Extending graphics output and models
Posted: Wed Jun 11, 2008 3:09 pm
First of all, congratulations on this nice piece of software. I was pleasantly surprised with the level of detail involved in the simulations when I first saw it.
I do think that the OpenSim package could benefit from a more extended environment graphics wise. Personally, I would like to create high-quality movies of upper extremity movements using Blender or build interactive 'movement games' using Crystal Space. Is there any way of coupling OpenSim to either of these packages?
I'd also like to extend the simulation models with neural pathology, so as to simulate the effects of damage to central or peripheral tracts or nerves. Does the current engine support stuff like this?
I have quite a number of years of professional software engineering experience in addition to medical experience and am willing to invest some time into extending the software if necessary and possible.
Kind regards,
René van Ee, MSc, MD
I do think that the OpenSim package could benefit from a more extended environment graphics wise. Personally, I would like to create high-quality movies of upper extremity movements using Blender or build interactive 'movement games' using Crystal Space. Is there any way of coupling OpenSim to either of these packages?
I'd also like to extend the simulation models with neural pathology, so as to simulate the effects of damage to central or peripheral tracts or nerves. Does the current engine support stuff like this?
I have quite a number of years of professional software engineering experience in addition to medical experience and am willing to invest some time into extending the software if necessary and possible.
Kind regards,
René van Ee, MSc, MD