Search found 814 matches
- Wed Jul 17, 2024 1:44 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: SimTK Initial Velocity Analysis:
- Replies: 2
- Views: 3030
Re: SimTK Initial Velocity Analysis:
Sadly, no. There is a nice Assembly analysis in Simbody but no InitialVelocity analysis (there should be!) You can work around that by adding a velocity constraint (or Motion object) to one of the dofs (assuming a net-1-dof system). Then constraint projection will figure out all the other velocities...
- Wed Jul 17, 2024 7:40 am
- Forum: Simbody: SimTK multibody dynamics API
- Topic: Leaf spring substitute system
- Replies: 5
- Views: 7333
Re: Leaf spring substitute system
You could try:
- CPodes limited to Order 1 (that makes it implicit Euler)
- SemiExplicitEulerIntegrator
- Use fixed step or very loose accuracy requirement, like 10%
- Use less damping or large masses to avoid extreme stiffness
Optimization is still probably the most direct approach.
- CPodes limited to Order 1 (that makes it implicit Euler)
- SemiExplicitEulerIntegrator
- Use fixed step or very loose accuracy requirement, like 10%
- Use less damping or large masses to avoid extreme stiffness
Optimization is still probably the most direct approach.
- Tue Jul 16, 2024 8:40 am
- Forum: Simbody: SimTK multibody dynamics API
- Topic: Leaf spring substitute system
- Replies: 5
- Views: 7333
Re: Leaf spring substitute system
Assembly analysis is for satisfying position constraints. In this case it sounds like you would like the spring to minimize its stored potential energy, that is have the system relax so that it is in a steady state. That's a "static" or "equilibrium" analysis, if I understand your question. Simbody ...
- Thu Jul 11, 2024 10:20 am
- Forum: OpenSim
- Topic: Using SimTK Assemblar object to assemble Closed-Chain systems
- Replies: 2
- Views: 3246
Re: Using SimTK Assemblar object to assemble Closed-Chain systems
I think all you need is a C-style cast like
SimTK::MobilizerQIndex(int)
SimTK::MobilizerQIndex(int)
- Mon Jun 24, 2024 6:15 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: GeneralContactSubsystem
- Replies: 2
- Views: 3437
Re: GeneralContactSubsystem
Hi, Andrea. The entire System (including all its Subsystems) needs to be built before any computations are done. It looks like you are adding a Subsystem later, would be good to get that sorted out (might not be the problem but could cause trouble). Also, the GeneralContactSubsystem is old and super...
- Mon Jun 24, 2024 6:00 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: Fixed step size and end-of-step event
- Replies: 3
- Views: 8707
Re: Fixed step size and end-of-step event
Hi, Simone. Apologies for the delayed reply. (b) There is currently no provision in Simbody to call a function at step completion. This would be a nice addition to the TimeStepper class in case anyone would like to submit a Simbody PR! (a) This is a great question. It's not clear to me whether a fix...
- Wed Mar 13, 2024 7:44 am
- Forum: OpenSim
- Topic: computing jacobian: matlab and c++ api difference #3735
- Replies: 3
- Views: 7097
Re: computing jacobian: matlab and c++ api difference #3735
A quick look suggests you need to get a reference to the existing SimbodyMatterSubsystem rather than a copy:
Regards,
Sherm
Code: Select all
const SimbodyMatterSubsystem& smss = model->getMatterSubsystem();
Sherm
- Wed Mar 13, 2024 7:44 am
- Forum: OpenSim
- Topic: computing jacobian: matlab and c++ api difference #3735
- Replies: 3
- Views: 7097
Re: computing jacobian: matlab and c++ api difference #3735
A quick look suggests you need to get a reference to the existing SimbodyMatterSubsystem rather than a copy:
Regards,
Sherm
Code: Select all
const SimbodyMatterSubsystem& smss = model->getMatterSubsystem();
Sherm
- Wed Nov 22, 2023 8:39 am
- Forum: Simbody: SimTK multibody dynamics API
- Topic: Get internal forces for a MobilizedBody
- Replies: 14
- Views: 21963
Re: Get internal forces for a MobilizedBody
Right! Sorry I didn't think of that earlier. Mobilizer forces are conceived as being generated by a motor in the joint so act equal and opposite on the connected bodies.
- Tue Nov 21, 2023 4:01 pm
- Forum: Simbody: SimTK multibody dynamics API
- Topic: Get internal forces for a MobilizedBody
- Replies: 14
- Views: 21963
Re: Get internal forces for a MobilizedBody
Oh, I think I understand now. If you don't want the generalized force Qa included in the reaction, have you considered applying it as a body force to A rather as a mobility force? Then all you would see in the reaction is the coordinate coupler force and the sliders' reactions to gravity. Otherwise ...