSim::Object | |
getNumProperties() const | OpenSim::Object | |
getNumStateVariables() const | OpenSim::ModelComponent | virtual |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getRecordLabels() const | OpenSim::HuntCrossleyForce | virtual |
getRecordValues(const SimTK::State &state) const | OpenSim::HuntCrossleyForce | virtual |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getStateIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getStateVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getStateVariableNames() const | OpenSim::ModelComponent | virtual |
getStateVariableSystemIndex(const std::string &stateVariableName) const | OpenSim::ModelComponent | virtual |
getStaticFriction() | OpenSim::HuntCrossleyForce | |
getStaticFriction() const | OpenSim::HuntCrossleyForce | |
getStiffness() | OpenSim::HuntCrossleyForce | |
getStiffness() const | OpenSim::HuntCrossleyForce | |
getTransitionVelocity() const | OpenSim::HuntCrossleyForce | |
getViscousFriction() | OpenSim::HuntCrossleyForce | |
getViscousFriction() const | OpenSim::HuntCrossleyForce | |
hasGeometryPath() const | OpenSim::Force | inlinevirtual |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
HuntCrossleyForce() | OpenSim::HuntCrossleyForce | |
HuntCrossleyForce(ContactParameters *params) | OpenSim::HuntCrossleyForce | explicit |
includeAsSubComponent(ModelComponent *aComponent) | OpenSim::ModelComponent | protected |
initStateFromProperties(SimTK::State &state) const override | OpenSim::Force | protectedvirtual |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
isDisabled(const SimTK::State &s) const | OpenSim::Force | |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
markCacheVariableInvalid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
markCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::ModelComponent | |
ModelComponent(SimTK::Xml::Element &aNode) | OpenSim::ModelComponent | explicit |
ModelComponent(const ModelComponent &source) | OpenSim::ModelComponent | |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OpenSim::Object::OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
OpenSim::Force::OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
OpenSim_DECLARE_LIST_PROPERTY(geometry, std::string,"Names of geometry objects affected by these parameters.") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(contact_parameters, HuntCrossleyForce::ContactParametersSet,"Material properties.") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(transition_velocity, double,"Slip velocity (creep) at which peak static friction occurs.") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(stiffness, double,"") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(dissipation, double,"") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(static_friction, double,"") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(dynamic_friction, double,"") | OpenSim::HuntCrossleyForce | |
OpenSim_DECLARE_PROPERTY(viscous_friction, double,"") | OpenSim::HuntCrossleyForce | |
OpenSim::Force::OpenSim_DECLARE_PROPERTY(isDisabled, bool,"Flag indicating whether the force is disabled or not. Disabled means"" that the force is not active in subsequent dynamics realizations.") | OpenSim::Force | |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const Force &aForce) | OpenSim::Force | |
OpenSim::ModelComponent::operator=(const ModelComponent &aModelComponent) | OpenSim::ModelComponent | |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
print(const std::string &fileName) | OpenSim::Object | |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName) | OpenSim::Object | static |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
realizeAcceleration(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeDynamics(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeInstance(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeModel(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizePosition(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeReport(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTime(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTopology(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeVelocity(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
registerType(const Object &defaultObject) | OpenSim::Object | static |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setCacheVariable(const SimTK::State &state, const std::string &name, const T &value) const | OpenSim::ModelComponent | inline |
setDebugLevel(int newLevel) | OpenSim::Object | inlinestatic |
setDescription(const std::string &description) | OpenSim::Object | |
setDisabled(SimTK::State &s, bool disabled) const | OpenSim::Force | |
setDiscreteVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setDissipation(double dissipation) | OpenSim::HuntCrossleyForce | |
setDissipation(double dissipation) | OpenSim::HuntCrossleyForce | |
setDocument(XMLDocument *doc) | OpenSim::Object | inlineprotected |
setDynamicFriction(double friction) | OpenSim::HuntCrossleyForce | |
setDynamicFriction(double friction) | OpenSim::HuntCrossleyForce | |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setModelingOption(SimTK::State &state, const std::string &name, int flag) const | OpenSim::ModelComponent | |
setName(const std::string &name) | OpenSim::Object | |
setObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
setPropertiesFromState(const SimTK::State &state) override | OpenSim::Force | protectedvirtual |
setReferences(const std::string &references) | OpenSim::Object | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setStateVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setStaticFriction(double friction) | OpenSim::HuntCrossleyForce | |
setStaticFriction(double friction) | OpenSim::HuntCrossleyForce | |
setStiffness(double stiffness) | OpenSim::HuntCrossleyForce | |
setStiffness(double stiffness) | OpenSim::HuntCrossleyForce | |
setTransitionVelocity(double velocity) | OpenSim::HuntCrossleyForce | |
setViscousFriction(double friction) | OpenSim::HuntCrossleyForce | |
setViscousFriction(double friction) | OpenSim::HuntCrossleyForce | |
toString() const | OpenSim::Object | |
updateDisplayer(const SimTK::State &s) const | OpenSim::ModelComponent | inlinevirtual |
updateFromXMLDocument() | OpenSim::Object | protected |
updateFromXMLNode(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | virtual |
updateXMLNode(SimTK::Xml::Element &parent) | OpenSim::Object | virtual |
updCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
updContactParametersSet() | OpenSim::HuntCrossleyForce | |
updDisplayer() | OpenSim::Object | inlinevirtual |
updDocument() | OpenSim::Object | inlineprotected |
updGeometry() | OpenSim::HuntCrossleyForce | |
updModel() | OpenSim::ModelComponent | |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
~ModelComponent() | OpenSim::ModelComponent | inlinevirtual |
~Object() | OpenSim::Object | virtual |