API
4.0
For C++ developers
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This is the complete list of members for OpenSim::AbstractInput, including all inherited members.
AbstractInput(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner) | OpenSim::AbstractInput | inlineprotected |
AbstractSocket(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner) | OpenSim::AbstractSocket | inlineprotected |
appendConnecteePath(const std::string &name) | OpenSim::AbstractSocket | inline |
checkConnecteePathProperty() | OpenSim::AbstractSocket | inlineprotected |
clearConnecteePath() | OpenSim::AbstractSocket | inline |
clone() const override=0 | OpenSim::AbstractInput | pure virtual |
composeConnecteePath(const std::string &componentPath, const std::string &outputName, const std::string &channelName, const std::string &alias) | OpenSim::AbstractInput | inlinestatic |
connect(const Object &object) override | OpenSim::AbstractInput | inlinevirtual |
connect(const AbstractOutput &output, const std::string &alias="")=0 | OpenSim::AbstractInput | pure virtual |
connect(const AbstractChannel &channel, const std::string &alias="")=0 | OpenSim::AbstractInput | pure virtual |
disconnect()=0 | OpenSim::AbstractSocket | pure virtual |
finalizeConnection(const Component &root) | OpenSim::AbstractSocket | inlinevirtual |
findAndConnect(const ComponentPath &connectee) | OpenSim::AbstractSocket | inlinevirtual |
findAndConnect(const std::string &connectee) | OpenSim::AbstractSocket | inline |
getAlias() const =0 | OpenSim::AbstractInput | pure virtual |
getAlias(unsigned index) const =0 | OpenSim::AbstractInput | pure virtual |
getConnectAtStage() const | OpenSim::AbstractSocket | inline |
getConnecteeAsObject() const | OpenSim::AbstractSocket | inlinevirtual |
getConnecteePath() const | OpenSim::AbstractSocket | inline |
getConnecteePath(unsigned ix) const | OpenSim::AbstractSocket | inline |
getConnecteePathProp() const | OpenSim::AbstractSocket | protected |
getConnecteeTypeName() const =0 | OpenSim::AbstractSocket | pure virtual |
getLabel() const =0 | OpenSim::AbstractInput | pure virtual |
getLabel(unsigned index) const =0 | OpenSim::AbstractInput | pure virtual |
getName() const | OpenSim::AbstractSocket | inline |
getNumConnectees() const | OpenSim::AbstractSocket | inline |
getOwner() const | OpenSim::AbstractSocket | inline |
hasOwner() const | OpenSim::AbstractSocket | inlineprotected |
isConnected() const =0 | OpenSim::AbstractSocket | pure virtual |
isListSocket() const | OpenSim::AbstractSocket | inline |
parseConnecteePath(const std::string &connecteePath, std::string &componentPath, std::string &outputName, std::string &channelName, std::string &alias) | OpenSim::AbstractInput | inlinestatic |
setAlias(const std::string &alias)=0 | OpenSim::AbstractInput | pure virtual |
setAlias(unsigned index, const std::string &alias)=0 | OpenSim::AbstractInput | pure virtual |
setConnecteePath(const std::string &name) | OpenSim::AbstractSocket | inline |
setConnecteePath(const std::string &name, unsigned ix) | OpenSim::AbstractSocket | inline |
setOwner(Component &o) | OpenSim::AbstractSocket | inlineprotected |
updConnecteePathProp() | OpenSim::AbstractSocket | protected |
~AbstractInput() | OpenSim::AbstractInput | inlinevirtual |
~AbstractSocket() | OpenSim::AbstractSocket | inlinevirtual |