Hi,
As explained in another post, I modeled a barbell by making two bodies that I attached to each hand with a custom joint.
When I view the bodies/joints in the topology view they do not look correct as can be seen in the attached screenshot. Does anyone have any suggestions why this may occur? Or more importantly, does this reflect an error in visualization in the topology view or does it reflect an error in the implementation of the bodies that could affect the results?
Topology view of bodies not correct?
- Bas Van Hooren
- Posts: 30
- Joined: Fri Jan 29, 2016 10:59 am
Topology view of bodies not correct?
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- Ayman Habib
- Posts: 2239
- Joined: Fri Apr 01, 2005 12:24 pm
Re: Topology view of bodies not correct?
Hello,
The topology view follows the layout specified in the XML, so unlikely (though not impossible) to be a Topology view issue. It's not clear what you defined as an outboard body for the bar_bell joints you introduced. Just keep in mind that constraints are not shown in this view.
In general you should fix issues with model building/construction before doing further analysis.
Hope this helps,
-Ayman
The topology view follows the layout specified in the XML, so unlikely (though not impossible) to be a Topology view issue. It's not clear what you defined as an outboard body for the bar_bell joints you introduced. Just keep in mind that constraints are not shown in this view.
In general you should fix issues with model building/construction before doing further analysis.
Hope this helps,
-Ayman
- Bas Van Hooren
- Posts: 30
- Joined: Fri Jan 29, 2016 10:59 am
Re: Topology view of bodies not correct?
I just found out what caused the issue. The name I gave to the joint was the same as the name I gave to the body. When I changed this, the topology view also was correct.