Finding muscle activations reaching task
Posted: Tue Dec 08, 2020 4:40 pm
Hello,
I would like to generate a reaching motion in an upper limb model and find the muscle activations that create this motion.
Can I use SCONE to maybe do this by defining an objective function of minimizing the error between two points (end effector & target) as well as activation levels and jerk?
I've tried to import the arm26.osim model and MoBL_ARMs model into the Scone GUI and have used the example script structure from Tutorial 1a with the same PieceWiseConstant controller but with BodyMeasure - defining the min & max & penalty (I'm unsure what these should be). However, nothing seems to happen when I try to optimise the scenario it either freezes or the program stops responding.
Just wondering if this this a suitable problem for SCONE or if there is some other functions I should be using? Or perhaps there is an example similar to this problem you could share. Thanks for your help!
Lysea
I would like to generate a reaching motion in an upper limb model and find the muscle activations that create this motion.
Can I use SCONE to maybe do this by defining an objective function of minimizing the error between two points (end effector & target) as well as activation levels and jerk?
I've tried to import the arm26.osim model and MoBL_ARMs model into the Scone GUI and have used the example script structure from Tutorial 1a with the same PieceWiseConstant controller but with BodyMeasure - defining the min & max & penalty (I'm unsure what these should be). However, nothing seems to happen when I try to optimise the scenario it either freezes or the program stops responding.
Just wondering if this this a suitable problem for SCONE or if there is some other functions I should be using? Or perhaps there is an example similar to this problem you could share. Thanks for your help!
Lysea