I had this problem before, it seems the threejs files are not working .After replacing three.js and three.min.js with new ones for my system (Linux), the problem is solved.
Note: I am using GUI that has been built from source.
Search found 35 matches
- Sat Nov 16, 2019 2:51 am
- Forum: OpenSim
- Topic: Problem with the Visualizer Window
- Replies: 3
- Views: 228
- Tue Jul 31, 2018 12:14 am
- Forum: OpenSim
- Topic: Modify a model in opensim GUI
- Replies: 2
- Views: 275
Modify a model in opensim GUI
Dear all,
Is it possible to modify a model in OpensSim GUI e.g. change contact forces values in Tug_of_War example?
If not, this would be a nice feature to have in the future.
Is it possible to modify a model in OpensSim GUI e.g. change contact forces values in Tug_of_War example?
If not, this would be a nice feature to have in the future.
- Fri Jul 27, 2018 1:15 pm
- Forum: OpenSim
- Topic: Errors while building from source
- Replies: 0
- Views: 672
Errors while building from source
Dear all, Today I downloaded openSim 4.0 source code and tried to build it in my Windows 10 using VS2015. The first step (building the dependencies) works. When I tried to build openSim I got errors related to Future sandbox sub project. Is this a bug? here are the errors: 11> futureStatesTrajectory...
- Tue Mar 20, 2018 1:59 pm
- Forum: OpenSim
- Topic: Three different ways of installing OpenSim on linux?
- Replies: 7
- Views: 969
Re: Three different ways of installing OpenSim on linux?
Hi, it is alredy one year. Is there any update about the situation of the GUI opensource? If not I am planning to start a GUI development using Qt for academic research purposes. Using Qt makes the GUI works in different platforms e.g. Windows, Linux, and MAc. Your experience and support will be hig...
- Fri Mar 17, 2017 3:54 am
- Forum: OpenSim
- Topic: Three different ways of installing OpenSim on linux?
- Replies: 7
- Views: 969
Re: Three different ways of installing OpenSim on linux?
Why there is no GUI in linux? where can I get the source for the GUI? I thought this can be done using QT/VTK.