Weighting Synergy Activations
Posted: Sat Mar 12, 2016 8:11 am
Hi Kat,
Thanks for a great plug-in! In your webinar you mentioned that activations could be weighted by changing their constant in the synergy matrix. You said changing a muscle's constant from 1 to 0.1 for example would essentially 'penalize' activation of that muscle. Can you describe in a little more detail what exactly occurs in OpenSim when an activation is 'penalized'? How is the way muscle activations are being estimated change? Also, how does changing the synergy matrix constant scale the level of penalization? If that constant is changed from 1->0.5, is the muscles activation penalized by a factor of 2 compared to a factor of 10 if it was changed from 1->0.1?
Thanks for the help!
Thanks for a great plug-in! In your webinar you mentioned that activations could be weighted by changing their constant in the synergy matrix. You said changing a muscle's constant from 1 to 0.1 for example would essentially 'penalize' activation of that muscle. Can you describe in a little more detail what exactly occurs in OpenSim when an activation is 'penalized'? How is the way muscle activations are being estimated change? Also, how does changing the synergy matrix constant scale the level of penalization? If that constant is changed from 1->0.5, is the muscles activation penalized by a factor of 2 compared to a factor of 10 if it was changed from 1->0.1?
Thanks for the help!