Simbody
3.3
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This is the complete list of members for SimTK::CollisionDetectionAlgorithm, including all inherited members.
getAlgorithm(ContactGeometryTypeId type1, ContactGeometryTypeId type2) | SimTK::CollisionDetectionAlgorithm | static |
processObjects(ContactSurfaceIndex index1, const ContactGeometry &object1, const Transform &transform1, ContactSurfaceIndex index2, const ContactGeometry &object2, const Transform &transform2, Array_< Contact > &contacts) const =0 | SimTK::CollisionDetectionAlgorithm | pure virtual |
registerAlgorithm(ContactGeometryTypeId type1, ContactGeometryTypeId type2, CollisionDetectionAlgorithm *algorithm) | SimTK::CollisionDetectionAlgorithm | static |
~CollisionDetectionAlgorithm() | SimTK::CollisionDetectionAlgorithm | inlinevirtual |