1 #ifndef SimTK_SIMMATH_GEO_BOX_H_
2 #define SimTK_SIMMATH_GEO_BOX_H_
50 typedef Vec<2,P> Vec2P;
51 typedef Vec<3,P> Vec3P;
52 typedef UnitVec<P,1> UnitVec3P;
53 typedef Mat<3,3,P> Mat33P;
54 typedef Rotation_<P> RotationP;
55 typedef Transform_<P> TransformP;
67 SimTK_ERRCHK3(halfLengths >= 0,
"Geo::Box_::setHalfLengths()",
68 "Half lengths must be nonnegative; got %g,%g,%g.",
69 (
double)halfLengths[0],(
double)halfLengths[1],(
double)halfLengths[2]);
80 "Half lengths must be nonnegative but were %g,%g,%g after change.",
81 (
double)h[0],(
double)h[1],(
double)h[2]);
106 RealP
findArea()
const {
return 8*(h[0]*h[1] + h[0]*h[2] + h[1]*h[2]);}
112 const Vec3P absPt = pt.
abs();
124 for (
int i=0; i<3; ++i) {
125 if (c[i] < -h[i]) {c[i]=-h[i]; ptWasInside=
false;}
126 else if (c[i] > h[i]) {c[i]= h[i]; ptWasInside=
false;}
139 RealP dToSide = h[0]-
std::abs(c[0]);
140 int which=0; RealP minDist=dToSide;
142 if (dToSide < minDist) {which=1; minDist=dToSide;}
144 if (dToSide < minDist) {which=2; minDist=dToSide;}
146 c[which] = c[which] < 0 ? -h[which] : h[which];
156 const Vec3P absPt = pt.
abs();
158 if (absPt[0] > h[0]) d2 +=
square(absPt[0]-h[0]);
159 if (absPt[1] > h[1]) d2 +=
square(absPt[1]-h[1]);
160 if (absPt[2] > h[2]) d2 +=
square(absPt[2]-h[2]);
173 return Vec3P(d[0]<0 ? -h[0]:h[0], d[1]<0 ? -h[1]:h[1], d[2]<0 ? -h[2]:h[2]);
182 const Vec3P grow = h + sphere.
getRadius();
184 if (absCtr[0] > grow[0]) d2 +=
square(absCtr[0]-grow[0]);
185 if (absCtr[1] > grow[1]) d2 +=
square(absCtr[1]-grow[1]);
186 if (absCtr[2] > grow[2]) d2 +=
square(absCtr[2]-grow[2]);
198 if (absCtr[0] > grow[0]) d2 +=
square(absCtr[0]-grow[0]);
199 if (absCtr[1] > grow[1]) d2 +=
square(absCtr[1]-grow[1]);
200 if (absCtr[2] > grow[2]) d2 +=
square(absCtr[2]-grow[2]);
211 if (absCtr[0] > h[0]+r)
return false;
212 if (absCtr[1] > h[1]+r)
return false;
213 if (absCtr[2] > h[2]+r)
return false;
224 if (absCtr[0] > h[0]+aabh[0])
return false;
225 if (absCtr[1] > h[1]+aabh[1])
return false;
226 if (absCtr[2] > h[2]+aabh[2])
return false;
270 return Vec3P(vx&0x4 ? h[0]:-h[0], vx&0x2 ? h[1]:-h[1], vx&0x1 ? h[2]:-h[2]);
277 if (d[0] >= 0) vx += 0x4;
278 if (d[1] >= 0) vx += 0x2;
279 if (d[2] >= 0) vx += 0x1;
288 return UnitVec3P(Vec3P(vx&0x4 ? c:nc, vx&0x2 ? c:nc, vx&0x1 ? c:nc),
true);
294 int faces[2], which[2];
297 for (
int i=0; i<2; ++i) {
309 int faces[2], which[2];
312 for (
int i=0; i<2; ++i) {
316 return UnitVec3P(n,
true);
325 static const int axis[12] = {2,1,2,1,0,2,0,0,1,1,2,0};
343 static const int axis[6] = {0, 1, 2, 0, 1, 2};
344 static const int dir[6] = {-1,-1,-1, 1, 1, 1};
369 static const int verts[6][4] = {{0,1,3,2},{0,4,5,1},{0,2,6,4},
370 {7,5,4,6},{7,6,2,3},{7,3,1,5}};
371 for (
int i=0; i<4; ++i) v[i] = verts[fx][i];
378 static const int faces[8][3] = {{0,1,2},{0,1,5},{0,2,4},{0,4,5},
379 {1,2,3},{1,3,5},{2,3,4},{3,4,5}};
380 static const int which[8][3] = {{0,0,0},{1,3,2},{3,1,2},{2,3,1},
381 {1,3,2},{2,1,3},{2,3,1},{0,0,0}};
382 for (
int i=0; i<3; ++i) {f[i]=faces[vx][i]; w[i]=which[vx][i];}
388 static const int verts[12][2] = {{0,1},{1,3},{2,3},{0,2},
389 {0,4},{4,5},{1,5},{2,6},
390 {4,6},{5,7},{6,7},{3,7}};
391 for (
int i=0; i<2; ++i) v[i] = verts[ex][i];
397 static const int edges[8][3] = {{0,3,4},{0,1,6},{2,3,7},{1,2,11},
398 {4,5,8},{5,6,9},{7,8,10},{9,10,11}};
399 static const int which[8][3] = {{0,0,0},{1,0,0},{0,1,0},{1,1,0},
400 {1,0,0},{1,1,0},{1,1,0},{1,1,1}};
401 for (
int i=0; i<3; ++i) {e[i]=edges[vx][i]; w[i]=which[vx][i];}
409 static const int edges[6][4] = {{0,1,2, 3},{ 4,5,6, 0},{ 3,7,8,4},
410 {9,5,8,10},{10,7,2,11},{11,1,6,9}};
411 for (
int i=0; i<4; ++i) e[i] = edges[fx][i];
417 static const int faces[12][2] = {{0,1},{0,5},{0,4},{0,2},
418 {1,2},{1,3},{1,5},{2,4},
419 {2,3},{3,5},{3,4},{4,5}};
420 static const int which[12][2] = {{0,3},{1,1},{2,2},{3,0},
421 {0,3},{1,1},{2,2},{1,1},
422 {2,2},{0,3},{3,0},{3,0}};
423 for (
int i=0; i<2; ++i) {f[i] = faces[ex][i]; w[i] = which[ex][i];}
436 order[0] = shortest; order[2] = longest;
437 order[1] = shortest.getThirdAxis(longest);
440 int intersectsOrientedBoxHelper(
const OrientedBox_<P>& O,
442 Vec3P& absP_BO)
const;
445 unsigned char order[3];
459 typedef Vec<3,RealP> Vec3P;
468 : center(center), box(box) {}
472 : center(center), box(halfLengths) {}
476 { this->center=center;
return *
this; }
497 {
return box.containsPoint(pt_F - center); }
507 const RealP tol = Geo::getDefaultTol<P>();
508 const RealP maxdim =
max(getCenter().
abs());
509 const RealP maxrad =
max(getHalfLengths());
510 const RealP scale =
std::max(maxdim, maxrad);
511 const RealP incr =
std::max(scale*Geo::getEps<P>(), tol);
512 box.addToHalfLengths(Vec3P(incr));
542 : X_FB(X_FB), box(box) {}
546 : X_FB(X_FB), box(halfLengths) {}
551 { X_FB=newX_FB;
return *
this; }
573 {
return box.containsPoint(~X_FB*pt_F); }
583 const RealP tol = Geo::getDefaultTol<P>();
584 const RealP maxdim =
max(getCenter().
abs());
585 const RealP maxrad =
max(getHalfLengths());
586 const RealP scale =
std::max(maxdim, maxrad);
587 const RealP incr =
std::max(scale*Geo::getEps<P>(), tol);
588 box.addToHalfLengths(Vec3P(incr));
600 #endif // SimTK_SIMMATH_GEO_BOX_H_
RealP findDistanceSqrToPoint(const Vec3P &pt) const
Return the square of the distance from this box to a given point whose location is measured from and ...
Definition: Geo_Box.h:155
Box_ & addToHalfLengths(const Vec3P &incr)
Change the half-dimensions of this box by adding the given vector.
Definition: Geo_Box.h:77
AlignedBox_(const Vec3P ¢er, const Geo::Box_< P > &box)
Construct an AlignedBox with the given box shape with the center located as given.
Definition: Geo_Box.h:467
bool containsPoint(const Vec3P &pt) const
Given a point measured and expressed in the box frame, determine whether it is inside the box (we cou...
Definition: Geo_Box.h:111
A 3d box aligned with an unspecified frame F and centered at a given point measured from that frame's...
Definition: Geo.h:62
CoordinateAxis getOrderedAxis(int i) const
Get axes in order shortest to longest; 0 is shortest, 2 is longest.
Definition: Geo_Box.h:97
The Rotation class is a Mat33 that guarantees that the matrix can be interpreted as a legitimate 3x3 ...
Definition: Quaternion.h:40
UnitVec3P getVertexNormal(int vx) const
Vertex normals point diagonally outwards from the box corners.
Definition: Geo_Box.h:285
RealP findArea() const
Calculate the surface area of this box, ignoring degeneracy (meaning that all pairs of sides are coun...
Definition: Geo_Box.h:106
RealP findDistanceSqrToAlignedBox(const Geo::AlignedBox_< P > &aab) const
Return the square of the distance from this box to an axis-aligned box whose center location is measu...
Definition: Geo_Box.h:194
const Box_< P > & getBox() const
Definition: Geo_Box.h:565
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
void getVertexEdges(int vx, int e[3], int w[3]) const
Each vertex has three incident edges.
Definition: Geo_Box.h:395
const Vec3P & getCenter() const
Return the location of the center of this box (box frame origin).
Definition: Geo_Box.h:483
bool mayIntersectOrientedBox(const Geo::OrientedBox_< P > &ob) const
Given an oriented box whose pose is measured and expressed in the frame of this box, return true if the two boxes may be intersecting.
A CoordinateDirection is a CoordinateAxis plus a direction indicating the positive or negative direct...
Definition: CoordinateAxis.h:244
AlignedBox_ & stretchBoundary()
Stretch this box in place by a small amount to ensure that there will be no roundoff problems if this...
Definition: Geo_Box.h:506
Vec3P findClosestPointOfSolidBox(const Vec3P &pt, bool &ptWasInside) const
Given a point location in the box frame, return the closest point of the solid box, and a flag saying whether the given point was inside the box, using the same definition of "inside" as the containsPoint() method.
Definition: Geo_Box.h:121
RotationP & updOrientation()
Definition: Geo_Box.h:560
Vec3P findClosestPointOnSurface(const Vec3P &pt, bool &ptWasInside) const
Given a point location in the box frame, return the closest point on the box surface, and a flag saying whether the given point was inside the box, using the same definition of "inside" as the containsPoint() method.
Definition: Geo_Box.h:135
void getFaceEdges(int fx, int e[4]) const
A face has four edges, ordered by the vertex ordering: v0-v1, v1-v2, v2-v3, v3-v1.
Definition: Geo_Box.h:407
const Vec3P & getHalfLengths() const
Definition: Geo_Box.h:563
const Vec3P & getCenter() const
Get the location of the sphere's center point.
Definition: Geo_Sphere.h:107
const CoordinateAxis::ZCoordinateAxis ZAxis
Constant representing the Z coordinate axis; will implicitly convert to the integer 2 when used in a ...
static int getNumEdges()
Use bits in the vertex number to pick the signs, with 0=negative, 1=positive:
Definition: Geo_Box.h:256
This class, along with its sister class CoordinateDirection, provides convenient manipulation of the ...
Definition: CoordinateAxis.h:53
#define SimTK_ERRCHK3(cond, whereChecked, fmt, a1, a2, a3)
Definition: ExceptionMacros.h:330
OrientedBox_ & stretchBoundary()
Stretch this box in place by a small amount to ensure that there will be no roundoff problems if this...
Definition: Geo_Box.h:582
Vec3P & updCenter()
Definition: Geo_Box.h:558
Box_ & setHalfLengths(const Vec3P &halfLengths)
Change the half-dimensions of this box.
Definition: Geo_Box.h:66
bool containsPoint(const Vec3P &pt_F) const
Given a point measured and expressed in the base frame F, determine whether it is strictly contained ...
Definition: Geo_Box.h:572
RealP getOrderedHalfLength(int i) const
Get lengths in order shortest to longest; 0 is shortest, 2 is longest.
Definition: Geo_Box.h:91
const CoordinateAxis::YCoordinateAxis YAxis
Constant representing the Y coordinate axis; will implicitly convert to the integer 1 when used in a ...
unsigned char square(unsigned char u)
Definition: Scalar.h:351
UnitVec3P getEdgeNormal(int ex) const
Edge normals point diagonally outwards from the edge.
Definition: Geo_Box.h:306
static int getNumVertices()
Use bits in the vertex number to pick the signs, with 0=negative, 1=positive:
Definition: Geo_Box.h:255
RealP findDistanceSqrToSphere(const Geo::Sphere_< P > &sphere) const
Return the square of the distance from this box to a given sphere whose center location is measured f...
Definition: Geo_Box.h:180
void getFaceVertices(int fx, int v[4]) const
A face has four vertices ordered counterclockwise about the face normal.
Definition: Geo_Box.h:367
OrientedBox_(const TransformP &X_FB, const Geo::Box_< P > &box)
Construct an OrientedBox with the given box shape with positioned and oriented according to the given...
Definition: Geo_Box.h:541
CoordinateDirection getEdgeCoordinateDirection(int ex) const
Return the direction of an edge, going from its first vertex to its second vertex, as a CoordinateDirection.
Definition: Geo_Box.h:323
CoordinateAxis getAxis() const
This is the coordinate axis XAxis, YAxis, or ZAxis contained in this CoordinateDirection. Use getDirection() to determine whether this is the positive or negative direction.
Definition: CoordinateAxis.h:274
UnitVec3P getEdgeDirection(int ex) const
Return a unit vector aligned with the selected edge, pointing in the direction from the first vertex ...
Definition: Geo_Box.h:335
void getEdgeVertices(int ex, int v[2]) const
An edge connects two vertices.
Definition: Geo_Box.h:386
OrientedBox_(const TransformP &X_FB, const Vec3P &halfLengths)
Construct an OrientedBox with the given location and half-dimensions.
Definition: Geo_Box.h:545
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix.
OrientedBox_ & setHalfLengths(const Vec3P &halfLengths)
Change the dimensions of this box.
Definition: Geo_Box.h:554
The Geo class collects geometric primitives intended to deal with raw, fixed-size geometric shapes oc...
Definition: Geo.h:53
Vec3P getVertexPos(int vx) const
Use bits in the vertex number to pick the signs, with 0=negative, 1=positive:
Definition: Geo_Box.h:268
bool containsPoint(const Vec3P &pt_F) const
Given a point measured and expressed in the base frame F, determine whether it is strictly contained ...
Definition: Geo_Box.h:496
const RotationP & getOrientation() const
Definition: Geo_Box.h:559
AlignedBox_ & setHalfLengths(const Vec3P &halfLengths)
Change the dimensions of this box.
Definition: Geo_Box.h:479
ELEM max(const VectorBase< ELEM > &v)
Definition: VectorMath.h:251
Vec3P getEdgeCenter(int ex) const
Return the center point of the specified edge, in the box frame.
Definition: Geo_Box.h:292
AlignedBox_()
Construct an uninitialized AlignedBox object; the dimensions and location will be garbage...
Definition: Geo_Box.h:464
Defines geometric primitive shapes and algorthms.
Box_()
Construct an uninitialized Box object; the dimensions will be garbage.
Definition: Geo_Box.h:59
const Vec3P & getHalfLengths() const
Return the half-lengths of this box as a Vec3 from the center to the first quadrant vertex...
Definition: Geo_Box.h:488
bool intersectsOrientedBox(const Geo::OrientedBox_< P > &ob) const
Given an oriented box whose pose is measured and expressed in the frame of this box, return true if the two boxes intersect.
A 3d rectangular box aligned with an unspecified frame F and centered at that frame's origin...
Definition: Geo.h:61
RealP getRadius() const
Get the sphere's radius.
Definition: Geo_Sphere.h:111
#define SimTK_OOSQRT2
One over the square root of 2; also half the square root of 2 since 1/sqrt(2) == 2^(-1/2) == sqrt(2)/...
Definition: Constants.h:184
const Box_< P > & getBox() const
Definition: Geo_Box.h:490
RealP findVolume() const
Calculate the volume of this box.
Definition: Geo_Box.h:103
UnitVec3P getFaceNormal(int fx) const
Return the outward normal for the given face as a unit vector in the box frame.
Definition: Geo_Box.h:361
Vec3P & updCenter()
Return a writable reference to the center location of this box.
Definition: Geo_Box.h:485
static int getNumFaces()
Use bits in the vertex number to pick the signs, with 0=negative, 1=positive:
Definition: Geo_Box.h:257
A geometric primitive representing a sphere by its radius and center point, and a collection of spher...
Definition: Geo.h:56
RowVectorBase< typename CNT< ELEM >::TAbs > abs(const RowVectorBase< ELEM > &v)
Definition: VectorMath.h:120
Box_< P > & updBox()
Definition: Geo_Box.h:491
TODO: A 3d box oriented and positioned with respect to an unspecified frame F.
Definition: Geo.h:63
void getVertexFaces(int vx, int f[3], int w[3]) const
Each vertex has three incident faces.
Definition: Geo_Box.h:376
This is the header file that every Simmath compilation unit should include first. ...
TAbs abs() const
Elementwise absolute value; that is, the return value has the same dimension as this Vec but with eac...
Definition: Vec.h:345
bool intersectsSphere(const Geo::Sphere_< P > &sphere) const
Given a sphere with center measured and expressed in the box frame, return true if the box and sphere...
Definition: Geo_Box.h:208
Vec3P getFaceCenter(int fx) const
Return the center point position for the given face.
Definition: Geo_Box.h:351
const Vec3P & getCenter() const
Definition: Geo_Box.h:557
int getDirection() const
Returns 1 or -1 to indicate the direction along the coordinate axis returned by getAxis().
Definition: CoordinateAxis.h:277
#define SimTK_INDEXCHECK(ix, ub, where)
Definition: ExceptionMacros.h:145
AlignedBox_ & setCenter(const Vec3P ¢er)
Change the center location of this box.
Definition: Geo_Box.h:475
const TransformP & getTransform() const
Definition: Geo_Box.h:561
TransformP & updTransform()
Definition: Geo_Box.h:562
const Vec3P & getHalfLengths() const
Return the half-lengths of this box as a Vec3 from the center to the first quadrant vertex...
Definition: Geo_Box.h:88
CoordinateDirection getFaceCoordinateDirection(int fx) const
Return the outward normal for the given face as a CoordinateDirection.
Definition: Geo_Box.h:341
AlignedBox_(const Vec3P ¢er, const Vec3P &halfLengths)
Construct an AlignedBox with the given center location and half-dimensions.
Definition: Geo_Box.h:471
OrientedBox_()
Construct an uninitialized OrientedBox object; the dimensions and pose will be garbage.
Definition: Geo_Box.h:537
Box_< P > & updBox()
Definition: Geo_Box.h:566
OrientedBox_ & setTransform(const TransformP &newX_FB)
Change the pose of this box.
Definition: Geo_Box.h:550
Box_(const Vec3P &halfLengths)
Construct a Box with the given nonnegative half-dimensions.
Definition: Geo_Box.h:62
#define SimTK_SIMMATH_EXPORT
Definition: SimTKmath/include/simmath/internal/common.h:64
#define SimTK_SQRT3
The square root of 3.
Definition: Constants.h:214
int findSupportVertex(const Vec3P &d) const
Find the vertex (0-7) that is furthest in the direction d, which is given in the box frame...
Definition: Geo_Box.h:275
void getEdgeFaces(int ex, int f[2], int w[2]) const
An edge is between two faces.
Definition: Geo_Box.h:415
Vec3P findSupportPoint(const Vec3 &d) const
Find a supporting point on the surface of the box in the given direction, which must be expressed in ...
Definition: Geo_Box.h:171
bool intersectsAlignedBox(const Geo::AlignedBox_< P > &aab) const
Given an aligned box with center measured and expressed in the from of this box, return true if the t...
Definition: Geo_Box.h:221
const CoordinateAxis::XCoordinateAxis XAxis
Constant representing the X coordinate axis; will implicitly convert to the integer 0 when used in a ...