Hi all,
I wonder if anyone here has experience in using kinematic data from OpenSim (either *.mot, *.sto or even *.trc) to animate a 3D character in any of the most commonly used animation package, such as Blender or 3Ds Max? For our project we would like to have a 3D mesh of our participant animated using valid anatomical information from the OS model.
Kinematic data from OS into 3D animation softwares
- Marcel Rossi
- Posts: 8
- Joined: Sat Aug 25, 2018 1:02 am