API  4.5.1
For C++ developers
OpenSim::AbstractSocket Member List

This is the complete list of members for OpenSim::AbstractSocket, including all inherited members.

AbstractSocket(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner)OpenSim::AbstractSocketinlineprotected
appendConnecteePath(const std::string &path)OpenSim::AbstractSocketinline
assignConnecteePath(const std::string &path)OpenSim::AbstractSocketinline
canConnectTo(const Object &) const =0OpenSim::AbstractSocketpure virtual
checkConnecteePathProperty()OpenSim::AbstractSocketinlineprotected
clearConnecteePath()OpenSim::AbstractSocketinline
clone() const =0OpenSim::AbstractSocketpure virtual
connect(const Object &connectee)=0OpenSim::AbstractSocketpure virtual
disconnect()=0OpenSim::AbstractSocketpure virtual
finalizeConnection(const Component &root)OpenSim::AbstractSocketinlinevirtual
findAndConnect(const ComponentPath &connectee)OpenSim::AbstractSocketinlinevirtual
findAndConnect(const std::string &connectee)OpenSim::AbstractSocketinline
getConnectAtStage() constOpenSim::AbstractSocketinline
getConnecteeAsObject(int index=-1) constOpenSim::AbstractSocketinlinevirtual
getConnecteePath(int index=-1) constOpenSim::AbstractSocketinline
getConnecteeTypeName() const =0OpenSim::AbstractSocketpure virtual
getName() constOpenSim::AbstractSocketinline
getNumConnectees() constOpenSim::AbstractSocketinline
getOwner() constOpenSim::AbstractSocketinline
hasOwner() constOpenSim::AbstractSocketinlineprotected
isConnected() const =0OpenSim::AbstractSocketpure virtual
isConnecteePathEmpty() constOpenSim::AbstractSocketinline
isListSocket() constOpenSim::AbstractSocketinline
setConnecteePath(const std::string &path, int index=-1)OpenSim::AbstractSocketinline
setOwner(Component &o)OpenSim::AbstractSocketinlineprotected
~AbstractSocket()OpenSim::AbstractSocketinlinevirtual