Hardcode directories and platform
Posted: Tue Sep 22, 2009 8:45 am
I need to make it so all dependencies are in the current working directory and the platform is hardcoded. I notice this code calls a function in OpenMM. Any way I can make these changes without messing with OpenMM code?
Context* context = new Context(*sys, *integ);
Platform& platform = context->getPlatform();
printf("OpenMM Platform: %s\n", platform.getName().c_str());
fprintf(fplog, "OpenMM Platform: %s\n", platform.getName().c_str())
Context* context = new Context(*sys, *integ);
Platform& platform = context->getPlatform();
printf("OpenMM Platform: %s\n", platform.getName().c_str());
fprintf(fplog, "OpenMM Platform: %s\n", platform.getName().c_str())