How to find muscle attachments and lines of action on a patient specific FE model?

Provide easy-to-use, extensible software for modeling, simulating, controlling, and analyzing the neuromusculoskeletal system.
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Yunus Rezvanifar
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Joined: Wed Oct 16, 2019 1:06 pm

How to find muscle attachments and lines of action on a patient specific FE model?

Post by Yunus Rezvanifar » Fri Feb 07, 2020 9:30 am

Femur bone shape in OpenSim (just like other bones) is too coarse and doesn't match a patient-specific CT-based bone model, in detail even when it is scaled.
Muscle Force Direction plugin gives you muscle attachment points and lines of action for scaled osim model while neither bone geometry nor muscle attachment points may necessarily be the same among osim model and CT-based FE model,
so how would you recruit this plugin to get accurate results?

Regards.

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Ayman Habib
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Re: How to find muscle attachments and lines of action on a patient specific FE model?

Post by Ayman Habib » Fri Feb 07, 2020 10:27 am

Hello,

The bone geometry is used exclusively for visualization rather than for any computation, so the quality of the meshes has no role to play in modeling
of muscles or their attachments (other than eye-balling where the muscles attach).

Hope this helps,
-Ayman

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Yunus Rezvanifar
Posts: 39
Joined: Wed Oct 16, 2019 1:06 pm

Re: How to find muscle attachments and lines of action on a patient specific FE model?

Post by Yunus Rezvanifar » Sun Feb 09, 2020 12:37 am

aymanh wrote:
Fri Feb 07, 2020 10:27 am
Hello,

The bone geometry is used exclusively for visualization rather than for any computation, so the quality of the meshes has no role to play in modeling
of muscles or their attachments (other than eye-balling where the muscles attach).

Hope this helps,
-Ayman

Thanks, Ayman, that was quite helpful.
Where can I find the real femur bone that OpenSim works with?
Is it a mathematical model implemented in a script or something else?

thanks,
Yunus

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