Search found 2 matches

by Andrew Bossert
Fri Jan 17, 2025 12:49 pm
Forum: OpenSim
Topic: Help with Collision Bodies
Replies: 3
Views: 455

Re: Help with Collision Bodies

Jon, Thank you for the reply. I had missed the part about the sidedness of the half-plane, and sure enough mine was oriented the wrong direction! I swapped it 180 degrees around and now the skull rests nicely on the ground. This also explains why my simulations were taking a tremendous amount of com...
by Andrew Bossert
Thu Jan 16, 2025 10:35 am
Forum: OpenSim
Topic: Help with Collision Bodies
Replies: 3
Views: 455

Help with Collision Bodies

Hello, I am in the early stages of learning OpenSim modeling for my upcoming degree program and I am a bit confused about setting up object collision in Creator. I have downloaded a head/neck model ( Musculoskeletal Model of Head and Neck Suitable for Dynamic Simulations ) from the project database ...