API
4.0
For C++ developers
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This is the complete list of members for OpenSim::Input< T >, including all inherited members.
AbstractInput(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner) | OpenSim::AbstractInput | inlineprotected |
AbstractSocket(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner) | OpenSim::AbstractSocket | inlineprotected |
AliasList typedef | OpenSim::Input< T > | |
appendConnecteePath(const std::string &name) | OpenSim::AbstractSocket | inline |
Channel typedef | OpenSim::Input< T > | |
ChannelList typedef | OpenSim::Input< T > | |
checkConnecteePathProperty() | OpenSim::AbstractSocket | inlineprotected |
clearConnecteePath() | OpenSim::AbstractSocket | inline |
clone() const override | OpenSim::Input< T > | inlinevirtual |
Component | OpenSim::Input< T > | protected |
composeConnecteePath(const std::string &componentPath, const std::string &outputName, const std::string &channelName, const std::string &alias) | OpenSim::AbstractInput | inlinestatic |
connect(const AbstractOutput &output, const std::string &alias="") override | OpenSim::Input< T > | virtual |
connect(const AbstractChannel &channel, const std::string &alias="") override | OpenSim::Input< T > | virtual |
OpenSim::AbstractInput::connect(const Object &object) override | OpenSim::AbstractInput | inlinevirtual |
disconnect() override | OpenSim::Input< T > | inlinevirtual |
finalizeConnection(const Component &root) override | OpenSim::Input< T > | virtual |
findAndConnect(const ComponentPath &connectee) | OpenSim::AbstractSocket | inlinevirtual |
findAndConnect(const std::string &connectee) | OpenSim::AbstractSocket | inline |
getAlias() const override | OpenSim::Input< T > | inlinevirtual |
getAlias(unsigned index) const override | OpenSim::Input< T > | inlinevirtual |
getChannel() const | OpenSim::Input< T > | inline |
getChannel(unsigned index) const | OpenSim::Input< T > | inline |
getChannels() const | OpenSim::Input< T > | inline |
getConnectAtStage() const | OpenSim::AbstractSocket | inline |
getConnecteeAsObject() const | OpenSim::AbstractSocket | inlinevirtual |
getConnecteePath() const | OpenSim::AbstractSocket | inline |
getConnecteePath(unsigned ix) const | OpenSim::AbstractSocket | inline |
getConnecteePathProp() const | OpenSim::AbstractSocket | protected |
getConnecteeTypeName() const override | OpenSim::Input< T > | inlinevirtual |
getLabel() const override | OpenSim::Input< T > | inlinevirtual |
getLabel(unsigned index) const override | OpenSim::Input< T > | inlinevirtual |
getName() const | OpenSim::AbstractSocket | inline |
getNumConnectees() const | OpenSim::AbstractSocket | inline |
getOwner() const | OpenSim::AbstractSocket | inline |
getValue(const SimTK::State &state) const | OpenSim::Input< T > | inline |
getValue(const SimTK::State &state, unsigned index) const | OpenSim::Input< T > | inline |
getVector(const SimTK::State &state) const | OpenSim::Input< T > | inline |
hasOwner() const | OpenSim::AbstractSocket | inlineprotected |
Input(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner) | OpenSim::Input< T > | inlineprotected |
isConnected() const override | OpenSim::Input< T > | inlinevirtual |
isListSocket() const | OpenSim::AbstractSocket | inline |
OpenSim_DECLARE_INPUT | OpenSim::Input< T > | related |
OpenSim_DECLARE_LIST_INPUT | OpenSim::Input< T > | related |
parseConnecteePath(const std::string &connecteePath, std::string &componentPath, std::string &outputName, std::string &channelName, std::string &alias) | OpenSim::AbstractInput | inlinestatic |
safeDownCast(AbstractInput *base) | OpenSim::Input< T > | inlinestatic |
setAlias(const std::string &alias) override | OpenSim::Input< T > | inlinevirtual |
setAlias(unsigned index, const std::string &alias) override | OpenSim::Input< T > | inlinevirtual |
setConnecteePath(const std::string &name) | OpenSim::AbstractSocket | inline |
setConnecteePath(const std::string &name, unsigned ix) | OpenSim::AbstractSocket | inline |
setOwner(Component &o) | OpenSim::AbstractSocket | inlineprotected |
SimTK_DOWNCAST(Input, AbstractInput) | OpenSim::Input< T > | |
updConnecteePathProp() | OpenSim::AbstractSocket | protected |
~AbstractInput() | OpenSim::AbstractInput | inlinevirtual |
~AbstractSocket() | OpenSim::AbstractSocket | inlinevirtual |