Search found 76 matches
- Mon Aug 31, 2009 10:25 am
- Forum: OpenSim
- Topic: Torsional Spring
- Replies: 7
- Views: 961
RE: Torsional Spring
Thanks Tim. Is that the same one you gave me at the Jamboree?
- Mon Aug 31, 2009 10:25 am
- Forum: OpenSim
- Topic: Ligament Models
- Replies: 5
- Views: 805
RE: Ligament Models
Ajay Seth, a member of the OpenSim team, has a plugin for this. I think it is a modified muscle that doesn't have activation dynamics.
- Mon Aug 31, 2009 10:24 am
- Forum: OpenSim
- Topic: tracking global coordinates of a point......
- Replies: 8
- Views: 2852
RE: tracking global coordinates of a point......
So, I have done this exact thing. I've written Matlab code to extract BodyKinematics analysis data and transform muscle points into the global frame.
- Fri Aug 28, 2009 11:26 am
- Forum: OpenSim
- Topic: Torsional Spring
- Replies: 7
- Views: 961
RE: Torsional Spring
I would like to model a torsional spring: a generalized torque applied to knee_angle with a value that depends on knee_angle.
- Thu Aug 27, 2009 4:18 pm
- Forum: OpenSim
- Topic: Joint Forces Due To Muscles
- Replies: 9
- Views: 2021
RE: Joint Forces Due To Muscles
<t>Hi David,<br/> <br/> Yup. That was me in front of you. I agree it would be nice to have an analysis plugin that calculate the resultant moments and forces (due to muscles) acting on each body center of mass expressed in the global reference frame.<br/> <br/> What do you think Ayman? or any other ...
- Thu Aug 27, 2009 3:21 pm
- Forum: OpenSim
- Topic: Joint Forces Due To Muscles
- Replies: 9
- Views: 2021
RE: Joint Forces Due To Muscles
<t>Ok, so here is a proposed solution I have found. <br/> <br/> 1. Use BodyKinematics analysis to determine the location and orientation of the body COM (in global coordinates).<br/> <br/> 2. From this, you can determine where the body origin is in global.<br/> <br/> 3. You know where the muscle poi...
- Wed Aug 26, 2009 7:56 pm
- Forum: OpenSim
- Topic: Joint Forces Due To Muscles
- Replies: 9
- Views: 2021
Joint Forces Due To Muscles
<t>Hello,<br/> <br/> I would like to get the force and moments acting on a body due to muscles. I know you can get muscle moments acting at generalized coordinates and muscle forces using an analysis, but I'm not sure how to break down this force into x,y,and z components. Also, I'm not sure how to ...
- Wed Aug 26, 2009 5:49 pm
- Forum: OpenSim
- Topic: Torsional Spring
- Replies: 7
- Views: 961
Torsional Spring
Hello,
I found an actuator file named TorsionalSpring.h. How can I include this in my model? I'm not sure how to use it/call it.
Thanks,
Anne
I found an actuator file named TorsionalSpring.h. How can I include this in my model? I'm not sure how to use it/call it.
Thanks,
Anne
- Wed Aug 19, 2009 4:06 pm
- Forum: OpenSim
- Topic: Help - Using EMG data to create simulation
- Replies: 4
- Views: 364
RE: Help - Using EMG data to create simulation
Hello,
So, I understand that you can use EMG data. However, just given EMG data, how can I use OpenSim to calculate initial states (like muscle fiber lengths)?
Thanks,
Anne
So, I understand that you can use EMG data. However, just given EMG data, how can I use OpenSim to calculate initial states (like muscle fiber lengths)?
Thanks,
Anne
- Tue Aug 18, 2009 10:52 am
- Forum: OpenSim
- Topic: Contact Forces
- Replies: 9
- Views: 904
RE: Contact Forces
<t>A note on use from Matt: You need to have kinematics AND actuator forces (like all muscle forces and and any reserve/residual actuators your model has). these can come from CMC or Static Optimization. supply those and JointReactions calculates the forces and moments required at each joint to make...