Kinematic data from OS into 3D animation softwares

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Marcel Rossi
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Joined: Sat Aug 25, 2018 1:02 am

Kinematic data from OS into 3D animation softwares

Post by Marcel Rossi » Sun Mar 10, 2019 9:17 pm

Hi all,

I wonder if anyone here has experience in using kinematic data from OpenSim (either *.mot, *.sto or even *.trc) to animate a 3D character in any of the most commonly used animation package, such as Blender or 3Ds Max? For our project we would like to have a 3D mesh of our participant animated using valid anatomical information from the OS model.

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