Other uses to SimBody

Simbody is useful for internal coordinate and coarse grained molecule modeling, large scale mechanical models like skeletons, and anything else that can be modeled as bodies interconnected by joints, acted upon by forces, and restricted by constraints.
POST REPLY
User avatar
Jordi Martin Benet
Posts: 1
Joined: Thu Sep 11, 2008 6:07 am

Other uses to SimBody

Post by Jordi Martin Benet » Mon Oct 06, 2008 2:35 am

Hello,

has anyone thought of using simbody as dynamics simulator for robotic applications. The toolkit offers the basic "joints" commonly used in robot modelling.

Thank you,

Jordi Martin Benet

User avatar
Michael Sherman
Posts: 804
Joined: Fri Apr 01, 2005 6:05 pm

RE: Other uses to Simbody

Post by Michael Sherman » Mon Oct 06, 2008 9:26 am

Hi, Jordi.

Simbody is based on technology originally developed for robotics (recursive multibody formulation similar to Featherstone's) so should be very well suited to robotics simulation. Robotics simulation tends to be simpler than the biomechanics applications for which Simbody is targeted -- fewer bodies, simpler joints, tree structured, and with simpler contacts.

Regards,
Sherm

P.S. No capital "B" in Simbody.

POST REPLY