checkForConnection() | VmdConnection | |
clientIsConnected() const | VmdConnection | |
closeClientConnection() | VmdConnection | |
getSocketNumber() const | VmdConnection | |
sendCoordinates(std::vector< VmdFloat3 > coords) | VmdConnection | |
VmdConnection(int portNumber) | VmdConnection | [explicit] |
~VmdConnection() | VmdConnection |