Pose matrix of bodies
Posted: Fri Jul 10, 2009 3:23 am
I have a query regarding the way to obtain the pose matrix of the rigid bodies.
When defining the CustomJoint transforms, the transform of the child in the parent has to be defined as a function of the generalized coordinates. In the OSim documents it is specified how the joint frames are defined (i.e. assigning the 6 location and orientation parameters) but it is not clear what kind of angles are used for the orientations (Euler angles? If so which sequence?), to define the pose matrix of the child in the parent body.
Without this information it is not possible to correctly reproduce a motion in another simulation environment, since I have not found any workaround for exporting the trajectories of at least 3 points fixed to each body.
Thank you.
When defining the CustomJoint transforms, the transform of the child in the parent has to be defined as a function of the generalized coordinates. In the OSim documents it is specified how the joint frames are defined (i.e. assigning the 6 location and orientation parameters) but it is not clear what kind of angles are used for the orientations (Euler angles? If so which sequence?), to define the pose matrix of the child in the parent body.
Without this information it is not possible to correctly reproduce a motion in another simulation environment, since I have not found any workaround for exporting the trajectories of at least 3 points fixed to each body.
Thank you.