Hi there,
I'm simulating squatting using my own motion capture data, but when I'm running inverse kinematics I found the foot is not flat(the toes is downward). I think the foot should be flat and the preview marker data also shows the foot is flat when squatting. How should I reduce this error? In the scalling step, the error has been reduced to under 2cm. How should I reduce the error in IK and keep the foot is flat?
I have tried to change the coordinate value(ankle_angle_r/l) and fix it to ensure the foot is flat, but it will cause another problem.
Should I change the parent_frame of the markers on foot(eg. FOOT_R_LAT) to ground and fix it?
Any help will be appreciated.
Thanks,
Yanran
How to keep the foot flat when squatting
- Yanran Jiang
- Posts: 10
- Joined: Sun Feb 09, 2020 11:48 pm
How to keep the foot flat when squatting
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- Simon Jeng
- Posts: 87
- Joined: Fri Sep 07, 2018 8:26 pm
Re: How to keep the foot flat when squatting
Hi, yanran
I meet the same problem with you. I find that this phenomenon comes from the errror of hip and knee joint angles. I have tried to adjust the position of the virtual marker but it has no effective changes. Waiting for professional reply.
Simon
I meet the same problem with you. I find that this phenomenon comes from the errror of hip and knee joint angles. I have tried to adjust the position of the virtual marker but it has no effective changes. Waiting for professional reply.
Simon
Re: How to keep the foot flat when squatting
Hi Yanran & Simon.
One thing you could try is create virtual markers at the 'floor' of your participant based on the static trial. I've done this more-so for scaling purposes by projecting markers that are on the feet down to the floor (i.e. y=0). You could use a similar process and also keep these virtual markers in your dynamic trials - and subsequently they would sort of represent the bottom of the foot. If you heavily weighted these virtual markers for IK I think it would do a reasonable job of keeping the feet positioned appropriately on the floor relative to your participants movement.
Aaron
One thing you could try is create virtual markers at the 'floor' of your participant based on the static trial. I've done this more-so for scaling purposes by projecting markers that are on the feet down to the floor (i.e. y=0). You could use a similar process and also keep these virtual markers in your dynamic trials - and subsequently they would sort of represent the bottom of the foot. If you heavily weighted these virtual markers for IK I think it would do a reasonable job of keeping the feet positioned appropriately on the floor relative to your participants movement.
Aaron
- Simon Jeng
- Posts: 87
- Joined: Fri Sep 07, 2018 8:26 pm
Re: How to keep the foot flat when squatting
Hi Aaron,
Thanks for your reply. I partially understand your meaning. Could you provide a model that contains your setting?
Best wishes,
Simon
Thanks for your reply. I partially understand your meaning. Could you provide a model that contains your setting?
Best wishes,
Simon
Re: How to keep the foot flat when squatting
Hi Simon,
I can't really provide a model - I typically add these markers as a part of the processing steps in my code. The general gist is (for the static trial at least) that you add a new marker to the .trc file below any markers you have on the foot, where you take the X and Z data from the original marker but just make the Y constantly zero. This needs to correspond to a marker in your .osim file that sits on the foot at the ground level.
In thinking about this further, a more simple solution if you want the foot to stay in contact with the ground is to have a weld joint between the foot and ground bodies. That may not represent experimental data appropriately given the foot likely lifts off the ground a little - but if you are determined to have it completely flat on the ground a weld would do it.
Aaron
I can't really provide a model - I typically add these markers as a part of the processing steps in my code. The general gist is (for the static trial at least) that you add a new marker to the .trc file below any markers you have on the foot, where you take the X and Z data from the original marker but just make the Y constantly zero. This needs to correspond to a marker in your .osim file that sits on the foot at the ground level.
In thinking about this further, a more simple solution if you want the foot to stay in contact with the ground is to have a weld joint between the foot and ground bodies. That may not represent experimental data appropriately given the foot likely lifts off the ground a little - but if you are determined to have it completely flat on the ground a weld would do it.
Aaron
- Simon Jeng
- Posts: 87
- Joined: Fri Sep 07, 2018 8:26 pm
Re: How to keep the foot flat when squatting
Hi Aaron,
Thanks a lot. Now the feet are flat.
Best wishes,
Simon
Thanks a lot. Now the feet are flat.
Best wishes,
Simon
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