Simbody  3.5
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
OrientedBoundingBox.h
Go to the documentation of this file.
1 #ifndef SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_
2 #define SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_
3 
4 /* -------------------------------------------------------------------------- *
5  * Simbody(tm): SimTKmath *
6  * -------------------------------------------------------------------------- *
7  * This is part of the SimTK biosimulation toolkit originating from *
8  * Simbios, the NIH National Center for Physics-Based Simulation of *
9  * Biological Structures at Stanford, funded under the NIH Roadmap for *
10  * Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
11  * *
12  * Portions copyright (c) 2008-12 Stanford University and the Authors. *
13  * Authors: Peter Eastman *
14  * Contributors: *
15  * *
16  * Licensed under the Apache License, Version 2.0 (the "License"); you may *
17  * not use this file except in compliance with the License. You may obtain a *
18  * copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
19  * *
20  * Unless required by applicable law or agreed to in writing, software *
21  * distributed under the License is distributed on an "AS IS" BASIS, *
22  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
23  * See the License for the specific language governing permissions and *
24  * limitations under the License. *
25  * -------------------------------------------------------------------------- */
26 
27 #include "SimTKcommon.h"
29 
30 namespace SimTK {
31 
43 public:
51  OrientedBoundingBox(const Transform& transform, const Vec3& size);
55  explicit OrientedBoundingBox(const Vector_<Vec3>& points);
59  const Transform& getTransform() const;
63  const Vec3& getSize() const;
67  bool containsPoint(const Vec3& point) const;
71  bool intersectsBox(const OrientedBoundingBox& box) const;
82  bool intersectsRay(const Vec3& origin, const UnitVec3& direction,
83  Real& distance) const;
88  Vec3 findNearestPoint(const Vec3& position) const;
94  void getCorners(Vec3 corners[8]) const;
95 private:
96  Real calculateVolume(const Vector_<Vec3>& points, const Rotation& rotation);
97  Transform transform;
98  Vec3 size;
99 };
100 
102 operator*(const Transform& t, const OrientedBoundingBox& box);
103 
104 } // namespace SimTK
105 
106 #endif // SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
This class represents a rectangular box with arbitrary position and orientation.
Definition: OrientedBoundingBox.h:42
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double.
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:577
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix.
Matrix_< E > operator*(const MatrixBase< E > &l, const typename CNT< E >::StdNumber &r)
Definition: BigMatrix.h:605
This is the header file that every Simmath compilation unit should include first. ...
This is the vector class intended to appear in user code for large, variable size column vectors...
Definition: BigMatrix.h:171
#define SimTK_SIMMATH_EXPORT
Definition: SimTKmath/include/simmath/internal/common.h:64