Torque Actuators at the pelvis
Posted: Tue Oct 22, 2024 12:12 am
Hello Moco Experts,
I'm currently working on a torque-driven model, and I have a question regarding the application of torque actuators at the pelvis. I'm wondering whether it is appropriate to omit torque actuators for the 6 pelvic coordinates (3 translational and 3 rotational).
The following code snipet is how I add the actuators at each coordinate:
For the context, my model is a single legged torque-driven model for squats, and I used a weld constraint between the foot and the ground to fix the foot position (unfortunately, I could not stabilise the foot with using foot-ground contact models ).
I appreciate any insights or experiences you might share!
Thank you!
I'm currently working on a torque-driven model, and I have a question regarding the application of torque actuators at the pelvis. I'm wondering whether it is appropriate to omit torque actuators for the 6 pelvic coordinates (3 translational and 3 rotational).
The following code snipet is how I add the actuators at each coordinate:
Code: Select all
for (int i = 6; i < coord.getSize(); i++) {
// Skip the first six coordinates (for the pelvis)
auto* coordActu = new CoordinateActuator();
coordActu->setName(coord[i].getName());
coordActu->setCoordinate(&coord[i]);
coordActu->setOptimalForce(300);
coordActu->setMinControl(-1);
coordActu->setMaxControl(1);
model.addForce(coordActu);
}
I appreciate any insights or experiences you might share!
Thank you!