Search found 10 matches
- Thu Aug 27, 2009 4:03 pm
- Forum: OpenSim
- Topic: Joint Forces Due To Muscles
- Replies: 9
- Views: 2465
RE: Joint Forces Due To Muscles
<t>Hi Anne,<br/> <br/> I think I sat behind you in the recent OpenSim workshop (not sure as I am bad with names). But I was trying to get this same information for use with FE models. Your process flow is pretty much what I came up. The problem was that if you wanted all the forces acting on a segme...
- Mon May 11, 2009 6:21 pm
- Forum: OpenSim
- Topic: plugin help
- Replies: 9
- Views: 1774
RE: plugin help
<t>Hi again,<br/> <br/> Some more questions....<br/> <br/> 1. Is there any place that I can see the source code for the muscleAnalysis Analysis? (The reason being I think the answers to my following questions would be in there).<br/> <br/> 2. Is there an 'easy' way to loop through all the muscles in...
- Thu May 07, 2009 2:09 pm
- Forum: OpenSim
- Topic: plugin help
- Replies: 9
- Views: 1774
RE: plugin help
<t>Hi Ayman,<br/> <br/> Thanks for the help so far. I think I am making progress. I have been able to replicate the results of including muscleAnalysis in the Analyze tool by instantiating a muscleAnalysis object in the .begin() call (and setting the muscles and model) and then adding _myMuscleAnaly...
- Thu May 07, 2009 9:16 am
- Forum: OpenSim
- Topic: plugin help
- Replies: 9
- Views: 1774
RE: plugin help
<t>Hi Ayman,<br/> <br/> Thanks for the reply. Let me try phrasing my question in another way, because I have had no problem adding my plugin to the Analyze "Tool" and running it. <br/> <br/> My question is that if someone else has created a plugin (otherPlugin) where I don't have access to the sourc...
- Tue May 05, 2009 1:25 pm
- Forum: OpenSim
- Topic: plugin help
- Replies: 9
- Views: 1774
RE: plugin help
<t>Hi Ayman,<br/> <br/> I am using Visual C++ 2008 Express Edition. <br/> <br/> I don't think I am setting tool up correctly. I am fairly new to C++ so I may be getting some issues confused. I understand that in building the AnalysisTemplate_plugin, the begin(), step(), and end() functions will get ...
- Tue May 05, 2009 9:04 am
- Forum: OpenSim
- Topic: plugin help
- Replies: 9
- Views: 1774
plugin help
<t>Hi all,<br/> <br/> I have been learning about the Opensim plugin features and have been able to follow the instructions on how to build and run (and then edit) the AnalysisTemplate plugin. However, I would like to be able to incorporate some of the values that can be calculated in the muscleAnaly...
- Thu Aug 28, 2008 3:18 pm
- Forum: SimTK Core Toolset
- Topic: using SimTK with XCode (Mac)
- Replies: 5
- Views: 2018
RE: using SimTK with XCode (Mac)
<t>Ok, I have things working now. Here was the problem (not exactly sure what this means though...).<br/> <br/> When I included the libraries from SimTK into the Xcode project, I included all the dynamic libraries (anything with an extension .dylib in the /Developer/SimTK/core/lib folder). This was ...
- Thu Aug 28, 2008 12:00 pm
- Forum: SimTK Core Toolset
- Topic: using SimTK with XCode (Mac)
- Replies: 5
- Views: 2018
RE: using SimTK with XCode (Mac)
<t>Another thought, maybe it will spark some ideas...<br/> <br/> When I don't run the command<br/> export DYLD_LIBRARY_PATH=/Developer/SimTK/core/lib<br/> in the terminal before I run the ExamplePendulum program, I get the following error:<br/> dyld: Library not loaded: libSimTKmolmodel.dylib<br/> <...
- Thu Aug 28, 2008 11:55 am
- Forum: SimTK Core Toolset
- Topic: using SimTK with XCode (Mac)
- Replies: 5
- Views: 2018
RE: using SimTK with XCode (Mac)
Hi Peter,
You are right. I am setting the DYLD_LIBRARY_PATH when I run from the command line. I am trying to find a way to get xcode understand the same path. I will keep testing and let you know if I come up with anything...
You are right. I am setting the DYLD_LIBRARY_PATH when I run from the command line. I am trying to find a way to get xcode understand the same path. I will keep testing and let you know if I come up with anything...
- Thu Aug 28, 2008 11:02 am
- Forum: SimTK Core Toolset
- Topic: using SimTK with XCode (Mac)
- Replies: 5
- Views: 2018
using SimTK with XCode (Mac)
<t>I am having a hard time running the demo problems using Xcode. I am able to compile and run the examples through the command line (i.e. make all, then ./ExamplePendulum from the terminal),<br/> <br/> but I can't seem to get the same program to run using Xcode. I am able to build a project when I ...