Search found 52 matches
- Wed Jan 15, 2025 1:47 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: system accelerations vector:
- Replies: 4
- Views: 64
Re: system accelerations vector:
Great! Thank you very much for that insight. It works very well.
- Wed Jan 15, 2025 6:47 am
- Forum: OpenSim
- Topic: system accelerations vector:
- Replies: 2
- Views: 132
Re: system accelerations vector:
Hi Nicos,
That works perfectly. Thank you very much.
That works perfectly. Thank you very much.
- Tue Jan 14, 2025 7:25 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: system accelerations vector:
- Replies: 4
- Views: 64
Re: system accelerations vector:
I apologize Sherm. However, I want to cast my question to target the SimTK Community. If one has the position, velocity and hinge torque values for a system such as a double pendulum, it should be possible to use these to compute the resulting acceleration. If so, what is the Simbody function to use...
- Tue Jan 14, 2025 4:38 pm
- Forum: OpenSim
- Topic: system accelerations vector:
- Replies: 2
- Views: 132
system accelerations vector:
We have a system with three degrees-of-freedom and we set out to solve for the accelerations given the position, velocity and torque values. Our code looks like the following: const ForceSet& fSet = model.getForceSet(); for (i = 0; i < numActuators; i++) { ScalarActuator* act = dynamic_cast<ScalarAc...
- Tue Jan 14, 2025 2:35 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: system accelerations vector:
- Replies: 4
- Views: 64
system accelerations vector:
We have a system with three degrees-of-freedom and we set out to solve for the accelerations given the position, velocity and torque values. Our code looks like the following: const ForceSet& fSet = model.getForceSet(); for (i = 0; i < numActuators; i++) { ScalarActuator* act = dynamic_cast<ScalarAc...
- Wed Jul 17, 2024 1:58 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: SimTK Initial Velocity Analysis:
- Replies: 2
- Views: 3027
Re: SimTK Initial Velocity Analysis:
Great! Thanks Sherm. I'll look into that. I appreciate your help.
- Wed Jul 17, 2024 1:14 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: SimTK Initial Velocity Analysis:
- Replies: 2
- Views: 3027
SimTK Initial Velocity Analysis:
Is there a SimTK function to do initial velocity analysis for a closed-loop system? Something similar to sdinitvel function of good old SDFAST?
Thanks.
Musa
Thanks.
Musa
- Thu Jul 11, 2024 12:13 pm
- Forum: OpenSim
- Topic: Using SimTK Assemblar object to assemble Closed-Chain systems
- Replies: 2
- Views: 3242
Re: Using SimTK Assemblar object to assemble Closed-Chain systems
Thanks a lot Sherm. That works for compilation. Now I have another problem. The assembler only runs once: assembler.getNumAssemblySteps() = 1 and assembler.getNumGoalEvals() = 1. The gen coords are not changed from their mis-assembled values. Am I doing something wrong or missing a step somewhere? T...
- Thu Jul 11, 2024 9:58 am
- Forum: OpenSim
- Topic: Using SimTK Assemblar object to assemble Closed-Chain systems
- Replies: 2
- Views: 3242
Using SimTK Assemblar object to assemble Closed-Chain systems
We are trying to enforce constraints for a system with closed-chains using the Assembler object using the following: auto &system = osimModel.getMultibodySystem(); Assembler assembler(system); assembler.assemble(state); This assembles the model but most of the generalized coordinate bounds were viol...
- Fri Apr 12, 2024 12:14 pm
- Forum: OpenSim
- Topic: MocoOutputTracking Goal Problems:
- Replies: 2
- Views: 690
Re: MocoOutputTracking Goal Problems:
Great. Thanks Nick. We do use the setOutputIndex() function to select the desired index of the vector to use for the foot position. We appreciate your insight and look forward to a future version that allows inclusion of dynamic stretching of the reference desired trajectory to match the current tim...