Changes between using 32-bit and 64-bit API?
Posted: Tue Oct 22, 2013 4:39 pm
Hi everyone,
In the past I have written code utilizing OpenSim 3.0's 32-bit libraries. I now need to combine this code with some other libraries which are 64-bit. I was pleased to see that OpenSim 3.1 is available in both 32 and 64 bit.
My questions is, are there any significant changes/limitations when switching to 64-bit? Are the libraries that come with the 64-bit OpenSim in fact 64 bit, and hence should compile in a 64 bit program?
Thanks for your help.
Marc
In the past I have written code utilizing OpenSim 3.0's 32-bit libraries. I now need to combine this code with some other libraries which are 64-bit. I was pleased to see that OpenSim 3.1 is available in both 32 and 64 bit.
My questions is, are there any significant changes/limitations when switching to 64-bit? Are the libraries that come with the 64-bit OpenSim in fact 64 bit, and hence should compile in a 64 bit program?
Thanks for your help.
Marc