Search found 9 matches
- Fri Mar 18, 2016 6:28 am
- Forum: OpenSim
- Topic: How to measure ligament force?
- Replies: 3
- Views: 564
Re: How to measure ligament force?
Accurate and precise measurements of ligament and tendon biomechanics in living humans are needed to better understand function and injury and to optimize treatment. The complex structure and loadings of these internal soft tissues makes in vivo measurements difficult to obtain. A noninvasive method...
- Fri Mar 18, 2016 6:17 am
- Forum: OpenSim
- Topic: How to change joint location
- Replies: 2
- Views: 292
Re: How to change joint location
I set the MassData of box1 and now the upper (horizontal bar) is appearing where i wanted it to be but now the motor affect is not working Windmill(float x, float y) { // Initialize locations of two boxes box1 = new Box(x-60, y-20, 120, 10, radians(0), 1, false); box2 = new Box(x, y, 10, 40, 0, 1, t...
- Fri Mar 18, 2016 5:56 am
- Forum: OpenSim
- Topic: Acceleration of center of mass
- Replies: 5
- Views: 2217
Re: Acceleration of center of mass
For some reason, the more I try to think about this problem, the more confused I seem to become :(. I hate to ask this, but might you be willing to give me a step-by-step explanation of how to solve it? I don't know if they have any significance (or if they are even correct), but here are some value...
- Fri Mar 18, 2016 5:38 am
- Forum: OpenSim
- Topic: different state size
- Replies: 1
- Views: 325
Re: different state size
Short-term wind speed prediction is very useful for efficient utilization of wind power. Mycielski algorithm is a novel and effective approach alternative to statistical or artificial intelligence based models for wind speed prediction. In order to apply the Mycielski algorithm, the wind speed value...
- Fri Mar 18, 2016 5:29 am
- Forum: OpenSim
- Topic: creat your own model
- Replies: 3
- Views: 336
Re: creat your own model
Create your model :-
Step 1: Your Body: Choose your body shape and skin colour
Step 2: Your Face: Select 'your' eyes, mouth and nose
Step 3: Your Hair : Choose your hair style and colour.
Save the model and start creating looks.
Step 1: Your Body: Choose your body shape and skin colour
Step 2: Your Face: Select 'your' eyes, mouth and nose
Step 3: Your Hair : Choose your hair style and colour.
Save the model and start creating looks.
- Fri Mar 18, 2016 5:24 am
- Forum: OpenSim
- Topic: Converting ASC to OBJ file
- Replies: 3
- Views: 413
Re: Converting ASC to OBJ file
sorry should have read the rest of your comments, but in that case of you not having the program, um i don't know, google?, some sort of window os emulator for mac?
- Fri Mar 18, 2016 5:12 am
- Forum: OpenSim
- Topic: Optimization can't be stopped
- Replies: 3
- Views: 462
Re: Optimization can't be stopped
I've stopped the optimize process a number of times in the past, without adverse effects. However, I did have a backup available in case of problems.
- Fri Mar 18, 2016 5:06 am
- Forum: OpenSim
- Topic: Programming 3 degrees of freedom into the knee
- Replies: 3
- Views: 811
Re: Programming 3 degrees of freedom into the knee
In attempting to program a revolute-coordinate (arm-and-elbow) robot directly from data about required end-effector positions expressed in spatial (x, y, z) coordinates, users of smaller ‘teaching’ robots face a lack of information about the necessary transformation from spatial coordinates to joint...
- Fri Mar 18, 2016 4:59 am
- Forum: OpenSim
- Topic: pendulum c++ code
- Replies: 3
- Views: 359
Re: pendulum c++ code
You can write a simple verlet integrator, which will allow you to do many more fun things easily (this is the home-made version of using a 2D Physics engine). #include <iostream> #include <cmath> float const degrees = std::atan(1.0f)/45.0f; struct Vector2D { float x, y; Vector2D(float x, float y) : ...