Search found 9 matches

by Sergio Verduzco-Flores
Mon Jan 30, 2017 10:54 pm
Forum: Afferent information during the simulation
Topic: Millard12EqWithAff.exe has stopped working
Replies: 4
Views: 524

Re: Millard12EqWithAff.exe has stopped working

Stefani, I don't think you need to build in Debug mode. I couldn't do it either, since you need some files that are not distributed with OpenSim. Building in RelWithDebInfo should suffice for most purposes. I don't know what is causing your errors. I'll try to give you some pointers. If you haven't ...
by Sergio Verduzco-Flores
Wed Jan 25, 2017 12:15 am
Forum: Afferent information during the simulation
Topic: Millard12EqWithAff.exe has stopped working
Replies: 4
Views: 524

Re: Millard12EqWithAff.exe has stopped working

Hello Stefani. I wrote a response to your email, but I haven't seen any replies. Posting here in case you didn't get the email. I was asking if you were able to compile the model from the Customized Muscle Model tutorial (http://simtk-confluence.stanford.edu:8080/display/OpenSim24/Creating+a+Customi...
by Sergio Verduzco-Flores
Tue Jun 14, 2016 11:29 pm
Forum: Afferent information during the simulation
Topic: Afferent information during the simulation Public Forum
Replies: 1
Views: 257

Re: Afferent information during the simulation Public Forum

This source code was released in the hope that it can be helpful to other researchers or students. The output of the models was tested against Simulink implementations. In the case of the Golgi tendon organ model there was a small difference with Simulink, presumably due to different procedures for ...
by Sergio Verduzco-Flores
Tue May 10, 2016 11:26 pm
Forum: OpenSim
Topic: Obtaining muscle fiber accelerations during integration
Replies: 5
Views: 750

Re: Obtaining muscle fiber accelerations during integration

Thank you Ross. For some reason I failed to see your reply until now.

The Millard2012AccelerationMuscle is a good option, but in the end I implemented a spindle afferent object that obtains its own estimate of the fiber's acceleration, so it could be used with any of the muscle models.
by Sergio Verduzco-Flores
Sun Apr 24, 2016 6:10 pm
Forum: OpenSim
Topic: Obtaining muscle fiber accelerations during integration
Replies: 5
Views: 750

Re: Obtaining muscle fiber accelerations during integration

Thank you for your input Ross and Chris.
by Sergio Verduzco-Flores
Tue Apr 19, 2016 1:34 am
Forum: OpenSim
Topic: Obtaining muscle fiber accelerations during integration
Replies: 5
Views: 750

Obtaining muscle fiber accelerations during integration

I am currently implementing a model of spindle afferents, using an object derived from ModelComponent . The model I use calculates the tension in the spindle's fibers, and to do so it calculates the second derivative of the tension in the computeStateVariableDerivatives method. The equation for the ...
by Sergio Verduzco-Flores
Thu Mar 03, 2016 10:50 pm
Forum: OpenSim
Topic: Developing with Windows 10, Visual Studio 15
Replies: 4
Views: 269

Re: Developing with Windows 10, Visual Studio 15

Thanks!
Prepending 'OpenSim_" to the SimTK* files solved the problem.
by Sergio Verduzco-Flores
Wed Mar 02, 2016 11:56 pm
Forum: OpenSim
Topic: Developing with Windows 10, Visual Studio 15
Replies: 4
Views: 269

Re: Developing with Windows 10, Visual Studio 15

Thanks for the reply. I did not mention that I was building OpenSim 3.1 (downloaded from this site), so I could work with a particular project ( https://simtk.org/home/upexdyn ). After some time I realized that I should be building Simbody from source. After some more time I decided that building 3....
by Sergio Verduzco-Flores
Thu Feb 25, 2016 2:35 am
Forum: OpenSim
Topic: Developing with Windows 10, Visual Studio 15
Replies: 4
Views: 269

Developing with Windows 10, Visual Studio 15

Hello. I am attempting to program with the OpenSim C++ API, but there are some problems. In order to begin compiling, I followed the instructions here: http://simtk-confluence.stanford.edu:8080/display/OpenSim/Step-by-Step+Example Using Windows 10, CMake 3.4.3 and Visual Studio 15 I had to make some...