API  4.5.1
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OpenSim::InputController Member List

This is the complete list of members for OpenSim::InputController, including all inherited members.

_modelOpenSim::ModelComponentprotected
_propertySetOpenSim::Objectprotected
addActuator(const Actuator &actuator)OpenSim::Controller
addComponent(Component *subcomponent)OpenSim::Component
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize)OpenSim::Objectprotected
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addToSystem(SimTK::MultibodySystem &system) constOpenSim::Component
append_components(const Component &value)OpenSim::Componentinlineprotected
assign(Object &aObject) overrideOpenSim::InputControllerinline
checkPropertyValueIsInRangeOrSet(const Property< T > &p, const T &lower, const T &upper, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsInSet(const Property< T > &p, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsPositive(const Property< T > &p) constOpenSim::Objectprotected
clearConnections()OpenSim::Component
clearObjectIsUpToDateWithProperties()OpenSim::Objectinlineprotected
clone() const override=0OpenSim::InputControllerpure virtual
Component()OpenSim::Component
Component(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::Component
Component(SimTK::Xml::Element &aNode)OpenSim::Componentexplicit
Component(const Component &)=defaultOpenSim::Component
componentsOpenSim::Component
computeControls(const SimTK::State &state, SimTK::Vector &controls) const override finalOpenSim::InputControllervirtual
computeControlsImpl(const SimTK::State &state, SimTK::Vector &controls) const =0OpenSim::InputControllerpure virtual
connectInput_controls(const OpenSim::AbstractOutput &output, const std::string &alias="")OpenSim::InputControllerinline
connectInput_controls(const OpenSim::AbstractChannel &channel, const std::string &alias="")OpenSim::InputControllerinline
connectToModel(Model &model)OpenSim::ModelComponent
Controller()OpenSim::Controller
Controller(const Controller &)OpenSim::Controller
Controller(Controller &&)OpenSim::Controller
controlsOpenSim::InputController
countNumComponents() constOpenSim::Componentinline
DEFAULT_NAMEOpenSim::Objectstatic
dump() constOpenSim::Object
enabledOpenSim::Controller
extendConnectToModel(Model &model) overrideOpenSim::InputControllerprotectedvirtual
extendFinalizeFromProperties() overrideOpenSim::ModelComponentprotected
extendPostScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendPreScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
finalizeConnections(Component &root)OpenSim::Component
finalizeFromProperties()OpenSim::Component
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) constOpenSim::Componentinlinevirtual
get_components(int i) constOpenSim::Componentinlineprotected
get_enabled() constOpenSim::Controllerinline
getAbsolutePath() constOpenSim::Component
getAbsolutePathString() constOpenSim::Component
getAuthors() constOpenSim::Objectinline
getClassName()OpenSim::InputControllerinlinestatic
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponent(const ComponentPath &pathname) constOpenSim::Componentinline
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponentList() constOpenSim::Componentinline
getConcreteClassName() const override=0OpenSim::InputControllerpure virtual
getConnectee(const std::string &name) constOpenSim::Componentinline
getConnectee(const std::string &name, int index) constOpenSim::Componentinline
getConnectee(const std::string &name) constOpenSim::Componentinline
getConnectee(const std::string &name, int index) constOpenSim::Componentinline
getControlIndexes() constOpenSim::InputController
getControlNames() constOpenSim::InputController
getDebugLevel()OpenSim::Objectstatic
getDefaultInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
getDescription() constOpenSim::Object
getDiscreteVariableNames() constOpenSim::Component
getDocument() constOpenSim::Objectinlineprotected
getDocumentFileName() constOpenSim::Object
getDocumentFileVersion() constOpenSim::Object
getInlined() constOpenSim::Object
getInput(const std::string &name) constOpenSim::Componentinline
getInput(const std::string &name) constOpenSim::Componentinline
getInputControlLabels() const =0OpenSim::InputControllerpure virtual
getInputNames() constOpenSim::Componentinline
getInputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getModel() constOpenSim::ModelComponent
getModelingOption(const SimTK::State &state, const std::string &path) constOpenSim::Component
getModelingOption(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getModelingOptionNames() constOpenSim::Component
getName() constOpenSim::Object
getNumActuators() constOpenSim::Controllerinline
getNumControls() constOpenSim::Controllerinline
getNumInputControls() constOpenSim::InputControllerinline
getNumInputs() constOpenSim::Componentinline
getNumOutputs() constOpenSim::Componentinline
getNumProperties() constOpenSim::Object
getNumSockets() constOpenSim::Componentinline
getNumStateVariables() constOpenSim::Component
getOutput(const std::string &name) constOpenSim::Componentinline
getOutputNames() constOpenSim::Componentinline
getOutputs() constOpenSim::Componentinline
getOutputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getProperty(const PropertyIndex &index) constOpenSim::Object
getPropertyByIndex(int propertyIndex) constOpenSim::Object
getPropertyByName(const std::string &name) constOpenSim::Object
getPropertyByName(const std::string &name) constOpenSim::Object
getPropertyIndex(const std::string &name) constOpenSim::Objectinlineprotected
getPropertyIndex() constOpenSim::Objectinlineprotected
getPropertySet()OpenSim::Objectinline
getPropertySet() constOpenSim::Objectinline
getReferences() constOpenSim::Objectinline
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Objectinlinestatic
getRegisteredTypenames(Array< std::string > &typeNames)OpenSim::Objectstatic
getRelativePath(const Component &wrt) constOpenSim::Component
getRelativePathString(const Component &wrt) constOpenSim::Component
getScaleFactors(const ScaleSet &scaleSet, const Frame &frame) constOpenSim::ModelComponentprotected
getSerializeAllDefaults()OpenSim::Objectinlinestatic
getSocket(const std::string &name) constOpenSim::Componentinline
getSocket(const std::string &name) constOpenSim::Componentinline
getSocketNames() constOpenSim::Componentinline
getStateVariableDerivativeValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableDerivativeValue(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getStateVariableNames() constOpenSim::Component
getStateVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableValue(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getStateVariableValues(const SimTK::State &state) constOpenSim::Component
getSystem() constOpenSim::Componentinline
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasModel() constOpenSim::ModelComponentinline
hasProperty(const std::string &name) constOpenSim::Object
hasProperty() constOpenSim::Object
hasSystem() constOpenSim::Componentinline
initStateFromProperties(SimTK::State &state) constOpenSim::Component
InputController()OpenSim::InputController
InputController(const InputController &other)OpenSim::InputController
InputController(InputController &&other)OpenSim::InputController
InvalidScaleFactorsOpenSim::ModelComponentprotectedstatic
isA(const char *type) constOpenSim::Objectinlinevirtual
isComponentInOwnershipTree(const Component *component) constOpenSim::Component
isEnabled() constOpenSim::Controller
isEqualTo(const Object &aObject) constOpenSim::Objectinline
isKindOf(const char *type)OpenSim::Objectinlinestatic
isObjectTypeDerivedFrom(const std::string &concreteClassName)OpenSim::Objectinlinestatic
isObjectUpToDateWithProperties() constOpenSim::Objectinline
makeObjectFromFile(const std::string &fileName)OpenSim::Objectstatic
makeObjectNamesConsistentWithProperties()OpenSim::Objectprotected
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::ModelComponent
ModelComponent(SimTK::Xml::Element &aNode)OpenSim::ModelComponentexplicit
newInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
Object()OpenSim::Objectprotected
Object(const std::string &fileName, bool aUpdateFromXMLNode=true)OpenSim::Objectexplicitprotected
Object(const Object &source)OpenSim::Objectprotected
Object(SimTK::Xml::Element &aElement)OpenSim::Objectexplicitprotected
OpenSim_DECLARE_ABSTRACT_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_ABSTRACT_OBJECT_TOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECT_TOpenSim::Objectrelated
OpenSim_DECLARE_LIST_SOCKET(actuators, Actuator, "The list of Actuators that this controller will control.")OpenSim::Controller
operator<(const Object &aObject) constOpenSim::Objectvirtual
operator=(const InputController &other)OpenSim::InputController
operator=(InputController &&other)OpenSim::InputController
OpenSim::Controller::operator=(Controller const &)OpenSim::Controller
OpenSim::Controller::operator=(Controller &&)OpenSim::Controller
OpenSim::ModelComponent::operator=(const Component &)=defaultOpenSim::Component
OpenSim::Object::operator=(const Object &aObject)OpenSim::Object
operator==(const Object &aObject) constOpenSim::Objectvirtual
OutputConstIterator typedefOpenSim::Component
postScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
preScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
print(const std::string &fileName) constOpenSim::Object
printComponentsMatching(const std::string &substring) constOpenSim::Component
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true)OpenSim::Objectstatic
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true)OpenSim::Objectstatic
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber)OpenSim::Object
registerType(const Object &defaultObject)OpenSim::Objectstatic
RegisterType(const Object &defaultObject)OpenSim::Objectinlinestatic
renameType(const std::string &oldTypeName, const std::string &newTypeName)OpenSim::Objectstatic
RenameType(const std::string &oldName, const std::string &newName)OpenSim::Objectinlinestatic
SafeCopy(const Object *aObject)OpenSim::Objectinlinestatic
safeDownCast(OpenSim::Object *obj)OpenSim::InputControllerinlinestatic
scale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
Self typedefOpenSim::InputController
set_components(int i, const Component &value)OpenSim::Componentinlineprotected
set_enabled(const bool &value)OpenSim::Controllerinline
setActuators(const Set< Actuator > &actuators)OpenSim::Controller
setActuators(const ComponentList< const Actuator > &actuators)OpenSim::Controller
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setAuthors(const std::string &authors)OpenSim::Objectinline
setDebugLevel(int newLevel)OpenSim::Objectstatic
setDescription(const std::string &description)OpenSim::Object
setDocument(XMLDocument *)OpenSim::Objectprotected
setEnabled(bool enableFlag)OpenSim::Controller
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setModelingOption(SimTK::State &state, const std::string &path, int flag) constOpenSim::Component
setModelingOption(SimTK::State &state, const ComponentPath &path, int flag) constOpenSim::Component
setName(const std::string &name)OpenSim::Object
setNumControls(int numControls)OpenSim::Controllerinlineprotected
setObjectIsUpToDateWithProperties()OpenSim::Objectprotected
setPropertiesFromState(const SimTK::State &state)OpenSim::Component
setReferences(const std::string &references)OpenSim::Objectinline
setSerializeAllDefaults(bool shouldSerializeDefaults)OpenSim::Objectinlinestatic
setStateVariableValue(SimTK::State &state, const std::string &name, double value) constOpenSim::Component
setStateVariableValues(SimTK::State &state, const SimTK::Vector &values) constOpenSim::Component
Super typedefOpenSim::InputController
toString() constOpenSim::Object
tryGetOutput(const std::string &name) constOpenSim::Componentinline
tryGetSocket(const std::string &name) constOpenSim::Componentinline
tryUpdOutput(const std::string &name)OpenSim::Componentinline
tryUpdSocket(const std::string &name)OpenSim::Componentinline
upd_components(int i)OpenSim::Componentinlineprotected
upd_enabled()OpenSim::Controllerinline
updateFromXMLDocument()OpenSim::Objectprotected
updateFromXMLNode(SimTK::Xml::Element &node, int versionNumber) overrideOpenSim::Controllerprotectedvirtual
updateXMLNode(SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) constOpenSim::Object
updComponent(const std::string &name)OpenSim::Componentinline
updComponent(const ComponentPath &name)OpenSim::Componentinline
updComponent(const std::string &pathname)OpenSim::Componentinline
updComponentList()OpenSim::Componentinline
updDocument()OpenSim::Objectinlineprotected
updInput(const std::string &name)OpenSim::Componentinline
updModel()OpenSim::ModelComponent
updOutput(const std::string &name)OpenSim::Componentinline
updProperty(const PropertyIndex &index)OpenSim::Object
updPropertyByIndex(int propertyIndex)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
updSocket(const std::string &name)OpenSim::Componentinline
updSocket(const std::string &name)OpenSim::Componentinline
~Component()=defaultOpenSim::Componentvirtual
~Controller() noexcept overrideOpenSim::Controller
~InputController() overrideOpenSim::InputController
~ModelComponent()OpenSim::ModelComponentinlinevirtual
~Object()OpenSim::Objectvirtual