OpenSim 3.1 64-bit Inverse Dynamics Check

Provide easy-to-use, extensible software for modeling, simulating, controlling, and analyzing the neuromusculoskeletal system.
POST REPLY
User avatar
Tyler Richardson
Posts: 1
Joined: Tue Jul 12, 2011 11:39 am

OpenSim 3.1 64-bit Inverse Dynamics Check

Post by Tyler Richardson » Tue Apr 12, 2016 11:33 am

I am currently using the MoBL ARMS Dynamic Model of the Upper Extremity in OpenSim v3.1 64-bit version. I am using the Inverse Dynamics Tool to calculate joint torques during a simple shoulder abduction Inverse Kinematics trial. The Inverse Dynamics torques are not matching my direct torque calculations. I checked and rechecked my calculation, but still cannot find an explanation so I am beginning to wonder if there are any known issues with the Inverse Dynamics Tool in OpenSim 3.1 or with the MoBL ARMS Dynamic Model.

Thank you,
-Tyler

User avatar
Dimitar Stanev
Posts: 1096
Joined: Fri Jan 31, 2014 5:14 am

Re: OpenSim 3.1 64-bit Inverse Dynamics Check

Post by Dimitar Stanev » Tue Apr 12, 2016 11:44 pm

Hi,

How did you compute the torques for shoulder abduction? The shoulder joint is modeled differently in this model. Did you try to compute the moments with a simpler shoulder model (3DOF rotation)? Also, it is possible that the mass parameters are not specified correctly.

Regards

POST REPLY