ID and Toy Landing model : huge moments and forces

Provide easy-to-use, extensible software for modeling, simulating, controlling, and analyzing the neuromusculoskeletal system.
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Dimitar Stanev
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Joined: Fri Jan 31, 2014 5:14 am

Re: ID and Toy Landing model : huge moments and forces

Post by Dimitar Stanev » Thu May 25, 2017 11:50 pm

Hi,

I don't think that it is possible to input a motion and estimate the ground reaction forces (properly) with the pure ID tool and the contact model that is provided. What you have to do is to implement your own contact model (C++ API) that applies a force according to the kinematics. You can check the literature for possible ideas.

Best

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