Search found 10 matches

by Kostas Risvas
Wed Feb 03, 2021 12:01 am
Forum: Open Knee: A Three-Dimensional Finite Element Representation of the Knee Joint
Topic: Kinematics data channel name conventions
Replies: 4
Views: 893

Re: Kinematics data channel name conventions

Greetings again, I have one more question. Navigating through the kinematics data provided, I noticed that for some subjects there are multiple passive flexion records (e.g oks008). I guess this is for optimizing the femoral coordinate system as it is described in the readme.txt. I would like to ask...
by Kostas Risvas
Mon Jan 25, 2021 1:38 am
Forum: Open Knee: A Three-Dimensional Finite Element Representation of the Knee Joint
Topic: Kinematics data channel name conventions
Replies: 4
Views: 893

Re: Kinematics data channel name conventions

Dear Dr Erdemir,

Thanks a lot for your prompt answer and the provided links.

Kind regards,
Kostas

----
Konstantinos Risvas
Dipl.-Ing. MSc Electrical and Computer Engineer
Research Associate, VVR group
Department of Electrical and Computer Engineering
University of Patras
26500, Rio-Patras, Greece
by Kostas Risvas
Fri Jan 22, 2021 2:17 am
Forum: Open Knee: A Three-Dimensional Finite Element Representation of the Knee Joint
Topic: Kinematics data channel name conventions
Replies: 4
Views: 893

Kinematics data channel name conventions

Greetings everyone, I would like to ask a question about the name conventions in the provided kinematics data (tdms files). From what I have seen in the specifications, the data are recorded with the tibia fixed and the femur free. If that is indeed the case, then the 'Posterior Translation" channel...
by Kostas Risvas
Sat May 30, 2020 3:53 pm
Forum: SCONE
Topic: ReactionForceMeasure range issue
Replies: 1
Views: 173

ReactionForceMeasure range issue

Greetings, When applying the ReactionForceMeasure and trying to define the valid force range, SCONE comes up with an "Invalid scenario settings" message. This happens only if i add the range parameter, e.g. ReactionForceMeasure { range = {min = 1000 max = 2000} start_time = 0.2 minimize = true } In ...
by Kostas Risvas
Sat May 30, 2020 3:44 pm
Forum: SCONE
Topic: Scenario optimization: waiting for first evaluation
Replies: 9
Views: 488

Re: Scenario optimization: waiting for first evaluation

I managed to overcome this issue by setting the parameter "Perform optimization using external process" to 0, under the Tools/Preferences/User Interface tab.
by Kostas Risvas
Wed May 27, 2020 3:56 am
Forum: SCONE
Topic: Scenario optimization: waiting for first evaluation
Replies: 9
Views: 488

Scenario optimization: waiting for first evaluation

Greetings, We currently try to optimize a SCONE scenario that tries to simulate the movement of the end point of the upper extremity. The scenario evaluation runs even though the resulted motion is not the desired one, but when trying to optimize the SCONE scenario the optimization process doesn't s...
by Kostas Risvas
Sat May 16, 2020 9:48 am
Forum: SCONE
Topic: Use Scone to set body trajectory
Replies: 4
Views: 259

Re: Use Scone to set body trajectory

Greetings again, I would like to use Mobl model of upper extremity to perform the above trajectory tracking. Since all examples are for gait or jump, is there something i need to consider or set up in order to make the model work? Also, when I try to use a similar approach as with standing jump, in ...
by Kostas Risvas
Fri May 15, 2020 4:45 am
Forum: SCONE
Topic: Use Scone to set body trajectory
Replies: 4
Views: 259

Re: Use Scone to set body trajectory

Thanks a lot, now the 3D viewer appears again. if i remember correctly, before it disappeared i exited Scone while an optimization was running (actually my pc restarted).

Kind regards,
Konstantinos
by Kostas Risvas
Thu May 14, 2020 12:58 am
Forum: SCONE
Topic: Use Scone to set body trajectory
Replies: 4
Views: 259

Use Scone to set body trajectory

Greetings, I have recently started to experiment with Scone and I have a question. Is it possible to set up a scone scenario, where a certain body or end point (e.g. fingertip) follows a user defined trajectory (a 2D rotary motion)? I suppose the Jump scripting example can be useful? Also, i have a ...