API
4.0
For C++ developers
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This is the complete list of members for OpenSim::PhysicalOffsetFrame, including all inherited members.
_model | OpenSim::ModelComponent | protected |
_propertySet | OpenSim::Object | protected |
acceleration | OpenSim::Frame | |
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const | OpenSim::Component | inlineprotected |
addComponent(Component *subcomponent) | OpenSim::Component | |
addDiscreteVariable(const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const | OpenSim::Component | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addModelingOption(const std::string &optionName, int maxFlagValue) const | OpenSim::Component | protected |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addStateVariable(const std::string &stateVariableName, const SimTK::Stage &invalidatesStage=SimTK::Stage::Dynamics, bool isHidden=false) const | OpenSim::Component | protected |
addStateVariable(Component::StateVariable *stateVariable) const | OpenSim::Component | protected |
addToSystem(SimTK::MultibodySystem &system) const | OpenSim::Component | |
addWrapObject(WrapObject *wrapObject) | OpenSim::PhysicalFrame | |
adoptSubcomponent(Component *subcomponent) | OpenSim::Component | protected |
angular_acceleration | OpenSim::Frame | |
angular_velocity | OpenSim::Frame | |
append_attached_geometry(const Geometry &value) | OpenSim::Frame | inline |
append_components(const Component &value) | OpenSim::Component | inlineprotected |
assign(Object &aObject) override | OpenSim::PhysicalOffsetFrame | inline |
attached_geometry | OpenSim::Frame | |
attachGeometry(OpenSim::Geometry *geom) | OpenSim::Frame | |
calcAccelerationInGround(const SimTK::State &state) const override final | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
calcTransformInGround(const SimTK::State &state) const override final | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
calcVelocityInGround(const SimTK::State &state) const override final | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
clearConnections() | OpenSim::Component | |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inlineprotected |
clone() const override | OpenSim::PhysicalOffsetFrame | inlinevirtual |
Component() | OpenSim::Component | |
Component(const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::Component | |
Component(SimTK::Xml::Element &aNode) | OpenSim::Component | explicit |
Component(const Component &)=default | OpenSim::Component | |
components | OpenSim::Component | |
computeStateVariableDerivatives(const SimTK::State &s) const | OpenSim::Component | protectedvirtual |
connectSocket_parent(const Object &object) | OpenSim::OffsetFrame< PhysicalFrame > | inline |
connectToModel(Model &model) | OpenSim::ModelComponent | |
constructInput(const std::string &name, bool isList, const std::string &propertyComment, const SimTK::Stage &requiredAtStage=SimTK::Stage::Instance) | OpenSim::Component | inlineprotected |
constructListOutput(const std::string &name, T(CompType::*const memFunc)(const SimTK::State &, const std::string &channel) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration) | OpenSim::Component | inlineprotected |
constructOutput(const std::string &name, T(CompType::*const memFunc)(const SimTK::State &) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration) | OpenSim::Component | inlineprotected |
constructOutput(const std::string &name, const T &(CompType::*const memFunc)(const SimTK::State &) const, const SimTK::Stage &dependsOn=SimTK::Stage::Acceleration) | OpenSim::Component | inlineprotected |
constructOutputForStateVariable(const std::string &name) | OpenSim::Component | protected |
constructSocket(const std::string &name, const std::string &propertyComment) | OpenSim::Component | inlineprotected |
constructSubcomponent(const std::string &name) | OpenSim::Component | inlineprotected |
countNumComponents() const | OpenSim::Component | inline |
DEFAULT_NAME | OpenSim::Object | static |
dump(bool dumpName=false) | OpenSim::Object | |
expressVectorInAnotherFrame(const SimTK::State &state, const SimTK::Vec3 &vec_F, const Frame &otherFrame) const | OpenSim::Frame | |
expressVectorInGround(const SimTK::State &state, const SimTK::Vec3 &vec_F) const | OpenSim::Frame | |
extendAddComponent(Component *subcomponent) | OpenSim::Component | inlineprotectedvirtual |
extendAddToSystem(SimTK::MultibodySystem &system) const override final | OpenSim::PhysicalOffsetFrame | protectedvirtual |
extendAddToSystemAfterSubcomponents(SimTK::MultibodySystem &system) const | OpenSim::Component | inlineprotectedvirtual |
extendConnectToModel(Model &model) override | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
extendFinalizeFromProperties() override | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
extendFindBaseFrame() const override final | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
extendFindTransformInBaseFrame() const override final | OpenSim::OffsetFrame< PhysicalFrame > | protectedvirtual |
extendInitStateFromProperties(SimTK::State &state) const | OpenSim::Component | inlineprotectedvirtual |
extendPostScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | inlineprotectedvirtual |
extendPreScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | inlineprotectedvirtual |
extendRealizeAcceleration(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeDynamics(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeInstance(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeModel(SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizePosition(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeReport(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeTime(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendRealizeTopology(SimTK::State &s) const override | OpenSim::Frame | protectedvirtual |
extendRealizeVelocity(const SimTK::State &state) const | OpenSim::Component | protectedvirtual |
extendScale(const SimTK::State &s, const ScaleSet &scaleSet) override | OpenSim::OffsetFrame< PhysicalFrame > | inlinevirtual |
extendSetPropertiesFromState(const SimTK::State &state) | OpenSim::Component | inlineprotectedvirtual |
finalizeConnections(Component &root) | OpenSim::Component | |
finalizeFromProperties() | OpenSim::Component | |
findBaseFrame() const | OpenSim::Frame | |
findComponent(const ComponentPath &pathToFind) const | OpenSim::Component | inline |
findComponent(const std::string &pathToFind) const | OpenSim::Component | inline |
findStationAccelerationInGround(const SimTK::State &state, const SimTK::Vec3 &station_F) const | OpenSim::Frame | |
findStationLocationInAnotherFrame(const SimTK::State &state, const SimTK::Vec3 &station_F, const Frame &otherFrame) const | OpenSim::Frame | |
findStationLocationInGround(const SimTK::State &state, const SimTK::Vec3 &station_F) const | OpenSim::Frame | |
findStationVelocityInGround(const SimTK::State &state, const SimTK::Vec3 &station_F) const | OpenSim::Frame | |
findTransformBetween(const SimTK::State &state, const Frame &otherFrame) const | OpenSim::Frame | |
findTransformInBaseFrame() const | OpenSim::Frame | |
Frame() | OpenSim::Frame | |
frame_geometry | OpenSim::Frame | |
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::Component | inlinevirtual |
get_attached_geometry(int i) const | OpenSim::Frame | inline |
get_components(int i) const | OpenSim::Component | inlineprotected |
get_frame_geometry() const | OpenSim::Frame | inline |
get_orientation() const | OpenSim::OffsetFrame< PhysicalFrame > | inline |
get_translation() const | OpenSim::OffsetFrame< PhysicalFrame > | inline |
get_WrapObjectSet() const | OpenSim::PhysicalFrame | inline |
getAbsolutePath() const | OpenSim::Component | |
getAbsolutePathString() const | OpenSim::Component | |
getAccelerationInGround(const SimTK::State &state) const | OpenSim::Frame | |
getAngularAccelerationInGround(const SimTK::State &state) const | OpenSim::Frame | |
getAngularVelocityInGround(const SimTK::State &state) const | OpenSim::Frame | |
getAuthors() const | OpenSim::Object | inline |
getCacheVariableIndex(const std::string &name) const | OpenSim::Component | protected |
getCacheVariableValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
getClassName() | OpenSim::PhysicalOffsetFrame | inlinestatic |
getComponent(const std::string &pathname) const | OpenSim::Component | inline |
getComponent(const ComponentPath &pathname) const | OpenSim::Component | inline |
getComponent(const std::string &pathname) const | OpenSim::Component | inline |
getComponentList() const | OpenSim::Component | inline |
getConcreteClassName() const override | OpenSim::PhysicalOffsetFrame | inlinevirtual |
getConnectee(const std::string &name) const | OpenSim::Component | inline |
getConnectee(const std::string &name) const | OpenSim::Component | inline |
getDebugLevel() | OpenSim::Object | inlinestatic |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDiscreteVariableIndex(const std::string &name) const | OpenSim::Component | protected |
getDiscreteVariableValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getDocumentFileVersion() const | OpenSim::Object | |
getImmediateSubcomponents() const | OpenSim::Component | protected |
getInlined() const | OpenSim::Object | |
getInput(const std::string &name) const | OpenSim::Component | inline |
getInput(const std::string &name) const | OpenSim::Component | inline |
getInputNames() const | OpenSim::Component | inline |
getInputValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
getLinearAccelerationInGround(const SimTK::State &state) const | OpenSim::Frame | |
getLinearVelocityInGround(const SimTK::State &state) const | OpenSim::Frame | |
getMemberSubcomponent(MemberSubcomponentIndex ix) const | OpenSim::Component | inlineprotected |
getMobilizedBody() const | OpenSim::PhysicalFrame | |
getMobilizedBodyIndex() const | OpenSim::PhysicalFrame | inline |
getModel() const | OpenSim::ModelComponent | |
getModelingOption(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getName() const | OpenSim::Object | |
getNumAdoptedSubcomponents() const | OpenSim::Component | protected |
getNumImmediateSubcomponents() const | OpenSim::Component | inlineprotected |
getNumInputs() const | OpenSim::Component | inline |
getNumMemberSubcomponents() const | OpenSim::Component | protected |
getNumOutputs() const | OpenSim::Component | inline |
getNumProperties() const | OpenSim::Object | |
getNumPropertySubcomponents() const | OpenSim::Component | protected |
getNumSockets() const | OpenSim::Component | inline |
getNumStateVariables() const | OpenSim::Component | |
getOffsetTransform() const | OpenSim::OffsetFrame< PhysicalFrame > | |
getOutput(const std::string &name) const | OpenSim::Component | inline |
getOutputNames() const | OpenSim::Component | inline |
getOutputs() const | OpenSim::Component | inline |
getOutputValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
getOwner() const | OpenSim::Component | |
getParentFrame() const | OpenSim::OffsetFrame< PhysicalFrame > | |
getPositionInGround(const SimTK::State &state) const | OpenSim::Frame | inline |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getRelativePath(const Component &wrt) const | OpenSim::Component | |
getRelativePathString(const Component &wrt) const | OpenSim::Component | |
getRoot() const | OpenSim::Component | |
getScaleFactors(const ScaleSet &scaleSet, const Frame &frame) const | OpenSim::ModelComponent | protected |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getSocket(const std::string &name) const | OpenSim::Component | inline |
getSocket(const std::string &name) const | OpenSim::Component | inline |
getSocketNames() | OpenSim::Component | inline |
getStateIndex(const std::string &name) const | OpenSim::Component | protected |
getStateVariableDerivativeValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getStateVariableNames() const | OpenSim::Component | |
getStateVariableSystemIndex(const std::string &stateVariableName) const | OpenSim::Component | protected |
getStateVariableValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getStateVariableValues(const SimTK::State &state) const | OpenSim::Component | |
getSystem() const | OpenSim::Component | |
getTransformInGround(const SimTK::State &state) const | OpenSim::Frame | |
getVelocityInGround(const SimTK::State &state) const | OpenSim::Frame | |
getWrapObject(const std::string &aName) const | OpenSim::PhysicalFrame | |
getWrapObjectSet() const | OpenSim::PhysicalFrame | inline |
hasComponent(const std::string &pathname) const | OpenSim::Component | inline |
hasComponent(const std::string &pathname) const | OpenSim::Component | inline |
hasModel() const | OpenSim::ModelComponent | inline |
hasOwner() const | OpenSim::Component | |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
hasSystem() const | OpenSim::Component | inline |
initComponentTreeTraversal(const Component &root) const | OpenSim::Component | protected |
initStateFromProperties(SimTK::State &state) const | OpenSim::Component | |
InvalidScaleFactors | OpenSim::ModelComponent | protectedstatic |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
isComponentInOwnershipTree(const Component *component) const | OpenSim::Component | |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
linear_acceleration | OpenSim::Frame | |
linear_velocity | OpenSim::Frame | |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
makeObjectNamesConsistentWithProperties() | OpenSim::Object | protected |
markCacheVariableInvalid(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
markCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::ModelComponent | |
ModelComponent(SimTK::Xml::Element &aNode) | OpenSim::ModelComponent | explicit |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OffsetFrame() | OpenSim::OffsetFrame< PhysicalFrame > | |
OffsetFrame(const PhysicalFrame &parent, const SimTK::Transform &offset) | OpenSim::OffsetFrame< PhysicalFrame > | |
OffsetFrame(const std::string &name, const PhysicalFrame &parent, const SimTK::Transform &offset) | OpenSim::OffsetFrame< PhysicalFrame > | |
OffsetFrame(const std::string &name, const std::string &parentName, const SimTK::Transform &offset) | OpenSim::OffsetFrame< PhysicalFrame > | |
OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const Component &)=default | OpenSim::Component | |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
orientation | OpenSim::OffsetFrame< PhysicalFrame > | |
OutputConstIterator typedef | OpenSim::Component | |
parent | OpenSim::OffsetFrame< PhysicalFrame > | |
PhysicalFrame() | OpenSim::PhysicalFrame | |
position | OpenSim::Frame | |
postScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
prependComponentPathToConnecteePath(Component &subcomponent) | OpenSim::Component | protectedstatic |
preScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
print(const std::string &fileName) const | OpenSim::Object | |
printComponentsMatching(const std::string &substring) const | OpenSim::Component | |
printInputInfo() const | OpenSim::Component | |
printOutputInfo(const bool includeDescendants=true) const | OpenSim::Component | |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true) | OpenSim::Object | static |
printSocketInfo() const | OpenSim::Component | |
printSubcomponentInfo() const | OpenSim::Component | |
printSubcomponentInfo() const | OpenSim::Component | inline |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
registerType(const Object &defaultObject) | OpenSim::Object | static |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
resetSubcomponentOrder() | OpenSim::Component | inlineprotected |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
safeDownCast(OpenSim::Object *obj) | OpenSim::PhysicalOffsetFrame | inlinestatic |
scale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
scaleAttachedGeometry(const SimTK::Vec3 &scaleFactors) | OpenSim::Frame | |
Self typedef | OpenSim::PhysicalOffsetFrame | |
set_attached_geometry(int i, const Geometry &value) | OpenSim::Frame | inline |
set_components(int i, const Component &value) | OpenSim::Component | inlineprotected |
set_frame_geometry(const FrameGeometry &value) | OpenSim::Frame | inline |
set_orientation(const SimTK::Vec3 &value) | OpenSim::OffsetFrame< PhysicalFrame > | inline |
set_translation(const SimTK::Vec3 &value) | OpenSim::OffsetFrame< PhysicalFrame > | inline |
set_WrapObjectSet(const WrapObjectSet &value) | OpenSim::PhysicalFrame | inline |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setCacheVariableValue(const SimTK::State &state, const std::string &name, const T &value) const | OpenSim::Component | inline |
setDebugLevel(int newLevel) | OpenSim::Object | inlinestatic |
setDescription(const std::string &description) | OpenSim::Object | |
setDiscreteVariableValue(SimTK::State &state, const std::string &name, double value) const | OpenSim::Component | |
setDocument(XMLDocument *doc) | OpenSim::Object | inlineprotected |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setMobilizedBodyIndex(const SimTK::MobilizedBodyIndex &mbix) const | OpenSim::PhysicalFrame | protected |
setModelingOption(SimTK::State &state, const std::string &name, int flag) const | OpenSim::Component | |
setName(const std::string &name) | OpenSim::Object | |
setNextSubcomponentInSystem(const Component &sub) const | OpenSim::Component | protected |
setObjectIsUpToDateWithProperties() | OpenSim::Object | protected |
setOffsetTransform(const SimTK::Transform &offset) | OpenSim::OffsetFrame< PhysicalFrame > | |
setOwner(const Component &owner) | OpenSim::Component | protected |
setParentFrame(const PhysicalFrame &parent) | OpenSim::OffsetFrame< PhysicalFrame > | |
setPropertiesFromState(const SimTK::State &state) | OpenSim::Component | |
setReferences(const std::string &references) | OpenSim::Object | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setStateVariableDerivativeValue(const SimTK::State &state, const std::string &name, double deriv) const | OpenSim::Component | protected |
setStateVariableValue(SimTK::State &state, const std::string &name, double value) const | OpenSim::Component | |
setStateVariableValues(SimTK::State &state, const SimTK::Vector &values) const | OpenSim::Component | |
SimTK_DEFINE_UNIQUE_INDEX_TYPE(MemberSubcomponentIndex) | OpenSim::Component | protected |
Super typedef | OpenSim::PhysicalOffsetFrame | |
toString() const | OpenSim::Object | |
transform | OpenSim::Frame | |
translation | OpenSim::OffsetFrame< PhysicalFrame > | |
traversePathToComponent(ComponentPath path) const | OpenSim::Component | inlineprotected |
traverseToStateVariable(const std::string &pathName) const | OpenSim::Component | |
upd_attached_geometry(int i) | OpenSim::Frame | inline |
upd_components(int i) | OpenSim::Component | inlineprotected |
upd_frame_geometry() | OpenSim::Frame | inline |
upd_orientation() | OpenSim::OffsetFrame< PhysicalFrame > | inline |
upd_translation() | OpenSim::OffsetFrame< PhysicalFrame > | inline |
upd_WrapObjectSet() | OpenSim::PhysicalFrame | inline |
updateFromXMLDocument() | OpenSim::Object | protected |
updateFromXMLNode(SimTK::Xml::Element &aNode, int versionNumber=-1) override | OpenSim::PhysicalFrame | protectedvirtual |
updateXMLNode(SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) const | OpenSim::Object | |
updCacheVariableValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
updComponent(const std::string &name) | OpenSim::Component | inline |
updComponent(const ComponentPath &name) | OpenSim::Component | inline |
updComponent(const std::string &pathname) | OpenSim::Component | inline |
updComponentList() | OpenSim::Component | inline |
updDocument() | OpenSim::Object | inlineprotected |
updInput(const std::string &name) | OpenSim::Component | inline |
updMemberSubcomponent(MemberSubcomponentIndex ix) | OpenSim::Component | inlineprotected |
updMobilizedBody() | OpenSim::PhysicalFrame | |
updModel() | OpenSim::ModelComponent | |
updOutput(const std::string &name) | OpenSim::Component | inline |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
updSocket(const std::string &name) | OpenSim::Component | inline |
updSocket(const std::string &name) | OpenSim::Component | inline |
updSystem() const | OpenSim::Component | protected |
velocity | OpenSim::Frame | |
WrapObjectSet | OpenSim::PhysicalFrame | |
~Component()=default | OpenSim::Component | virtual |
~Frame() | OpenSim::Frame | inlinevirtual |
~ModelComponent() | OpenSim::ModelComponent | inlinevirtual |
~Object() | OpenSim::Object | virtual |
~PhysicalFrame() | OpenSim::PhysicalFrame | inlinevirtual |
~PhysicalOffsetFrame() final | OpenSim::PhysicalOffsetFrame | inline |