Search found 75 matches
- Thu Oct 24, 2024 12:58 am
- Forum: OpenSim Moco
- Topic: Torque Actuators at the pelvis
- Replies: 2
- Views: 203
Re: Torque Actuators at the pelvis
Hi Ross, Thank you for your advice! I was trying to generate a predictive simulation (not tracking any reference motion) using MocoStudy and make the model driven by actuators at each coordinate. I'm using a fixed based model, which is using floating based model first then constrain the foot with a ...
- Tue Oct 22, 2024 12:12 am
- Forum: OpenSim Moco
- Topic: Torque Actuators at the pelvis
- Replies: 2
- Views: 203
Torque Actuators at the pelvis
Hello Moco Experts, I'm currently working on a torque-driven model, and I have a question regarding the application of torque actuators at the pelvis. I'm wondering whether it is appropriate to omit torque actuators for the 6 pelvic coordinates (3 translational and 3 rotational). The following code ...
- Sun Aug 04, 2024 11:54 pm
- Forum: OpenSim
- Topic: Creating a ligament via C++
- Replies: 3
- Views: 2201
Re: Creating a ligament via C++
Hi Thomas, Thank you for your suggestion. I have tried as you suggested (if I didn't misunderstood your suggestion) as follows: // Create a new Ligament Ligament* newLigament = new Ligament(); newLigament->setName("new_ligament"); newLigament->set_pcsa_force(0.01); // Example value for PCSA (cross-s...
- Wed Jul 31, 2024 2:51 am
- Forum: OpenSim
- Topic: Creating a ligament via C++
- Replies: 3
- Views: 2201
Creating a ligament via C++
Hi OpenSim experts! I was trying to create an OpenSim model with using c++. I've tried the code below to add a new ligament element to an existing model but the output model is missing its geometry path. The C++ code is as follows: // Create a new Ligament Ligament* newLigament = new Ligament(); new...
- Tue Apr 23, 2024 3:00 am
- Forum: OpenSim Moco
- Topic: Making arms parallel to the ground
- Replies: 3
- Views: 2031
Making arms parallel to the ground
Hello MOCO experts! I'm trying to simulate a squat while we make arms straight parallel to the ground throughout the movement. I was thinking of using MocoOutputConstraint to constrain a point on a hand's rotations in three axes (while elbows and wrists are fixed to straight), but I remember that in...
- Mon Feb 26, 2024 9:49 pm
- Forum: OpenSim Moco
- Topic: ligament boundary conditions
- Replies: 8
- Views: 13766
Re: ligament boundary conditions
Hi Nick, I've found that this issue was due to not setting the name for each constraint. After naming each constraint, it worked. Thank you for the help :) ** In addition, unconverged solution using path constraints are not being saved. This reminds me of an older post regarding the similar issue ( ...
- Fri Feb 23, 2024 12:40 am
- Forum: OpenSim Moco
- Topic: ligament boundary conditions
- Replies: 8
- Views: 13766
Re: ligament boundary conditions
Hi NIck, Thank you for letting me know that I should use MocoOutputConstraint. Sadly, after trying using MocoOutputConstraint, I'm facing a new issue where the build was succeed but in the debug console, it was killed before starting Moco. The code that I used is as follows: ForceSet fset = model.ge...
- Wed Feb 21, 2024 7:17 pm
- Forum: OpenSim Moco
- Topic: ligament boundary conditions
- Replies: 8
- Views: 13766
Re: ligament boundary conditions
Hi all, Thank you all for your replies! However, MocoInitialOutputGoal and MocoFinalOutputGoal, when used in "endpoint constraint" mode, could be used to this effect. 1) Nick, I'm just wondering if having both goals in endpoint constraint mode, will it gives maximum boundaries to ligaments throughou...
- Sun Feb 18, 2024 9:18 pm
- Forum: OpenSim Moco
- Topic: ligament boundary conditions
- Replies: 8
- Views: 13766
ligament boundary conditions
Hi MOCO Experts, I was wondering if there's a way to set boundary conditions for ligament properties? I'm hoping to give upper cap on either ligament's elongation or tension so the ligament won't go beyond the upper limit. It seems the ligament component in OpenSim doesn't have any boundary componen...
- Sun Feb 18, 2024 9:14 pm
- Forum: OpenSim Moco
- Topic: making custom goal in python
- Replies: 5
- Views: 1265
Re: making custom goal in python
Hi Nick,
I was not able to build it directly on the cluster due to a permission issue so I was trying to use already existing anaconda environment (which only supports python), but I'll have a look at the SWIG bindings for now. I tried pybind11 but wasn't successful .
best,
Hojin
I was not able to build it directly on the cluster due to a permission issue so I was trying to use already existing anaconda environment (which only supports python), but I'll have a look at the SWIG bindings for now. I tried pybind11 but wasn't successful .
best,
Hojin