Limiting joint motion
Posted: Fri Sep 18, 2009 10:51 am
(Moved from another thread)
BY: Jean-Philippe Jodoin (jpjodoin)
DATE: 2009-09-18 09:54
SUBJECT: RE: Constraint Missing implementation
I was wondering, what would be the best to set a range to a mobilizer ? For example, I have a MobilizerBody::Ball that I only want to move on 180 degrees (Half-Ball). Or for instance, I have a pin and I want to allow the motion on only 90 degrees. Is there an easy way for this or do I have to create a custom mobilizer ? And if so, how would I do that ?
Thanks a lot,
Jean-Philippe
BY: Jean-Philippe Jodoin (jpjodoin)
DATE: 2009-09-18 09:54
SUBJECT: RE: Constraint Missing implementation
I was wondering, what would be the best to set a range to a mobilizer ? For example, I have a MobilizerBody::Ball that I only want to move on 180 degrees (Half-Ball). Or for instance, I have a pin and I want to allow the motion on only 90 degrees. Is there an easy way for this or do I have to create a custom mobilizer ? And if so, how would I do that ?
Thanks a lot,
Jean-Philippe