This is a special type of "mobilized" body generated automatically by Simbody as a placeholder for ...
Definition: MobilizedBody_Ground.h:45
int addBodyDecoration(const Transform &X_BD, const DecorativeGeometry &geometry)
Add decorative geometry specified relative to the new (outboard) body's reference frame B...
Definition: MobilizedBody.h:1501
This defines the MobilizedBody class, which associates a new body (the "child", "outboard", or "successor" body) with a mobilizer and a reference frame on an existing body (the "parent", "inboard", or "predecessor" body) that is already part of a SimbodyMatterSubsystem.
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:72
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:167
Ground & addBodyDecoration(const Transform &X_GD, const DecorativeGeometry &artwork)
Add some artwork to Ground where the Visualizer can find it.
Definition: MobilizedBody_Ground.h:50