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Kinematic data from OS into 3D animation softwares

Posted: Sun Mar 10, 2019 9:17 pm
by marcel_ssi
Hi all,

I wonder if anyone here has experience in using kinematic data from OpenSim (either *.mot, *.sto or even *.trc) to animate a 3D character in any of the most commonly used animation package, such as Blender or 3Ds Max? For our project we would like to have a 3D mesh of our participant animated using valid anatomical information from the OS model.