/*
 * Copyright (c) 2005, Stanford University. All rights reserved. 
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions
 * are met: 
 *  - Redistributions of source code must retain the above copyright 
 *    notice, this list of conditions and the following disclaimer. 
 *  - Redistributions in binary form must reproduce the above copyright 
 *    notice, this list of conditions and the following disclaimer in the 
 *    documentation and/or other materials provided with the distribution. 
 *  - Neither the name of the Stanford University nor the names of its 
 *    contributors may be used to endorse or promote products derived 
 *    from this software without specific prior written permission. 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 */

/*
 * Created on Apr 20, 2005
 *
 */
package org.simtk.geometry3d;

/**
 * @author Christopher Bruns
 *
 * A point or direction vector in three dimensions.
 */
public class DoubleVector3D extends Vector3D {
    private double[] privateCoordinates = new double[3];
    public DoubleVector3D() {
        setX(0);
        setY(0);
        setZ(0);
        }
    public DoubleVector3D(double x, double y, double z) {
        setX(x);
        setY(y);
        setZ(z);
    }

    public DoubleVector3D(MathVector template) {
        copy(template);
    }
    
    public void setX(double d) {privateCoordinates[0] = d;}
    public void setY(double d) {privateCoordinates[1] = d;}
    public void setZ(double d) {privateCoordinates[2] = d;}

    public double getX() {return privateCoordinates[0];}
    public double getY() {return privateCoordinates[1];}
    public double getZ() {return privateCoordinates[2];}
    
}
