Running Simbody on Apple Silicon
Posted: Mon Feb 06, 2023 9:56 pm
Hey,
Did anyone recently try to install and use Simbody on Macs with the new Apple Silicon (M1/M2) CPUs? I was able to install simbody using homebrew, but I was unable to compile the double pendulum example. Whenever I try to compile a .cpp file that contains any of the objects from the simbody package, I am getting the following message in the terminal:
Any feedback is welcome.
Thank you.
Did anyone recently try to install and use Simbody on Macs with the new Apple Silicon (M1/M2) CPUs? I was able to install simbody using homebrew, but I was unable to compile the double pendulum example. Whenever I try to compile a .cpp file that contains any of the objects from the simbody package, I am getting the following message in the terminal:
Code: Select all
Undefined symbols for architecture arm64:
"SimTK::MultibodySystem::MultibodySystem()", referenced from:
_main in double-pendulum-example-ede80c.o
"SimTK::System::~System()", referenced from:
SimTK::MultibodySystem::~MultibodySystem() in double-pendulum-example-ede80c.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Thank you.