_controlIndex | OpenSim::Actuator | protected |
_index | OpenSim::Force | protected |
_model | OpenSim::ModelComponent | protected |
_propertySet | OpenSim::Object | protected |
actuation | OpenSim::ScalarActuator | |
Actuator() | OpenSim::Actuator | |
addComponent(Component *subcomponent) | OpenSim::Component | |
addInControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const | OpenSim::Actuator | virtual |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addToSystem(SimTK::MultibodySystem &system) const | OpenSim::Component | |
append_components(const Component &value) | OpenSim::Component | inlineprotected |
appliesForce | OpenSim::Force | |
appliesForce(const SimTK::State &s) const | OpenSim::Force | |
applyForceToPoint(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) const | OpenSim::Force | protected |
applyTorque(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
assign(Object &aObject) override | OpenSim::TorqueActuator | inline |
axis | OpenSim::TorqueActuator | |
bodyA | OpenSim::TorqueActuator | |
bodyB | OpenSim::TorqueActuator | |
checkPropertyValueIsInRangeOrSet(const Property< T > &p, const T &lower, const T &upper, const std::set< T > &set) const | OpenSim::Object | protected |
checkPropertyValueIsInSet(const Property< T > &p, const std::set< T > &set) const | OpenSim::Object | protected |
checkPropertyValueIsPositive(const Property< T > &p) const | OpenSim::Object | protected |
clearConnections() | OpenSim::Component | |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inlineprotected |
clone() const override | OpenSim::TorqueActuator | inlinevirtual |
Component() | OpenSim::Component | |
Component(const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::Component | |
Component(SimTK::Xml::Element &aNode) | OpenSim::Component | explicit |
Component(const Component &)=default | OpenSim::Component | |
components | OpenSim::Component | |
computeEquilibrium(SimTK::State &s) const | OpenSim::Actuator | inlinevirtual |
computeOverrideActuation(const SimTK::State &s) const | OpenSim::ScalarActuator | protected |
computePotentialEnergy(const SimTK::State &state) const | OpenSim::Force | protectedvirtual |
connectToModel(Model &model) | OpenSim::ModelComponent | |
countNumComponents() const | OpenSim::Component | inline |
DEFAULT_NAME | OpenSim::Object | static |
dump() const | OpenSim::Object | |
extendAddToSystem(SimTK::MultibodySystem &system) const override | OpenSim::TorqueActuator | protected |
extendFinalizeFromProperties() override | OpenSim::ModelComponent | protected |
extendInitStateFromProperties(SimTK::State &state) const override | OpenSim::Force | protected |
extendPostScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | inlineprotectedvirtual |
extendPreScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | inlineprotectedvirtual |
extendScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | inlineprotectedvirtual |
extendSetPropertiesFromState(const SimTK::State &state) override | OpenSim::Force | protected |
finalizeConnections(Component &root) | OpenSim::Component | |
finalizeFromProperties() | OpenSim::Component | |
Force() | OpenSim::Force | protected |
Force(SimTK::Xml::Element &node) | OpenSim::Force | inlineprotected |
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::Component | inlinevirtual |
get_appliesForce() const | OpenSim::Force | inline |
get_axis() const | OpenSim::TorqueActuator | inline |
get_bodyA() const | OpenSim::TorqueActuator | inline |
get_bodyB() const | OpenSim::TorqueActuator | inline |
get_components(int i) const | OpenSim::Component | inlineprotected |
get_max_control() const | OpenSim::ScalarActuator | inline |
get_min_control() const | OpenSim::ScalarActuator | inline |
get_optimal_force() const | OpenSim::TorqueActuator | inline |
get_torque_is_global() const | OpenSim::TorqueActuator | inline |
getAbsolutePath() const | OpenSim::Component | |
getAbsolutePathString() const | OpenSim::Component | |
getActuation(const SimTK::State &s) const | OpenSim::ScalarActuator | virtual |
getAuthors() const | OpenSim::Object | inline |
getAxis() const | OpenSim::TorqueActuator | inline |
getBodyA() const | OpenSim::TorqueActuator | inline |
getBodyB() const | OpenSim::TorqueActuator | inline |
getClassName() | OpenSim::TorqueActuator | inlinestatic |
getComponent(const std::string &pathname) const | OpenSim::Component | inline |
getComponent(const ComponentPath &pathname) const | OpenSim::Component | inline |
getComponent(const std::string &pathname) const | OpenSim::Component | inline |
getComponentList() const | OpenSim::Component | inline |
getConcreteClassName() const override | OpenSim::TorqueActuator | inlinevirtual |
getConnectee(const std::string &name) const | OpenSim::Component | inline |
getConnectee(const std::string &name, int index) const | OpenSim::Component | inline |
getConnectee(const std::string &name) const | OpenSim::Component | inline |
getConnectee(const std::string &name, int index) const | OpenSim::Component | inline |
getControl(const SimTK::State &s) const | OpenSim::ScalarActuator | virtual |
getControls(const SimTK::State &s) const | OpenSim::Actuator | virtual |
getControls(const SimTK::Vector &modelControls, SimTK::Vector &actuatorControls) const | OpenSim::Actuator | virtual |
getDebugLevel() | OpenSim::Object | static |
getDefaultControls() | OpenSim::Actuator | inlinevirtual |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDiscreteVariableNames() const | OpenSim::Component | |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getDocumentFileVersion() const | OpenSim::Object | |
getForceIndex() const | OpenSim::Force | inline |
getInlined() const | OpenSim::Object | |
getInput(const std::string &name) const | OpenSim::Component | inline |
getInput(const std::string &name) const | OpenSim::Component | inline |
getInputNames() const | OpenSim::Component | inline |
getInputValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
getMaxControl() const | OpenSim::ScalarActuator | |
getMinControl() const | OpenSim::ScalarActuator | |
getModel() const | OpenSim::ModelComponent | |
getModelingOption(const SimTK::State &state, const std::string &path) const | OpenSim::Component | |
getModelingOption(const SimTK::State &state, const ComponentPath &path) const | OpenSim::Component | |
getModelingOptionNames() const | OpenSim::Component | |
getName() const | OpenSim::Object | |
getNumInputs() const | OpenSim::Component | inline |
getNumOutputs() const | OpenSim::Component | inline |
getNumProperties() const | OpenSim::Object | |
getNumSockets() const | OpenSim::Component | inline |
getNumStateVariables() const | OpenSim::Component | |
getOptimalForce() const override | OpenSim::TorqueActuator | inlinevirtual |
getOutput(const std::string &name) const | OpenSim::Component | inline |
getOutputNames() const | OpenSim::Component | inline |
getOutputs() const | OpenSim::Component | inline |
getOutputValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | inline |
getOverrideActuation(const SimTK::State &s) const | OpenSim::ScalarActuator | |
getPower(const SimTK::State &s) const override | OpenSim::ScalarActuator | inlinevirtual |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getRecordLabels() const override | OpenSim::ScalarActuator | inlineprotectedvirtual |
getRecordValues(const SimTK::State &state) const override | OpenSim::ScalarActuator | inlineprotectedvirtual |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getRelativePath(const Component &wrt) const | OpenSim::Component | |
getRelativePathString(const Component &wrt) const | OpenSim::Component | |
getScaleFactors(const ScaleSet &scaleSet, const Frame &frame) const | OpenSim::ModelComponent | protected |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getSocket(const std::string &name) const | OpenSim::Component | inline |
getSocket(const std::string &name) const | OpenSim::Component | inline |
getSocketNames() const | OpenSim::Component | inline |
getStateVariableDerivativeValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getStateVariableDerivativeValue(const SimTK::State &state, const ComponentPath &path) const | OpenSim::Component | |
getStateVariableNames() const | OpenSim::Component | |
getStateVariableValue(const SimTK::State &state, const std::string &name) const | OpenSim::Component | |
getStateVariableValue(const SimTK::State &state, const ComponentPath &path) const | OpenSim::Component | |
getStateVariableValues(const SimTK::State &state) const | OpenSim::Component | |
getSystem() const | OpenSim::Component | inline |
getTorqueIsGlobal() const | OpenSim::TorqueActuator | inline |
hasComponent(const std::string &pathname) const | OpenSim::Component | inline |
hasComponent(const std::string &pathname) const | OpenSim::Component | inline |
hasModel() const | OpenSim::ModelComponent | inline |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
hasSystem() const | OpenSim::Component | inline |
hasVisualPath() const | OpenSim::Force | inlinevirtual |
initStateFromProperties(SimTK::State &state) const | OpenSim::Component | |
InvalidScaleFactors | OpenSim::ModelComponent | protectedstatic |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isActuationOverridden(const SimTK::State &s) const | OpenSim::ScalarActuator | |
isComponentInOwnershipTree(const Component *component) const | OpenSim::Component | |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
makeObjectNamesConsistentWithProperties() | OpenSim::Object | protected |
max_control | OpenSim::ScalarActuator | |
min_control | OpenSim::ScalarActuator | |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) | OpenSim::ModelComponent | |
ModelComponent(SimTK::Xml::Element &aNode) | OpenSim::ModelComponent | explicit |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
numControls() const override | OpenSim::ScalarActuator | inlinevirtual |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const Component &)=default | OpenSim::Component | |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
optimal_force | OpenSim::TorqueActuator | |
OutputConstIterator typedef | OpenSim::Component | |
overrideActuation(SimTK::State &s, bool flag) const | OpenSim::ScalarActuator | |
postScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
potential_energy | OpenSim::Force | |
power | OpenSim::Actuator | |
preScale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
print(const std::string &fileName) const | OpenSim::Object | |
printComponentsMatching(const std::string &substring) const | OpenSim::Component | |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true) | OpenSim::Object | static |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
registerType(const Object &defaultObject) | OpenSim::Object | static |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
safeDownCast(OpenSim::Object *obj) | OpenSim::TorqueActuator | inlinestatic |
ScalarActuator() | OpenSim::ScalarActuator | |
scale(const SimTK::State &s, const ScaleSet &scaleSet) | OpenSim::ModelComponent | |
Self typedef | OpenSim::TorqueActuator | |
set_appliesForce(const bool &value) | OpenSim::Force | inline |
set_axis(const SimTK::Vec3 &value) | OpenSim::TorqueActuator | inline |
set_bodyA(const std::string &value) | OpenSim::TorqueActuator | inline |
set_bodyB(const std::string &value) | OpenSim::TorqueActuator | inline |
set_components(int i, const Component &value) | OpenSim::Component | inlineprotected |
set_max_control(const double &value) | OpenSim::ScalarActuator | inline |
set_min_control(const double &value) | OpenSim::ScalarActuator | inline |
set_optimal_force(const double &value) | OpenSim::TorqueActuator | inline |
set_torque_is_global(const bool &value) | OpenSim::TorqueActuator | inline |
setActuation(const SimTK::State &s, double aActuation) const | OpenSim::ScalarActuator | virtual |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAppliesForce(SimTK::State &s, bool applyForce) const | OpenSim::Force | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setAxis(const SimTK::Vec3 &axis) | OpenSim::TorqueActuator | inline |
setBodyA(const PhysicalFrame &body) | OpenSim::TorqueActuator | |
setBodyB(const PhysicalFrame &body) | OpenSim::TorqueActuator | |
setControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const | OpenSim::Actuator | virtual |
setDebugLevel(int newLevel) | OpenSim::Object | static |
setDescription(const std::string &description) | OpenSim::Object | |
setDocument(XMLDocument *) | OpenSim::Object | protected |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setMaxControl(const double &aMaxControl) | OpenSim::ScalarActuator | |
setMinControl(const double &aMinControl) | OpenSim::ScalarActuator | |
setModelingOption(SimTK::State &state, const std::string &path, int flag) const | OpenSim::Component | |
setModelingOption(SimTK::State &state, const ComponentPath &path, int flag) const | OpenSim::Component | |
setName(const std::string &name) | OpenSim::Object | |
setObjectIsUpToDateWithProperties() | OpenSim::Object | protected |
setOptimalForce(double optimalForce) | OpenSim::TorqueActuator | inline |
setOverrideActuation(SimTK::State &s, double value) const | OpenSim::ScalarActuator | |
setPropertiesFromState(const SimTK::State &state) | OpenSim::Component | |
setReferences(const std::string &references) | OpenSim::Object | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setStateVariableValue(SimTK::State &state, const std::string &name, double value) const | OpenSim::Component | |
setStateVariableValues(SimTK::State &state, const SimTK::Vector &values) const | OpenSim::Component | |
setTorqueIsGlobal(bool isGlobal) | OpenSim::TorqueActuator | inline |
shouldBeParallelized() const | OpenSim::Force | inlinevirtual |
speed | OpenSim::ScalarActuator | |
Super typedef | OpenSim::TorqueActuator | |
torque_is_global | OpenSim::TorqueActuator | |
TorqueActuator() | OpenSim::TorqueActuator | |
TorqueActuator(const PhysicalFrame &bodyA, const PhysicalFrame &bodyB, const SimTK::Vec3 &axis, bool axisInGround=true) | OpenSim::TorqueActuator | |
toString() const | OpenSim::Object | |
tryGetOutput(const std::string &name) const | OpenSim::Component | inline |
tryGetSocket(const std::string &name) const | OpenSim::Component | inline |
tryUpdOutput(const std::string &name) | OpenSim::Component | inline |
tryUpdSocket(const std::string &name) | OpenSim::Component | inline |
upd_appliesForce() | OpenSim::Force | inline |
upd_axis() | OpenSim::TorqueActuator | inline |
upd_bodyA() | OpenSim::TorqueActuator | inline |
upd_bodyB() | OpenSim::TorqueActuator | inline |
upd_components(int i) | OpenSim::Component | inlineprotected |
upd_max_control() | OpenSim::ScalarActuator | inline |
upd_min_control() | OpenSim::ScalarActuator | inline |
upd_optimal_force() | OpenSim::TorqueActuator | inline |
upd_torque_is_global() | OpenSim::TorqueActuator | inline |
updateFromXMLDocument() | OpenSim::Object | protected |
updateXMLNode(SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) const | OpenSim::Object | |
updComponent(const std::string &name) | OpenSim::Component | inline |
updComponent(const ComponentPath &name) | OpenSim::Component | inline |
updComponent(const std::string &pathname) | OpenSim::Component | inline |
updComponentList() | OpenSim::Component | inline |
updDocument() | OpenSim::Object | inlineprotected |
updInput(const std::string &name) | OpenSim::Component | inline |
updModel() | OpenSim::ModelComponent | |
updOutput(const std::string &name) | OpenSim::Component | inline |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
updSocket(const std::string &name) | OpenSim::Component | inline |
updSocket(const std::string &name) | OpenSim::Component | inline |
~Component()=default | OpenSim::Component | virtual |
~ModelComponent() | OpenSim::ModelComponent | inlinevirtual |
~Object() | OpenSim::Object | virtual |