Kinematic Constraints in Motion Files for 4.0
Posted: Mon Aug 19, 2019 3:29 pm
I know this won't matter for most users, but are kinematic constraints are resolved differently from motion files in 4.0 as compared to 3.3? I have manually created a motion file for a model that includes kinematic constraints for lumbar vertebrae. To make it easier, I did not generate motion data for any coordinates that are dependent on other coordinates (kinematic constraints). If I load this motion in 3.3, the kinematic constraints are applied and the motion looks as I would expect. If I load this motion in 4.0, the coordinates I didn't specify data for remain at default values regardless of kinematic constraints.
This isn't a problem when running SO, as the kinematic constraints are applied. I also know this won't be a a problem if inverse kinematics is used. However, it would be nice to be able to have these constraints when just loading a manually generated motion file. Is this possible in 4.0?
Thanks!
This isn't a problem when running SO, as the kinematic constraints are applied. I also know this won't be a a problem if inverse kinematics is used. However, it would be nice to be able to have these constraints when just loading a manually generated motion file. Is this possible in 4.0?
Thanks!