Contact Modeling with OpenSim: a User’s Approach Public Forum
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Contact Modeling with OpenSim: a User’s Approach Public Forum
Welcome to the Contact Modeling with OpenSim: a User’s Approach public forum. Feel free to browse or search the topics for helpful information, or post a topic of your own.
- assal farrahi
- Posts: 4
- Joined: Wed Dec 21, 2016 9:14 am
Re: Contact Modeling with OpenSim: a User’s Approach Public Forum
I have downloaded the bouncing_sphere.oism model but it gives error once I want to open it in opensim. The error indicates that either the model does not exist or I do not have the permission to access the model. Can it be due to different versions of opensim that I am using?
Thank you with your help in advance
Thank you with your help in advance
- Joana Silva
- Posts: 16
- Joined: Tue Feb 14, 2017 1:28 am
Re: Contact Modeling with OpenSim: a User’s Approach Public Forum
Hello,
The same problem is now happening to me, I also tried earlier version 3.1 but the error is the same... did you make it already? Thank you
The same problem is now happening to me, I also tried earlier version 3.1 but the error is the same... did you make it already? Thank you
- Cristina Curreli
- Posts: 14
- Joined: Wed Oct 28, 2015 8:51 am
Re: Contact Modeling with OpenSim: a User’s Approach Public Forum
Hi,
I have the same problem. Have you solved it?
Thanks,
Cristina
I have the same problem. Have you solved it?
Thanks,
Cristina
- Krishnakumar Sankar
- Posts: 115
- Joined: Tue Mar 01, 2016 10:06 am
Re: Contact Modeling with OpenSim: a User’s Approach Public Forum
Hi
I would like to perform a glass grasp activity using inverse dynamics simulation technique.Since both the finger segments and glass, both are rigid,I wanted to use elastic foundation model.
1.I made triangular mesh for all the finger segments in the wrist model since that is the requirement for performing elastic foundation methodology.
The below piece of code is where i used Contact mesh methodology for the finger segments.
2.For the glass part,I meshed it.My question is whether to create contact spheres on the glass and fingers so that force will be produced if the fingers come in contact.
Kindly help me out here.
I would like to perform a glass grasp activity using inverse dynamics simulation technique.Since both the finger segments and glass, both are rigid,I wanted to use elastic foundation model.
1.I made triangular mesh for all the finger segments in the wrist model since that is the requirement for performing elastic foundation methodology.
The below piece of code is where i used Contact mesh methodology for the finger segments.
Code: Select all
<ContactMesh name="f3">
<!--Body name to connect the contact geometry to-->
<body_name>Iphalanx2</body_name>
<!--Location of geometry center in the body frame-->
<location>0.00075 -0.015 0.0005</location>
<!--Orientation of geometry in the body frame-->
<orientation>0 0 0</orientation>
<!--Display Pref. 0:Hide 1:Wire 3:Flat 4:Shaded-->
<display_preference>4</display_preference>
<!--Display Color-->
<color>0 1 1</color>
<!--Filename that contain mesh geomtry (supports .obj, .stl, .vtp). Mesh should be closed and water-tight.-->
<filename>fingers3.stl</filename>
</ContactMesh>
<ContactMesh name="f4">
<!--Body name to connect the contact geometry to-->
<body_name>Iphalanx3</body_name>
<!--Location of geometry center in the body frame-->
<location>0.00193 -0.03277 0.00472</location>
<!--Orientation of geometry in the body frame-->
<orientation>0 0 0</orientation>
<!--Display Pref. 0:Hide 1:Wire 3:Flat 4:Shaded-->
<display_preference>4</display_preference>
<!--Display Color-->
<color>0 1 1</color>
<!--Filename that contain mesh geomtry (supports .obj, .stl, .vtp). Mesh should be closed and water-tight.-->
<filename>fingers3.stl</filename>
</ContactMesh>
Kindly help me out here.
- danniella boysen
- Posts: 1
- Joined: Tue Jun 12, 2018 4:09 pm
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