API
4.0
For C++ developers
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This is the complete list of members for OpenSim::Path, including all inherited members.
formAbsolutePathVec(const Path &otherPath) const | OpenSim::Path | protected |
formRelativePathVec(const Path &otherPath) const | OpenSim::Path | protected |
getInvalidChars() const =0 | OpenSim::Path | pure virtual |
getNumPathLevels() const | OpenSim::Path | inline |
getParentPathVec() const | OpenSim::Path | inlineprotected |
getPathElement(size_t pos) const | OpenSim::Path | inlineprotected |
getPathName() const | OpenSim::Path | inlineprotected |
getSeparator() const =0 | OpenSim::Path | pure virtual |
isAbsolute() const | OpenSim::Path | inline |
isLegalPathElement(const std::string &pathElement) const | OpenSim::Path | |
operator=(const Path &)=default | OpenSim::Path | |
Path(const char separator, const std::string invalidChars) | OpenSim::Path | |
Path(const std::string path, const char separator, const std::string invalidChars) | OpenSim::Path | |
Path(const std::vector< std::string > pathVec, const char separator, const std::string invalidChars, bool isAbsolute) | OpenSim::Path | |
Path(const Path &)=default | OpenSim::Path | |
pushBack(const std::string &pathElement) | OpenSim::Path | inline |
toString() const | OpenSim::Path | |
trimDotAndDotDotElements() | OpenSim::Path | |
~Path()=default | OpenSim::Path | virtual |