API
4.5.1
For C++ developers
OpenSim::Socket< T > Member List
This is the complete list of members for
OpenSim::Socket< T >
, including all inherited members.
AbstractSocket
(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner)
OpenSim::AbstractSocket
inline
protected
appendConnecteePath
(const std::string &path)
OpenSim::AbstractSocket
inline
assignConnecteePath
(const std::string &path)
OpenSim::AbstractSocket
inline
canConnectTo
(const Object &object) const override
OpenSim::Socket< T >
inline
virtual
checkConnecteePathProperty
()
OpenSim::AbstractSocket
inline
protected
clearConnecteePath
()
OpenSim::AbstractSocket
inline
clone
() const override
OpenSim::Socket< T >
inline
virtual
Component
OpenSim::Socket< T >
protected
connect
(const Object &object) override
OpenSim::Socket< T >
inline
virtual
ConnecteeList
typedef
OpenSim::Socket< T >
disconnect
() override
OpenSim::Socket< T >
inline
virtual
finalizeConnection
(const Component &root) override
OpenSim::Socket< T >
virtual
findAndConnect
(const ComponentPath &connectee) override
OpenSim::Socket< T >
virtual
OpenSim::AbstractSocket::findAndConnect
(const std::string &connectee)
OpenSim::AbstractSocket
inline
getConnectAtStage
() const
OpenSim::AbstractSocket
inline
getConnectee
(int index=-1) const
OpenSim::Socket< T >
getConnecteeAsObject
(int index=-1) const override
OpenSim::Socket< T >
inline
virtual
getConnecteePath
(int index=-1) const
OpenSim::AbstractSocket
inline
getConnecteeTypeName
() const override
OpenSim::Socket< T >
inline
virtual
getName
() const
OpenSim::AbstractSocket
inline
getNumConnectees
() const
OpenSim::AbstractSocket
inline
getOwner
() const
OpenSim::AbstractSocket
inline
hasOwner
() const
OpenSim::AbstractSocket
inline
protected
isConnected
() const override
OpenSim::Socket< T >
inline
virtual
isConnecteePathEmpty
() const
OpenSim::AbstractSocket
inline
isListSocket
() const
OpenSim::AbstractSocket
inline
OpenSim_DECLARE_LIST_SOCKET
OpenSim::Socket< T >
related
OpenSim_DECLARE_SOCKET
OpenSim::Socket< T >
related
safeDownCast
(AbstractSocket *base)
OpenSim::Socket< T >
inline
static
setConnecteePath
(const std::string &path, int index=-1)
OpenSim::AbstractSocket
inline
setOwner
(Component &o)
OpenSim::AbstractSocket
inline
protected
SimTK_DOWNCAST
(Socket, AbstractSocket)
OpenSim::Socket< T >
Socket
(const std::string &name, const PropertyIndex &connecteePathIndex, const SimTK::Stage &connectAtStage, Component &owner)
OpenSim::Socket< T >
inline
protected
~AbstractSocket
()
OpenSim::AbstractSocket
inline
virtual
~Socket
()
OpenSim::Socket< T >
inline
virtual
Generated on Thu Aug 22 2024 15:36:39 for API by
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